Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DioneHyuga
Ares
Level 69
God Stats
25W - 9L
1,889 SR
Queue Stats
285W - 273L
1,426 Elo+
Solo
Sol
Sol
GUUHH
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,492 Elo+
Solo
Thanatos
Thanatos
Grillaaao
Thanatos
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 36L
1,229 Elo+
Solo
Team Averages
Level 86
1,578 SR
1,429 Elo+

VS

Team Averages
Level 72
1,614 SR
1,585 Elo+
Agni
Agni
 
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AmaoRising
Athena
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,615 Elo+
Party 2
King Arthur
King Arthur
MataM4c4c0s
King Arthur
Level 18
God Stats
6W - 8L
1,473 SR
Queue Stats
14W - 12L
1,619 Elo+
Party 1
Neith
Neith
Roshoon
Neith
Level 131
God Stats
2W - 2L
1,667 SR
Queue Stats
64W - 69L
1,571 Elo+
Party 2
Bastet
Bastet
losguerreros10
Bastet
Level 109
God Stats
3W - 2L
1,932 SR
Queue Stats
47W - 40L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 1 / 2
7,219
656
8,658
10,671
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
 
Chronos
11
2 / 1 / 3
6,758
614
4,832
5,865
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 0 / 7
5,524
502
2,417
8,193
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
GUUHH
Sol
12
5 / 1 / 1
7,315
665
7,123
4,777
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Grillaaao
Thanatos
11
4 / 0 / 1
6,673
607
2,130
6,468
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 3 / 0
4,891
445
3,113
4,934
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
AmaoRising
Athena
8
0 / 4 / 1
4,548
413
1,528
7,089
4,529
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MataM4c4c0s
King Arthur
11
1 / 4 / 1
6,410
583
5,545
10,510
4,891
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Roshoon
Neith
9
0 / 2 / 1
5,050
459
3,019
4,892
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,343
577
5,623
7,810
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
3
3
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
2
6
W
Chronos
 
Chronos
2
1
3
3.5
L
Agni
 
Agni
0
3
0
0
L
Athena
AmaoRising
Athena
0
4
1
0.13
W
0
0
7
3.5
W
Sol
GUUHH
Sol
5
1
1
5.5
W
Thanatos
Grillaaao
Thanatos
4
0
1
4.5
L
King Arthur
MataM4c4c0s
King Arthur
1
4
1
0.38
L
Neith
Roshoon
Neith
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,160
Damage
18,828
35,974
Taken
35,235
17,624
Mitigated
13,958
16,191
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,658
2,564
0
4,335
10,671
8,716
161
324
10,347
0
43,905
W
Chronos
 
Chronos
4,832
1,198
0
386
5,865
1,750
199
716
5,149
42,070
0
L
Agni
 
Agni
3,113
147
0
346
4,934
1,436
0
2,634
2,198
18,240
0
L
Athena
AmaoRising
Athena
1,528
580
329
1,568
7,089
4,529
0
4,335
2,706
5,770
0
W
2,417
612
0
2,291
8,193
3,528
54
1,865
6,328
9,177
1,201
W
Sol
GUUHH
Sol
7,123
4,054
0
2,114
4,777
1,040
2,315
1,190
3,587
47,130
3,898
W
Thanatos
Grillaaao
Thanatos
2,130
358
0
7,065
6,468
2,590
0
546
5,922
0
35,617
L
King Arthur
MataM4c4c0s
King Arthur
5,545
575
0
1,960
10,510
4,891
0
1,254
9,221
0
38,618
L
Neith
Roshoon
Neith
3,019
1,648
0
2,724
4,892
962
0
3,238
1,654
0
28,479
L
5,623
991
0
2,960
7,810
2,140
0
2,281
5,473
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,489
Gold Earned
27,242
372
Minions Killed
261
0
Camps Cleared
0
1,059,196
Distance Traveled
1,027,090
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,219
656
92
8
0
196,251
2
W
Chronos
6,758
614
96
9
0
212,292
5
L
Agni
4,891
445
44
4
0
196,849
5
L
Athena
4,548
413
18
2
0
207,782
3
W
Ares
5,524
502
17
2
0
216,407
0
W
Sol
7,315
665
99
9
0
180,174
3
W
Thanatos
6,673
607
68
6
0
254,072
3
L
King Arthur
6,410
583
90
8
0
187,639
3
L
Neith
5,050
459
45
4
0
202,267
5
L
Bastet
6,343
577
64
6
0
232,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role