Player Matchup

Mulan
Mulan
Platinum I
ImStakking
Mulan
Platinum I
Level 127
God Stats
4W - 3L
1,772 SR
Queue Stats
56W - 53L
1,986 MMR
Solo
Yemoja
Yemoja
Diamond IV
KINGMuFasa23
Yemoja
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
635W - 587L
1,991 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum I
MASHOGA
Tsukuyomi
Platinum I
Level 148
God Stats
2W - 1L
1,903 SR
Queue Stats
92W - 74L
1,972 MMR
Solo
Thoth
Thoth
Platinum I
Wecci
Thoth
Platinum I
Level 160
God Stats
13W - 9L
1,755 SR
Queue Stats
946W - 864L
2,009 MMR
Solo
Apollo
Apollo
Diamond III
dnomder
Apollo
Diamond III
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
592W - 429L
2,021 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,686 SR
1,996 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,523 SR
1,819 MMR
Vamana
Vamana
Platinum II
 
Vamana
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
BenVibeZ
Hou Yi
Diamond V
Level 160
God Stats
11W - 2L
1,475 SR
Queue Stats
224W - 164L
2,027 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
DALIZARD
Morgan Le Fay
Gold V
Level 135
God Stats
5W - 1L
1,600 SR
Queue Stats
62W - 64L
1,519 MMR
Solo
Geb
Geb
Platinum IV
JerBoiHere
Geb
Platinum IV
Level 88
God Stats
3W - 2L
1,341 SR
Queue Stats
74W - 68L
2,022 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Raphael880
Cliodhna
Diamond V
Level 160
God Stats
6W - 3L
1,701 SR
Queue Stats
235W - 169L
2,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 5 / 0
5,581
399
4,006
9,119
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yemoja
9
0 / 1 / 4
5,643
403
2,780
6,815
4,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
MASHOGA
Tsukuyomi
13
1 / 4 / 2
6,943
496
4,453
10,074
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
Wecci
Thoth
11
4 / 5 / 0
6,744
482
5,812
6,772
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
dnomder
Apollo
11
1 / 6 / 2
6,479
463
5,325
12,336
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshAtlasThe Morrigan

VS

Bans
BastetGaneshaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
7 / 0 / 0
9,358
668
7,939
8,371
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
BenVibeZ
Hou Yi
15
5 / 2 / 2
8,842
632
7,110
8,349
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Morgan Le Fay
DALIZARD
Morgan Le Fay
14
2 / 3 / 3
8,297
593
3,054
6,438
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 8
7,654
547
4,416
11,096
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Raphael880
Cliodhna
15
6 / 0 / 6
9,360
669
9,660
8,053
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
21
21
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
0
0
7
W
Hou Yi
BenVibeZ
Hou Yi
5
2
2
3
W
Morgan Le Fay
DALIZARD
Morgan Le Fay
2
3
3
1.17
L
Mulan
0
5
0
0
W
1
1
8
5
L
Yemoja
0
1
4
2
L
Tsukuyomi
MASHOGA
Tsukuyomi
1
4
2
0.5
W
Cliodhna
Raphael880
Cliodhna
6
0
6
9
L
Thoth
Wecci
Thoth
4
5
0
0.8
L
Apollo
dnomder
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
32,179
45,116
Taken
42,307
17,916
Mitigated
24,533
14,732
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,939
3,883
0
4,315
8,371
6,140
0
373
7,667
0
51,519
W
Hou Yi
BenVibeZ
Hou Yi
7,110
4,169
0
3,757
8,349
2,715
1,397
1,042
7,307
0
59,849
W
Morgan Le Fay
DALIZARD
Morgan Le Fay
3,054
98
0
1,377
6,438
1,836
0
3,295
3,008
48,242
0
L
Mulan
4,006
926
0
2,566
9,119
5,050
0
0
9,119
0
21,586
W
4,416
471
0
3,522
11,096
10,615
0
2,791
8,305
11,240
0
L
Yemoja
2,780
1,197
1,955
2,550
6,815
4,843
0
2,159
4,600
11,642
0
L
Tsukuyomi
MASHOGA
Tsukuyomi
4,453
824
0
3,212
10,074
4,197
0
2,176
7,748
0
49,659
W
Cliodhna
Raphael880
Cliodhna
9,660
2,377
0
4,604
8,053
3,227
779
1,091
6,962
0
74,790
L
Thoth
Wecci
Thoth
5,812
92
0
717
6,772
1,615
0
1,704
4,882
36,753
0
L
Apollo
dnomder
Apollo
5,325
3,145
0
3,732
12,336
2,211
0
1,039
11,297
0
45,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
43,511
331
Minions Killed
444
0
Camps Cleared
0
1,269,010
Distance Traveled
1,424,405
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,358
668
91
7
0
283,071
2
W
Hou Yi
8,842
632
117
8
0
266,633
5
W
Morgan Le Fay
8,297
593
113
8
0
263,991
5
L
Mulan
5,581
399
44
3
0
193,930
2
W
Geb
7,654
547
5
0
0
284,763
7
L
Yemoja
5,643
403
19
1
0
261,450
4
L
Tsukuyomi
6,943
496
115
8
0
305,714
2
W
Cliodhna
9,360
669
118
8
0
325,947
3
L
Thoth
6,744
482
71
5
0
246,681
1
L
Apollo
6,479
463
82
6
0
261,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role