Player Matchup

Artio
Artio
AoSSJ3
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
SarcasticShad0w
Charybdis
Level 147
God Stats
4W - 4L
1,316 SR
Queue Stats
133W - 147L
1,538 Elo+
Solo
Raijin
Raijin
acridicous
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 154L
1,366 Elo+
Solo
Ra
Ra
asheycrack
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,481 Elo+
Solo
Fenrir
Fenrir
windedcross22
Fenrir
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,531 Elo+
Solo
Team Averages
Level 87
1,463 SR
1,483 Elo+

VS

Team Averages
Level 121
1,520 SR
1,462 Elo+
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LilfingerNinja8
Ne Zha
Level 144
God Stats
8W - 8L
1,602 SR
Queue Stats
197W - 186L
1,553 Elo+
Solo
Charybdis
Charybdis
Madhouse311
Charybdis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,280 Elo+
Solo
Sobek
Sobek
aztec_warrior_55
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AoSSJ3
Artio
16
2 / 2 / 21
8,893
889
11,023
18,680
26,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SarcasticShad0w
Charybdis
18
10 / 3 / 11
10,167
1,017
15,422
10,120
4,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
acridicous
Raijin
13
1 / 4 / 12
7,908
791
7,793
8,824
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 18
9,887
989
13,345
9,257
7,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 3 / 16
9,215
922
8,777
19,474
15,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 3 / 5
9,266
927
14,129
7,836
2,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
 
Ra
14
2 / 6 / 12
8,680
868
10,311
13,690
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 3 / 9
8,251
825
10,173
10,687
4,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Madhouse311
Charybdis
15
6 / 5 / 5
9,130
913
10,322
11,334
3,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 8 / 6
7,592
759
5,830
21,857
20,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
25
Kills
15
15
Deaths
25
78
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
3
5
2.83
L
Ra
 
Ra
2
6
12
1.33
W
Artio
AoSSJ3
Artio
2
2
21
6.25
L
1
3
9
1.83
L
Charybdis
Madhouse311
Charybdis
6
5
5
1.7
W
Charybdis
SarcasticShad0w
Charybdis
10
3
11
5.17
W
Raijin
acridicous
Raijin
1
4
12
1.75
W
6
3
18
5
L
0
8
6
0.38
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,360
Damage
50,765
66,355
Taken
65,404
56,639
Mitigated
37,310
32,231
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,129
3,705
1,499
2,080
7,836
2,511
675
4,643
2,987
0
26,784
L
Ra
 
Ra
10,311
1,017
4,482
4,967
13,690
5,493
869
7,311
6,071
22,862
0
W
Artio
AoSSJ3
Artio
11,023
583
5,887
7,909
18,680
26,406
25
3,437
15,243
16,827
0
L
10,173
1,463
921
2,739
10,687
4,736
378
4,601
5,944
0
17,134
L
Charybdis
Madhouse311
Charybdis
10,322
5,674
670
1,634
11,334
3,783
1,234
6,994
4,275
0
16,652
W
Charybdis
SarcasticShad0w
Charybdis
15,422
8,403
682
2,084
10,120
4,477
3,019
2,114
8,006
0
31,123
W
Raijin
acridicous
Raijin
7,793
1,120
423
441
8,824
3,033
767
2,051
6,773
17,359
0
W
13,345
989
4,665
2,534
9,257
7,342
587
2,966
6,291
34,644
0
L
5,830
638
720
4,248
21,857
20,787
124
7,579
13,930
10,713
0
W
8,777
2,021
917
6,689
19,474
15,381
0
5,573
13,901
0
12,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
42,919
107
Minions Killed
92
0
Camps Cleared
0
942,200
Distance Traveled
887,057
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,266
927
34
3
0
184,076
1
L
Ra
8,680
868
23
2
0
162,481
0
W
Artio
8,893
889
6
1
0
196,882
0
L
Ne Zha
8,251
825
13
1
0
201,434
0
L
Charybdis
9,130
913
20
2
0
167,916
0
W
Charybdis
10,167
1,017
30
3
0
168,942
0
W
Raijin
7,908
791
19
2
0
165,901
0
W
Ra
9,887
989
46
5
0
191,529
0
L
Sobek
7,592
759
2
0
0
171,150
0
W
Fenrir
9,215
922
6
1
0
218,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role