Player Matchup

Scylla
Scylla
BLUEfiveone
Scylla
Level 98
God Stats
1W - 6L
1,336 SR
Queue Stats
101W - 112L
1,615 Elo+
Party 2
Sylvanus
Sylvanus
CateredHAViiCk
Sylvanus
Level 42
God Stats
26W - 23L
1,612 SR
Queue Stats
94W - 84L
1,420 Elo+
Party 4
Chang'e
Chang'e
Indecisive2533
Chang'e
Level 86
God Stats
81W - 62L
1,654 SR
Queue Stats
122W - 128L
1,468 Elo+
Party 4
Cupid
Cupid
Joacollazo21
Cupid
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 95L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Starzhai
Cliodhna
Level 129
God Stats
4W - 5L
1,516 SR
Queue Stats
84W - 93L
1,583 Elo+
Party 2
Team Averages
Level 81
1,524 SR
1,504 Elo+

VS

Team Averages
Level 86
1,509 SR
1,302 Elo+
Ao Kuang
Ao Kuang
CARN252
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,139 Elo+
Party 3
Izanami
Izanami
LessDivine
Izanami
Level 89
God Stats
62W - 46L
1,466 SR
Queue Stats
104W - 98L
1,396 Elo+
Solo
Horus
Horus
McKenna SIV
Horus
Level 48
God Stats
19W - 21L
1,362 SR
Queue Stats
81W - 106L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
Suete Lahi
Sun Wukong
Level 129
God Stats
5W - 4L
1,718 SR
Queue Stats
384W - 458L
1,455 Elo+
Party 1
Zeus
Zeus
SuperbNoseY
Zeus
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 68L
1,139 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 2 / 1
4,343
543
2,810
3,530
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
4
0 / 3 / 0
3,711
464
719
3,887
1,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 0 / 0
5,184
648
2,308
3,229
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,478
560
3,288
3,758
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
Starzhai
Cliodhna
8
1 / 2 / 0
4,495
562
2,864
4,441
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CARN252
Ao Kuang
8
1 / 0 / 2
4,627
578
1,642
6,285
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
LessDivine
Izanami
8
3 / 1 / 0
5,080
635
3,967
4,867
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 2
4,808
601
1,717
5,640
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Suete Lahi
Sun Wukong
9
0 / 0 / 0
4,590
574
1,299
3,975
3,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
3 / 2 / 1
5,367
671
2,416
3,577
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
1
0.75
W
Ao Kuang
CARN252
Ao Kuang
1
0
2
2
L
Sylvanus
0
3
0
0
L
0
0
0
0
L
1
0
0
1
W
Izanami
LessDivine
Izanami
3
1
0
3
W
0
0
2
1
L
Cliodhna
Starzhai
Cliodhna
1
2
0
0.5
W
Sun Wukong
Suete Lahi
Sun Wukong
0
0
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
11,041
18,845
Taken
24,344
5,507
Mitigated
9,165
7,638
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,810
360
0
547
3,530
1,028
0
2,137
1,393
12,337
0
W
Ao Kuang
CARN252
Ao Kuang
1,642
445
0
4,357
6,285
1,410
0
1,446
4,669
16,396
0
L
Sylvanus
719
528
489
824
3,887
1,635
56
0
3,887
6,426
0
L
2,308
430
129
2,494
3,229
979
565
112
3,117
31,091
0
L
3,288
2,276
72
1,701
3,758
513
0
0
3,758
0
15,716
W
Izanami
LessDivine
Izanami
3,967
3,414
0
2,077
4,867
1,083
1,993
292
4,575
0
31,137
W
1,717
1,098
303
2,316
5,640
2,395
19
806
4,645
0
9,964
L
Cliodhna
Starzhai
Cliodhna
2,864
0
0
1,382
4,441
1,352
0
1,809
2,632
0
21,097
W
Sun Wukong
Suete Lahi
Sun Wukong
1,299
157
0
708
3,975
3,494
0
2,138
1,837
0
22,665
W
2,416
598
21
368
3,577
783
212
865
2,636
22,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
24,472
180
Minions Killed
228
0
Camps Cleared
0
725,880
Distance Traveled
781,963
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,343
543
20
3
0
166,281
3
W
Ao Kuang
4,627
578
37
5
0
177,249
0
L
Sylvanus
3,711
464
11
1
0
96,988
4
L
Chang'e
5,184
648
69
9
0
119,767
1
L
Cupid
4,478
560
33
4
0
151,231
2
W
Izanami
5,080
635
72
9
0
136,682
3
W
Horus
4,808
601
14
2
0
155,855
1
L
Cliodhna
4,495
562
47
6
0
191,613
0
W
Sun Wukong
4,590
574
51
6
0
157,092
4
W
Zeus
5,367
671
54
7
0
155,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role