Player Matchup

Ymir
Ymir
Shpongle69
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Party 2
Thanatos
Thanatos
TSMDEADLYGOD
Thanatos
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,622 Elo+
Party 2
Vulcan
Vulcan
wadecounty
Vulcan
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,622 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,622 Elo+

VS

Team Averages
Level 104
1,500 SR
1,715 Elo+
Rama
Rama
Monkey1979
Rama
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 184L
1,665 Elo+
Party 1
Horus
Horus
scooper2pooer
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,777 Elo+
Party 1
Agni
Agni
yakuza96
Agni
Level 158
God Stats
16W - 10L
1,500 SR
Queue Stats
732W - 604L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,693
699
6,331
11,571
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TSMDEADLYGOD
Thanatos
11
1 / 3 / 3
7,025
639
6,544
8,567
3,223
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
wadecounty
Vulcan
12
2 / 4 / 2
7,518
683
12,269
8,344
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,838
713
3,258
6,967
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 1 / 7
8,129
739
5,681
14,705
7,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
5 / 1 / 3
8,423
766
14,754
10,808
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
1
3
2.5
L
Thanatos
TSMDEADLYGOD
Thanatos
1
3
3
0.83
W
1
1
7
4.5
L
Vulcan
wadecounty
Vulcan
2
4
2
0.75
W
Agni
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,144
Damage
23,693
28,482
Taken
32,480
16,892
Mitigated
14,501
6,550
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,258
2,542
0
722
6,967
2,969
882
3,735
3,012
0
26,921
L
6,331
892
0
1,661
11,571
10,543
0
5,274
6,297
16,932
0
L
Thanatos
TSMDEADLYGOD
Thanatos
6,544
1,986
43
3,843
8,567
3,223
0
4,970
3,597
0
15,573
W
5,681
2,681
3,643
7,667
14,705
7,908
25
7,495
6,892
0
12,001
L
Vulcan
wadecounty
Vulcan
12,269
5,444
0
1,003
8,344
3,126
108
4,994
3,350
30,814
0
W
Agni
14,754
1,182
63
2,850
10,808
3,624
90
7,535
3,067
51,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,236
Gold Earned
24,390
76
Minions Killed
143
0
Camps Cleared
10
663,869
Distance Traveled
633,606
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,838
713
59
5
6
183,012
2
L
Ymir
7,693
699
19
2
0
218,536
3
L
Thanatos
7,025
639
16
1
0
209,001
0
W
Horus
8,129
739
8
1
1
244,857
4
L
Vulcan
7,518
683
41
4
0
236,332
2
W
Agni
8,423
766
76
7
3
205,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role