Player Matchup

Cerberus
Cerberus
EAAH
Cerberus
Level 155
God Stats
4W - 1L
1,828 SR
Queue Stats
21W - 11L
1,739 Elo+
Solo
Hel
Hel
ItsBigDraco
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,488 Elo+
Party 1
Fenrir
Fenrir
OLMPNReaper
Fenrir
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 239L
1,664 Elo+
Solo
Charybdis
Charybdis
ThatRandomUser
Charybdis
Level 143
God Stats
3W - 1L
1,742 SR
Queue Stats
210W - 186L
1,751 Elo+
Party 1
Gilgamesh
Gilgamesh
happesushi
Gilgamesh
Level 154
God Stats
6W - 4L
1,703 SR
Queue Stats
80W - 90L
1,346 Elo+
Solo
Team Averages
Level 146
1,655 SR
1,598 Elo+

VS

Team Averages
Level 137
1,616 SR
1,662 Elo+
Bellona
Bellona
Catfxshh
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 93L
1,778 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dmills1337
Tsukuyomi
Level 138
God Stats
3W - 3L
1,724 SR
Queue Stats
598W - 578L
1,599 Elo+
Solo
Heimdallr
Heimdallr
PretzelDracula
Heimdallr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,643 Elo+
Solo
Vulcan
Vulcan
Rodrigooo
Vulcan
Level 160
God Stats
6W - 6L
1,854 SR
Queue Stats
210W - 216L
1,595 Elo+
Solo
Geb
Geb
RottenBullet
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EAAH
Cerberus
20
8 / 1 / 12
14,406
686
16,531
20,837
19,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 14
12,871
613
8,941
13,694
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
19
8 / 2 / 6
12,591
600
10,278
17,539
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
ThatRandomUser
Charybdis
20
10 / 2 / 7
14,058
669
20,837
21,474
8,276
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
happesushi
Gilgamesh
18
2 / 3 / 15
13,027
620
9,401
25,012
21,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Catfxshh
Bellona
17
2 / 5 / 1
11,022
525
12,262
21,005
19,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Dmills1337
Tsukuyomi
16
1 / 7 / 2
9,660
460
7,837
15,518
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
PretzelDracula
Heimdallr
16
3 / 8 / 0
9,958
474
11,726
19,203
8,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Rodrigooo
Vulcan
17
2 / 6 / 1
10,519
501
14,547
10,849
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 3
7,962
379
4,590
17,501
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
30
Kills
8
9
Deaths
30
54
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Catfxshh
Bellona
2
5
1
0.5
L
Tsukuyomi
Dmills1337
Tsukuyomi
1
7
2
0.29
W
Cerberus
EAAH
Cerberus
8
1
12
14
W
2
1
14
9
W
Fenrir
8
2
6
5.5
L
Heimdallr
PretzelDracula
Heimdallr
3
8
0
0.38
L
Vulcan
Rodrigooo
Vulcan
2
6
1
0.42
L
0
4
3
0.38
W
Charybdis
ThatRandomUser
Charybdis
10
2
7
6.75
W
Gilgamesh
happesushi
Gilgamesh
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,988
Damage
50,962
98,556
Taken
84,076
66,594
Mitigated
53,437
57,021
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Catfxshh
Bellona
12,262
4,500
340
7,516
21,005
19,432
0
8,309
12,696
0
83,010
L
Tsukuyomi
Dmills1337
Tsukuyomi
7,837
1,577
0
3,867
15,518
5,740
0
3,331
12,187
0
75,267
W
Cerberus
EAAH
Cerberus
16,531
1,015
0
10,737
20,837
19,873
664
4,522
15,715
104,782
0
W
8,941
491
9,922
9,731
13,694
5,161
839
5,068
8,626
103,272
0
W
Fenrir
10,278
1,526
0
6,729
17,539
11,663
619
4,094
13,445
0
73,864
L
Heimdallr
PretzelDracula
Heimdallr
11,726
4,255
0
2,806
19,203
8,047
0
3,323
15,880
0
70,605
L
Vulcan
Rodrigooo
Vulcan
14,547
3,689
0
1,110
10,849
3,545
0
5,262
5,587
97,282
0
L
4,590
484
408
1,564
17,501
16,673
0
5,247
12,254
11,281
0
W
Charybdis
ThatRandomUser
Charybdis
20,837
11,139
0
12,834
21,474
8,276
9,057
2,985
18,295
0
129,659
W
Gilgamesh
happesushi
Gilgamesh
9,401
1,652
2,689
4,379
25,012
21,621
263
6,204
18,249
0
58,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,953
Gold Earned
49,121
737
Minions Killed
583
0
Camps Cleared
0
2,341,976
Distance Traveled
1,947,988
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,022
525
161
8
0
409,591
6
L
Tsukuyomi
9,660
460
119
6
0
454,357
4
W
Cerberus
14,406
686
213
10
0
464,223
1
W
Hel
12,871
613
186
9
0
445,213
6
W
Fenrir
12,591
600
104
5
0
492,010
3
L
Heimdallr
9,958
474
125
6
0
351,402
9
L
Vulcan
10,519
501
167
8
0
394,796
2
L
Geb
7,962
379
11
1
0
337,842
5
W
Charybdis
14,058
669
173
8
0
501,209
6
W
Gilgamesh
13,027
620
61
3
0
439,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role