Player Matchup

Artemis
Artemis
Butterhundred
Artemis
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 1
Nike
Nike
Crayon Eater244
Nike
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 175L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GamingMaster267
Kumbhakarna
Level 85
God Stats
8W - 7L
1,552 SR
Queue Stats
112W - 94L
1,460 Elo+
Party 1
Ra
Ra
Jimmy Wa11ace
Ra
Level 88
God Stats
12W - 12L
1,601 SR
Queue Stats
118W - 129L
1,401 Elo+
Party 2
Bakasura
Bakasura
NebDarr
Bakasura
Level 3
God Stats
0W - 3L
1,306 SR
Queue Stats
28W - 26L
1,210 Elo+
Party 1
Team Averages
Level 54
1,551 SR
1,396 Elo+

VS

Team Averages
Level 66
1,577 SR
1,431 Elo+
Zeus
Zeus
GlizzygGladiator
Zeus
Level 38
God Stats
6W - 5L
1,590 SR
Queue Stats
144W - 165L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
Hellig
Cthulhu
Level 120
God Stats
4W - 0L
1,844 SR
Queue Stats
80W - 78L
1,457 Elo+
Solo
Medusa
Medusa
MRschmeckles
Medusa
Level 117
God Stats
4W - 2L
1,879 SR
Queue Stats
97W - 96L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Snakegender
Zhong Kui
Level 49
God Stats
2W - 3L
1,072 SR
Queue Stats
62W - 74L
1,379 Elo+
Solo
Nemesis
Nemesis
YouAreABotLOL
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 3 / 0
4,441
444
2,912
3,795
779
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,106
511
4,085
6,425
3,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
GamingMaster267
Kumbhakarna
7
0 / 3 / 0
4,829
483
1,100
9,316
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 0
5,828
583
2,152
4,257
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NebDarr
Bakasura
8
0 / 2 / 2
4,928
493
597
5,549
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,761
576
1,814
2,841
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Hellig
Cthulhu
10
1 / 0 / 5
6,576
658
2,292
4,877
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
4 / 0 / 2
6,612
661
4,837
3,518
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Snakegender
Zhong Kui
12
3 / 0 / 0
6,825
683
3,821
7,043
3,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
4 / 0 / 2
6,493
649
4,348
5,377
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
3
0
0
L
0
3
0
0
L
Kumbhakarna
GamingMaster267
Kumbhakarna
0
3
0
0
W
1
2
3
1.25
W
Cthulhu
Hellig
Cthulhu
1
0
5
3.5
L
2
2
0
1
W
Medusa
4
0
2
5
L
Bakasura
NebDarr
Bakasura
0
2
2
0.5
W
Zhong Kui
Snakegender
Zhong Kui
3
0
0
3
W
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,846
Damage
17,112
29,342
Taken
23,656
10,340
Mitigated
10,147
7,104
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,912
1,532
0
322
3,795
779
0
740
3,055
0
16,232
L
4,085
353
0
1,510
6,425
3,348
0
3,821
2,604
0
22,180
L
Kumbhakarna
GamingMaster267
Kumbhakarna
1,100
389
0
2,571
9,316
3,455
0
2,065
7,251
15,111
0
W
1,814
366
0
0
2,841
815
568
1,030
1,753
21,003
0
W
Cthulhu
Hellig
Cthulhu
2,292
545
118
1,918
4,877
2,724
0
558
4,319
21,001
0
L
2,152
220
269
842
4,257
1,204
0
669
3,588
39,976
0
W
Medusa
4,837
1,756
0
2,298
3,518
1,000
229
264
3,254
0
44,286
L
Bakasura
NebDarr
Bakasura
597
403
0
1,590
5,549
1,554
0
632
4,917
0
10,064
W
Zhong Kui
Snakegender
Zhong Kui
3,821
230
0
4,280
7,043
3,816
624
0
7,043
32,538
0
W
Nemesis
4,348
1,854
0
1,090
5,377
1,792
47
1,226
3,985
0
35,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
32,267
218
Minions Killed
320
0
Camps Cleared
0
973,140
Distance Traveled
998,865
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,441
444
35
4
0
147,709
0
L
Nike
5,106
511
50
5
0
200,794
2
L
Kumbhakarna
4,829
483
22
2
0
166,568
3
W
Zeus
5,761
576
46
5
0
165,344
0
W
Cthulhu
6,576
658
38
4
0
219,276
0
L
Ra
5,828
583
71
7
0
207,235
0
W
Medusa
6,612
661
85
9
0
194,596
3
L
Bakasura
4,928
493
40
4
0
250,834
0
W
Zhong Kui
6,825
683
82
8
0
174,998
1
W
Nemesis
6,493
649
69
7
0
244,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role