Player Matchup

Bacchus
Bacchus
IV_Smokey
Bacchus
Level 13
God Stats
10W - 27L
1,201 SR
Queue Stats
17W - 48L
1,046 Elo+
Party 2
Thoth
Thoth
Lx Exotic
Thoth
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 59L
1,309 Elo+
Party 2
Apollo
Apollo
original319
Apollo
Level 121
God Stats
0W - 8L
1,250 SR
Queue Stats
33W - 70L
1,202 Elo+
Party 2
Team Averages
Level 71
1,317 SR
1,185 Elo+

VS

Team Averages
Level 71
1,550 SR
1,159 Elo+
Janus
Janus
Billyfazex
Janus
Level 63
God Stats
4W - 12L
1,225 SR
Queue Stats
21W - 64L
1,178 Elo+
Party 1
Cthulhu
Cthulhu
Nitroxideport40
Cthulhu
Level 21
God Stats
3W - 4L
1,607 SR
Queue Stats
11W - 45L
1,066 Elo+
Party 1
Aphrodite
Aphrodite
necroticparasite
Aphrodite
Level 129
God Stats
3W - 1L
1,819 SR
Queue Stats
14W - 44L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IV_Smokey
Bacchus
14
2 / 5 / 7
10,382
649
8,534
13,095
8,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Lx Exotic
Thoth
16
3 / 5 / 6
10,681
668
13,346
12,131
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
5 / 6 / 3
11,115
695
12,324
15,059
4,963
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 5 / 8
11,822
739
10,894
12,302
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 1 / 10
11,138
696
11,065
25,045
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
16
8 / 5 / 6
11,652
728
10,397
16,628
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
16
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
5
5
8
1.8
L
Bacchus
IV_Smokey
Bacchus
2
5
7
1.1
L
Thoth
Lx Exotic
Thoth
3
5
6
1.2
W
2
1
10
7
W
Aphrodite
8
5
6
2.2
L
Apollo
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
32,356
40,285
Taken
53,975
17,082
Mitigated
29,721
7,443
Healing
23,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,894
731
0
850
12,302
3,649
856
4,687
7,615
49,413
0
L
Bacchus
IV_Smokey
Bacchus
8,534
971
0
1,214
13,095
8,334
137
9,844
3,036
13,763
0
L
Thoth
Lx Exotic
Thoth
13,346
1,344
579
2,334
12,131
3,785
174
9,780
2,016
52,713
0
W
11,065
317
709
7,081
25,045
18,831
330
9,996
15,049
34,973
0
W
Aphrodite
10,397
562
6,735
8,357
16,628
7,241
924
8,696
7,932
27,544
0
L
Apollo
12,324
8,207
530
2,786
15,059
4,963
432
12,400
2,261
0
43,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
34,612
116
Minions Killed
160
4
Camps Cleared
7
763,380
Distance Traveled
813,298
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,822
739
70
4
6
255,318
2
L
Bacchus
10,382
649
7
0
0
245,517
0
L
Thoth
10,681
668
62
4
1
260,279
2
W
Cthulhu
11,138
696
45
3
0
286,276
0
W
Aphrodite
11,652
728
45
3
1
271,704
1
L
Apollo
11,115
695
47
3
3
257,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role