Player Matchup

Gilgamesh
Gilgamesh
Bellrock
Gilgamesh
Level 101
God Stats
10W - 14L
1,430 SR
Queue Stats
47W - 69L
1,491 Elo+
Party 2
Artemis
Artemis
Dmoney10
Artemis
Level 89
God Stats
12W - 16L
1,500 SR
Queue Stats
178W - 207L
1,602 Elo+
Party 2
Nox
Nox
themaddie
Nox
Level 100
God Stats
7W - 9L
1,500 SR
Queue Stats
65W - 107L
1,319 Elo+
Party 2
Team Averages
Level 97
1,477 SR
1,471 Elo+

VS

Team Averages
Level 123
1,505 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
FallOutTay
Ah Muzen Cab
Level 145
God Stats
0W - 4L
1,515 SR
Queue Stats
225W - 149L
1,690 Elo+
Party 1
Terra
Terra
He4rtsick
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,329 Elo+
Party 1
Scylla
Scylla
angelicglory
Scylla
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 99L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bellrock
Gilgamesh
18
5 / 1 / 7
12,910
679
12,446
19,411
17,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Artemis
Dmoney10
Artemis
19
7 / 1 / 5
13,675
720
17,349
13,926
3,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
1 / 1 / 12
13,169
693
14,141
11,216
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FallOutTay
Ah Muzen Cab
16
0 / 4 / 2
11,319
596
14,835
17,744
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
He4rtsick
Terra
14
0 / 4 / 0
11,143
586
8,015
17,105
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
3 / 5 / 0
12,144
639
10,158
13,126
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
3
3
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bellrock
Gilgamesh
5
1
7
8.5
W
Artemis
Dmoney10
Artemis
7
1
5
9.5
L
Ah Muzen Cab
FallOutTay
Ah Muzen Cab
0
4
2
0.25
L
Terra
He4rtsick
Terra
0
4
0
0
L
Scylla
3
5
0
0.6
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,936
Damage
33,008
44,553
Taken
47,975
24,715
Mitigated
38,972
20,878
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bellrock
Gilgamesh
12,446
1,726
0
5,897
19,411
17,214
480
8,384
9,725
4,628
34,379
W
Artemis
Dmoney10
Artemis
17,349
6,755
252
7,715
13,926
3,833
2,242
6,613
6,969
0
75,924
L
Ah Muzen Cab
FallOutTay
Ah Muzen Cab
14,835
4,162
0
5,241
17,744
7,915
0
4,399
13,345
0
57,418
L
Terra
He4rtsick
Terra
8,015
239
1,218
2,623
17,105
26,771
0
7,248
9,857
23,262
0
L
Scylla
10,158
1,070
0
1,522
13,126
4,286
228
4,509
8,617
55,017
0
W
14,141
1,612
1,186
5,828
11,216
3,668
527
4,495
6,430
65,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
34,606
280
Minions Killed
190
13
Camps Cleared
3
1,082,235
Distance Traveled
1,006,520
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,910
679
58
3
2
366,734
4
W
Artemis
13,675
720
123
6
9
349,490
6
L
Ah Muzen Cab
11,319
596
85
4
1
379,087
3
L
Terra
11,143
586
30
2
0
324,529
1
L
Scylla
12,144
639
75
4
2
302,904
3
W
Nox
13,169
693
99
5
2
366,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role