Player Matchup

Thanatos
Thanatos
Platinum III
ImmSam-
Thanatos
Platinum III
Level 144
God Stats
15W - 12L
1,950 SR
Queue Stats
136W - 128L
1,853 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum II
PSI_3jAyS
Ah Muzen Cab
Platinum II
Level 160
God Stats
2W - 2L
1,337 SR
Queue Stats
218W - 211L
1,950 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
S2 Executioner
Cu Chulainn
Platinum III
Level 159
God Stats
3W - 1L
1,725 SR
Queue Stats
140W - 124L
1,844 MMR
Solo
Atlas
Atlas
Platinum III
WhoFed
Atlas
Platinum III
Level 160
God Stats
3W - 1L
1,558 SR
Queue Stats
102W - 101L
1,913 MMR
Solo
Nu Wa
Nu Wa
Platinum II
notgothamrises
Nu Wa
Platinum II
Level 155
God Stats
2W - 2L
1,328 SR
Queue Stats
309W - 304L
1,925 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,579 SR
1,897 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,539 SR
1,899 MMR
Gilgamesh
Gilgamesh
Platinum II
AnimalinHD
Gilgamesh
Platinum II
Level 143
God Stats
5W - 7L
1,725 SR
Queue Stats
111W - 107L
1,919 MMR
Party 1
Sol
Sol
Platinum II
ImaNiceDinosaur
Sol
Platinum II
Level 147
God Stats
0W - 5L
1,244 SR
Queue Stats
180W - 171L
2,018 MMR
Party 2
Skadi
Skadi
Platinum II
MsKe1shasW1g
Skadi
Platinum II
Level 125
God Stats
4W - 2L
1,728 SR
Queue Stats
409W - 363L
1,939 MMR
Solo
Cerberus
Cerberus
Platinum I
QuadHysteria
Cerberus
Platinum I
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,882 MMR
Party 2
Da Ji
Da Ji
Gold III
StealthReapz
Da Ji
Gold III
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 57L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImmSam-
Thanatos
20
11 / 11 / 4
13,875
603
15,696
24,272
8,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
PSI_3jAyS
Ah Muzen Cab
20
4 / 6 / 7
13,647
593
14,328
19,001
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
S2 Executioner
Cu Chulainn
20
7 / 4 / 10
15,164
659
17,297
26,486
30,317
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
WhoFed
Atlas
18
3 / 2 / 15
13,630
593
12,430
26,383
29,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 0 / 9
15,034
654
29,762
12,915
3,986
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioOdinBastet

VS

Bans
LokiMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnimalinHD
Gilgamesh
16
3 / 8 / 4
10,666
464
12,712
22,374
21,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 4 / 3
11,909
518
20,843
19,914
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 7 / 2
12,182
530
18,840
23,961
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
QuadHysteria
Cerberus
16
0 / 6 / 11
10,319
449
8,915
23,326
24,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 8 / 5
11,482
499
12,676
21,935
9,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
33
Kills
23
23
Deaths
33
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnimalinHD
Gilgamesh
3
8
4
0.63
L
5
4
3
1.63
W
Thanatos
ImmSam-
Thanatos
11
11
4
1.18
L
6
7
2
1
W
Ah Muzen Cab
PSI_3jAyS
Ah Muzen Cab
4
6
7
1.25
L
Cerberus
QuadHysteria
Cerberus
0
6
11
0.92
W
Cu Chulainn
S2 Executioner
Cu Chulainn
7
4
10
3
L
9
8
5
1.44
W
Atlas
WhoFed
Atlas
3
2
15
5.25
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,513
Damage
73,986
109,057
Taken
111,510
77,663
Mitigated
70,712
51,118
Healing
33,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnimalinHD
Gilgamesh
12,712
3,629
115
3,515
22,374
21,098
135
7,106
14,970
0
66,214
L
20,843
4,905
0
9,855
19,914
6,937
148
9,495
9,943
94,833
7,140
W
Thanatos
ImmSam-
Thanatos
15,696
6,178
0
17,270
24,272
8,476
2,028
5,608
18,664
0
72,412
L
18,840
8,857
0
6,886
23,961
8,575
195
7,075
16,532
0
111,121
W
Ah Muzen Cab
PSI_3jAyS
Ah Muzen Cab
14,328
5,553
0
5,981
19,001
5,197
3,630
4,454
14,547
0
104,573
L
Cerberus
QuadHysteria
Cerberus
8,915
241
462
5,712
23,326
24,566
0
10,134
12,778
31,378
0
W
Cu Chulainn
S2 Executioner
Cu Chulainn
17,297
3,995
717
9,685
26,486
30,317
1,005
5,530
20,956
10,203
91,459
L
12,676
3,726
0
6,605
21,935
9,536
0
7,690
13,915
0
62,932
W
Atlas
WhoFed
Atlas
12,430
2,874
5,533
8,140
26,383
29,687
925
8,756
17,627
33,782
2,942
W
29,762
3,401
196
3,596
12,915
3,986
3,127
5,179
7,736
147,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,350
Gold Earned
56,558
688
Minions Killed
625
0
Camps Cleared
0
2,328,233
Distance Traveled
2,039,306
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,666
464
120
5
0
429,331
0
L
Sol
11,909
518
174
8
0
399,600
5
W
Thanatos
13,875
603
97
4
0
462,022
12
L
Skadi
12,182
530
192
8
0
385,620
1
W
Ah Muzen Cab
13,647
593
171
7
0
423,204
5
L
Cerberus
10,319
449
59
3
0
406,472
7
W
Cu Chulainn
15,164
659
171
7
0
484,167
4
L
Da Ji
11,482
499
80
3
0
418,283
7
W
Atlas
13,630
593
35
2
0
492,633
5
W
Nu Wa
15,034
654
214
9
0
466,207
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role