Player Matchup

Kukulkan
Kukulkan
ImDonnie
Kukulkan
Level 115
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 11L
1,663 Elo+
Party 1
Xbalanque
Xbalanque
ItsUrt
Xbalanque
Level 47
God Stats
2W - 0L
1,914 SR
Queue Stats
8W - 2L
1,746 Elo+
Party 1
Hercules
Hercules
ThatRichSal
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,690 Elo+
Party 1
Team Averages
Level 76
1,568 SR
1,700 Elo+

VS

Team Averages
Level 62
1,453 SR
1,330 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DubLuu
Hachiman
Level 56
God Stats
19W - 21L
1,498 SR
Queue Stats
93W - 136L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
Nick1133
Kukulkan
Level 23
God Stats
3W - 12L
1,360 SR
Queue Stats
3W - 12L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImDonnie
Kukulkan
12
4 / 0 / 11
7,768
863
8,309
3,666
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ItsUrt
Xbalanque
13
9 / 0 / 6
8,578
953
7,802
5,696
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ThatRichSal
Hercules
12
2 / 3 / 13
7,513
835
5,339
8,955
5,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 6 / 1
6,121
680
2,586
11,449
7,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
DubLuu
Hachiman
9
0 / 4 / 1
5,645
627
4,512
6,716
2,015
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Nick1133
Kukulkan
9
1 / 5 / 1
6,053
673
3,831
7,082
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
15
Kills
2
3
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
1
0.25
L
Hachiman
DubLuu
Hachiman
0
4
1
0.13
W
Kukulkan
ImDonnie
Kukulkan
4
0
11
9.5
W
Xbalanque
ItsUrt
Xbalanque
9
0
6
12
L
Kukulkan
Nick1133
Kukulkan
1
5
1
0.3
W
Hercules
ThatRichSal
Hercules
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
10,929
18,317
Taken
25,247
9,219
Mitigated
11,627
6,196
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,586
753
1,448
2,175
11,449
7,182
0
2,926
8,523
5,970
0
L
Hachiman
DubLuu
Hachiman
4,512
2,277
0
806
6,716
2,015
0
2,725
3,991
0
15,363
W
Kukulkan
ImDonnie
Kukulkan
8,309
1,666
0
984
3,666
1,339
542
1,747
1,919
37,254
0
W
Xbalanque
ItsUrt
Xbalanque
7,802
3,973
0
2,062
5,696
2,145
1,440
2,522
3,174
0
34,008
L
Kukulkan
Nick1133
Kukulkan
3,831
529
0
695
7,082
2,430
0
2,930
4,152
17,779
0
W
Hercules
ThatRichSal
Hercules
5,339
1,596
498
2,652
8,955
5,735
447
2,572
5,688
0
11,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,859
Gold Earned
17,819
129
Minions Killed
69
7
Camps Cleared
2
522,441
Distance Traveled
468,347
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,121
680
6
1
1
140,148
2
L
Hachiman
5,645
627
30
3
1
166,338
3
W
Kukulkan
7,768
863
58
6
0
161,423
0
W
Xbalanque
8,578
953
61
7
6
179,932
2
L
Kukulkan
6,053
673
33
4
0
161,861
4
W
Hercules
7,513
835
10
1
1
181,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role