Player Matchup

Rama
Rama
Daikini2010
Rama
Level 65
God Stats
3W - 0L
1,811 SR
Queue Stats
40W - 46L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
Einherier96
Xing Tian
Level 123
God Stats
2W - 2L
1,702 SR
Queue Stats
194W - 190L
1,487 Elo+
Solo
Sol
Sol
Hyrxii
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MR Wub Wub 02
Cu Chulainn
Level 149
God Stats
3W - 3L
1,308 SR
Queue Stats
168W - 172L
1,517 Elo+
Party 1
Mulan
Mulan
知天易逆天难丨才通天地逆天改命
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
1,500 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,461 Elo+

VS

Team Averages
Level 110
1,524 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Blacky_jack_21
Arachne
Level 67
God Stats
3W - 4L
1,535 SR
Queue Stats
114W - 110L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Surrma
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,519 Elo+
Solo
Scylla
Scylla
dobbrel92
Scylla
Level 109
God Stats
10W - 17L
1,583 SR
Queue Stats
989W - 1,052L
1,426 Elo+
Solo
Pele
Pele
namekroll
Pele
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
1,023W - 995L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
12,985
764
17,818
16,475
6,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Xing Tian
Einherier96
Xing Tian
20
2 / 4 / 17
13,215
777
6,082
31,484
39,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sol
Hyrxii
Sol
20
8 / 4 / 11
12,963
763
18,605
17,688
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MR Wub Wub 02
Cu Chulainn
16
2 / 8 / 15
11,608
683
12,372
37,034
38,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
9 / 4 / 16
13,008
765
12,019
22,586
26,987
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 5 / 14
10,785
634
15,946
13,904
6,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 12
9,613
565
11,371
15,421
6,455
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Surrma
Ah Muzen Cab
20
12 / 8 / 7
12,815
754
35,944
17,697
8,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
dobbrel92
Scylla
20
7 / 4 / 9
12,204
718
31,616
9,049
3,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
1 / 6 / 12
10,068
592
9,712
15,231
7,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
77
30
Kills
23
23
Deaths
30
70
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
14
2
L
0
7
12
0.86
W
9
3
11
4.83
W
Xing Tian
Einherier96
Xing Tian
2
4
17
2.63
W
Sol
Hyrxii
Sol
8
4
11
3.38
W
Cu Chulainn
MR Wub Wub 02
Cu Chulainn
2
8
15
1.19
L
Ah Muzen Cab
Surrma
Ah Muzen Cab
12
8
7
1.94
L
Scylla
dobbrel92
Scylla
7
4
9
2.88
L
Pele
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,896
Damage
104,589
125,267
Taken
71,302
119,183
Mitigated
32,354
46,957
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,946
3,861
1,001
4,652
13,904
6,485
0
4,393
9,511
0
30,261
L
11,371
7,066
2,405
4,403
15,421
6,455
0
4,295
11,126
0
15,275
W
17,818
15,938
3,225
4,528
16,475
6,827
1,764
3,321
13,020
0
37,997
W
Xing Tian
Einherier96
Xing Tian
6,082
276
6,824
8,020
31,484
39,342
126
6,248
24,976
22,831
0
W
Sol
Hyrxii
Sol
18,605
3,838
1,516
3,468
17,688
7,235
1,707
3,623
13,935
36,815
0
W
Cu Chulainn
MR Wub Wub 02
Cu Chulainn
12,372
1,345
2,591
8,785
37,034
38,792
622
8,712
27,996
0
36,676
L
Ah Muzen Cab
Surrma
Ah Muzen Cab
35,944
8,270
226
2,541
17,697
8,261
992
8,386
9,311
0
61,057
L
Scylla
dobbrel92
Scylla
31,616
675
178
178
9,049
3,824
47
4,115
4,934
55,535
0
L
Pele
9,712
1,386
734
3,697
15,231
7,329
0
3,498
11,733
0
23,383
W
12,019
578
4,124
3,876
22,586
26,987
608
8,536
13,724
0
36,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,779
Gold Earned
55,485
252
Minions Killed
172
0
Camps Cleared
0
1,627,066
Distance Traveled
1,473,480
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,785
634
18
1
0
290,317
0
L
Arachne
9,613
565
7
0
0
332,936
0
W
Rama
12,985
764
63
4
0
320,484
0
W
Xing Tian
13,215
777
24
1
0
361,711
4
W
Sol
12,963
763
52
3
0
303,359
1
W
Cu Chulainn
11,608
683
41
2
0
295,124
2
L
Ah Muzen Cab
12,815
754
49
3
0
254,945
0
L
Scylla
12,204
718
67
4
0
299,278
0
L
Pele
10,068
592
31
2
0
296,004
0
W
Mulan
13,008
765
72
4
0
346,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role