Player Matchup

Artemis
Artemis
BraxxtoBombo
Artemis
Level 57
God Stats
6W - 8L
1,444 SR
Queue Stats
53W - 83L
1,366 Elo+
Party 2
Zeus
Zeus
Hexadecimator
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Ra
Ra
NchoMcBrain
Ra
Level 105
God Stats
4W - 2L
1,453 SR
Queue Stats
359W - 430L
1,382 Elo+
Solo
Horus
Horus
RubberTrees
Horus
Level 33
God Stats
16W - 19L
1,497 SR
Queue Stats
153W - 159L
1,465 Elo+
Solo
Thanatos
Thanatos
Vachii
Thanatos
Level 67
God Stats
2W - 6L
1,704 SR
Queue Stats
55W - 89L
1,382 Elo+
Party 2
Team Averages
Level 61
1,519 SR
1,362 Elo+

VS

Team Averages
Level 105
1,541 SR
1,232 Elo+
Cupid
Cupid
Barceee
Cupid
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Darmck
Kumbhakarna
Level 82
God Stats
2W - 2L
1,244 SR
Queue Stats
4W - 6L
1,152 Elo+
Party 1
Thanatos
Thanatos
R3DD3ATH
Thanatos
Level 92
God Stats
14W - 9L
1,735 SR
Queue Stats
113W - 93L
1,429 Elo+
Solo
Ra
Ra
Yargho
Ra
Level 107
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 7L
1,152 Elo+
Party 1
Gilgamesh
Gilgamesh
staylz_one
Gilgamesh
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 93L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BraxxtoBombo
Artemis
14
2 / 6 / 4
8,749
460
12,007
13,858
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 12 / 1
7,830
412
5,783
12,330
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 1
9,109
479
4,794
12,733
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 4
8,904
469
9,808
20,786
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Vachii
Thanatos
16
7 / 7 / 1
10,639
560
7,797
17,399
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Barceee
Cupid
14
3 / 5 / 10
9,560
503
9,867
9,864
1,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Darmck
Kumbhakarna
12
3 / 3 / 5
8,529
449
3,305
16,247
7,816
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
R3DD3ATH
Thanatos
20
14 / 1 / 5
12,515
659
17,539
16,391
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ra
18
8 / 2 / 10
11,539
607
11,244
10,607
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
staylz_one
Gilgamesh
17
10 / 1 / 7
11,635
612
13,795
12,787
12,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
12
Kills
38
38
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
Barceee
Cupid
3
5
10
1.6
L
Artemis
BraxxtoBombo
Artemis
2
6
4
0.67
W
Kumbhakarna
Darmck
Kumbhakarna
3
3
5
1.83
L
0
12
1
0.04
L
0
6
1
0.08
W
Thanatos
R3DD3ATH
Thanatos
14
1
5
16.5
L
3
7
4
0.71
L
Thanatos
Vachii
Thanatos
7
7
1
1.07
W
Ra
8
2
10
6.5
W
Gilgamesh
staylz_one
Gilgamesh
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
55,750
77,106
Taken
65,896
32,688
Mitigated
33,176
27,072
Healing
29,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Barceee
Cupid
9,867
4,331
0
2,150
9,864
1,915
964
1,653
8,211
0
43,394
L
Artemis
BraxxtoBombo
Artemis
12,007
5,571
272
3,665
13,858
4,555
546
3,035
10,823
0
54,792
W
Kumbhakarna
Darmck
Kumbhakarna
3,305
542
222
978
16,247
7,816
0
1,967
14,280
19,341
0
L
5,783
874
180
303
12,330
2,717
0
451
11,731
43,801
0
L
4,794
115
759
2,840
12,733
4,176
676
3,039
9,694
74,171
0
W
Thanatos
R3DD3ATH
Thanatos
17,539
5,782
0
15,793
16,391
7,881
0
2,715
13,676
0
108,531
L
9,808
3,568
1,659
7,122
20,786
14,436
46
4,421
16,365
9,615
27,460
L
Thanatos
Vachii
Thanatos
7,797
2,433
0
10,272
17,399
6,804
0
3,603
13,796
0
48,687
W
Ra
11,244
222
1,789
4,871
10,607
3,501
1,301
3,095
7,512
68,890
0
W
Gilgamesh
staylz_one
Gilgamesh
13,795
4,498
0
4,184
12,787
12,063
362
4,045
8,742
0
61,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
53,778
446
Minions Killed
477
0
Camps Cleared
0
1,651,112
Distance Traveled
1,840,513
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,560
503
72
4
0
329,550
5
L
Artemis
8,749
460
89
5
0
312,912
0
W
Kumbhakarna
8,529
449
26
1
0
375,620
0
L
Zeus
7,830
412
73
4
0
297,543
0
L
Ra
9,109
479
143
8
0
333,226
8
W
Thanatos
12,515
659
144
8
0
390,461
0
L
Horus
8,904
469
50
3
0
355,817
3
L
Thanatos
10,639
560
91
5
0
351,614
2
W
Ra
11,539
607
119
6
0
408,323
3
W
Gilgamesh
11,635
612
116
6
0
336,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role