Player Matchup

Chaac
Chaac
AlonePaladin834
Chaac
Level 102
God Stats
21W - 30L
1,168 SR
Queue Stats
317W - 357L
1,455 Elo+
Party 2
Nemesis
Nemesis
Darkfire_Rayne
Nemesis
Level 98
God Stats
5W - 8L
1,388 SR
Queue Stats
47W - 36L
1,535 Elo+
Solo
Odin
Odin
Exhaunter06
Odin
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
684W - 685L
1,441 Elo+
Party 2
Raijin
Raijin
LumiT KKs
Raijin
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
666W - 687L
1,482 Elo+
Party 2
Medusa
Medusa
ilium06
Medusa
Level 61
God Stats
1W - 9L
1,259 SR
Queue Stats
344W - 365L
1,431 Elo+
Party 2
Team Averages
Level 96
1,421 SR
1,469 Elo+

VS

Team Averages
Level 103
1,458 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
AssassinX800X
Morgan Le Fay
Level 127
God Stats
11W - 4L
1,500 SR
Queue Stats
169W - 166L
1,504 Elo+
Party 1
Charybdis
Charybdis
Banericson
Charybdis
Level 59
God Stats
7W - 12L
1,050 SR
Queue Stats
39W - 34L
1,496 Elo+
Solo
Ymir
Ymir
Dadddini
Ymir
Level 131
God Stats
3W - 2L
1,740 SR
Queue Stats
48W - 44L
1,567 Elo+
Party 3
Chaac
Chaac
MrTommyyy
Chaac
Level 91
God Stats
8W - 1L
1,500 SR
Queue Stats
50W - 38L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
Wacko75
Ao Kuang
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 158L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,970
498
10,048
15,506
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 2
8,989
499
6,043
11,414
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 4 / 6
8,371
465
6,630
14,959
9,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
LumiT KKs
Raijin
17
6 / 4 / 3
10,366
576
15,586
12,124
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ilium06
Medusa
13
0 / 7 / 3
7,655
425
4,612
13,962
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AssassinX800X
Morgan Le Fay
17
9 / 2 / 5
11,290
627
12,094
11,584
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Banericson
Charybdis
16
6 / 2 / 7
10,289
572
9,560
9,506
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 1 / 11
8,796
489
7,577
12,062
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
MrTommyyy
Chaac
17
2 / 3 / 3
10,191
566
12,279
19,204
12,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Wacko75
Ao Kuang
16
4 / 4 / 8
9,970
554
6,866
16,205
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
12
Kills
21
21
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Morgan Le Fay
AssassinX800X
Morgan Le Fay
9
2
5
5.75
W
Charybdis
Banericson
Charybdis
6
2
7
4.75
W
Ymir
0
1
11
5.5
L
2
3
2
1
L
2
4
6
1.25
L
Raijin
LumiT KKs
Raijin
6
4
3
1.88
W
Chaac
MrTommyyy
Chaac
2
3
3
1.17
W
Ao Kuang
Wacko75
Ao Kuang
4
4
8
2
L
Medusa
ilium06
Medusa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
48,376
67,965
Taken
68,561
36,004
Mitigated
37,561
18,076
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,048
1,895
0
6,947
15,506
11,593
299
3,610
11,896
5,904
47,074
W
Morgan Le Fay
AssassinX800X
Morgan Le Fay
12,094
1,749
206
4,767
11,584
3,966
848
6,131
5,415
63,891
0
W
Charybdis
Banericson
Charybdis
9,560
5,071
0
4,272
9,506
3,429
298
1,411
8,095
0
68,315
W
Ymir
7,577
1,365
371
2,172
12,062
12,073
32
2,831
9,032
33,831
3,965
L
6,043
2,706
0
2,720
11,414
5,832
0
3,421
7,993
0
56,809
L
6,630
1,672
197
2,941
14,959
9,803
0
7,201
7,758
0
33,464
L
Raijin
LumiT KKs
Raijin
15,586
1,033
0
1,234
12,124
4,732
0
9,046
3,078
69,645
0
W
Chaac
MrTommyyy
Chaac
12,279
2,777
0
9,135
19,204
12,761
668
2,986
15,524
6,735
73,101
W
Ao Kuang
Wacko75
Ao Kuang
6,866
1,820
0
7,471
16,205
5,332
165
3,615
12,555
53,153
0
L
Medusa
ilium06
Medusa
4,612
1,719
0
4,037
13,962
4,044
0
3,554
10,408
0
47,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
50,536
479
Minions Killed
508
0
Camps Cleared
0
1,742,539
Distance Traveled
1,771,795
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,970
498
99
6
0
336,534
2
W
Morgan Le Fay
11,290
627
113
6
0
350,345
1
W
Charybdis
10,289
572
117
7
0
344,339
7
W
Ymir
8,796
489
54
3
0
365,833
9
L
Nemesis
8,989
499
106
6
0
396,266
0
L
Odin
8,371
465
45
3
0
360,566
1
L
Raijin
10,366
576
143
8
0
330,100
3
W
Chaac
10,191
566
132
7
0
331,983
2
W
Ao Kuang
9,970
554
92
5
0
379,295
4
L
Medusa
7,655
425
86
5
0
319,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role