Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Butterhundred
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,232 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GamingMaster267
Kumbhakarna
Level 85
God Stats
8W - 7L
1,476 SR
Queue Stats
112W - 94L
1,438 Elo+
Party 1
Kali
Kali
Splinderana29
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,457 Elo+
Party 2
Zeus
Zeus
patotron
Zeus
Level 66
God Stats
14W - 7L
1,687 SR
Queue Stats
305W - 309L
1,420 Elo+
Solo
Team Averages
Level 58
1,533 SR
1,409 Elo+

VS

Team Averages
Level 87
1,647 SR
1,464 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AldaEgitura
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
LeBawsDuQc
Osiris
Level 108
God Stats
10W - 8L
1,910 SR
Queue Stats
65W - 58L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Maxrzz
Zhong Kui
Level 76
God Stats
2W - 1L
1,784 SR
Queue Stats
330W - 375L
1,437 Elo+
Party 4
Anhur
Anhur
PChavez16
Anhur
Level 120
God Stats
30W - 55L
1,539 SR
Queue Stats
325W - 383L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 2 / 3
10,093
505
5,350
12,756
9,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
16
3 / 4 / 6
10,591
530
9,172
9,605
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
GamingMaster267
Kumbhakarna
15
6 / 4 / 10
10,331
517
7,457
21,356
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 2 / 2
12,903
645
18,641
19,878
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
18
6 / 2 / 4
11,666
583
13,238
4,871
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 10 / 3
7,877
394
5,591
13,963
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 8 / 0
8,242
412
4,312
12,196
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
LeBawsDuQc
Osiris
17
2 / 3 / 1
11,110
556
9,395
13,635
15,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Maxrzz
Zhong Kui
14
0 / 5 / 3
8,571
429
8,277
15,815
8,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
PChavez16
Anhur
16
4 / 6 / 5
10,021
501
12,878
16,856
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
32
Kills
13
14
Deaths
32
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
3
0.75
L
Charybdis
 
Charybdis
1
10
3
0.25
L
6
8
0
0.75
W
Artemis
3
4
6
1.5
W
Kumbhakarna
GamingMaster267
Kumbhakarna
6
4
10
2.75
L
Osiris
LeBawsDuQc
Osiris
2
3
1
0.83
L
Zhong Kui
Maxrzz
Zhong Kui
0
5
3
0.3
L
Anhur
PChavez16
Anhur
4
6
5
1.08
W
17
2
2
9
W
Zeus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,858
Damage
40,453
68,466
Taken
72,465
43,036
Mitigated
37,510
23,840
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,350
354
0
2,446
12,756
9,939
480
1,921
10,835
9,186
46,008
L
Charybdis
 
Charybdis
5,591
3,103
0
1,483
13,963
5,217
612
2,485
11,478
0
40,823
L
4,312
2,099
0
1,246
12,196
3,316
120
5,948
6,248
0
13,886
W
Artemis
9,172
6,067
0
3,678
9,605
2,569
3,165
824
8,781
0
62,154
W
Kumbhakarna
GamingMaster267
Kumbhakarna
7,457
1,724
0
4,756
21,356
19,458
490
3,007
17,285
31,330
0
L
Osiris
LeBawsDuQc
Osiris
9,395
2,116
0
1,976
13,635
15,814
366
494
13,141
0
69,951
L
Zhong Kui
Maxrzz
Zhong Kui
8,277
1,629
0
6,271
15,815
8,913
0
8,555
7,260
56,743
0
L
Anhur
PChavez16
Anhur
12,878
5,740
0
7,311
16,856
4,250
602
3,919
12,937
0
75,068
W
18,641
11,320
0
12,520
19,878
9,666
317
942
18,936
0
83,539
W
Zeus
13,238
1,696
0
440
4,871
1,404
2,431
1,583
3,288
78,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,584
Gold Earned
45,821
532
Minions Killed
453
0
Camps Cleared
0
1,758,847
Distance Traveled
1,641,674
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,093
505
124
6
0
370,880
4
L
Charybdis
7,877
394
72
4
0
292,273
4
L
Thor
8,242
412
21
1
0
328,802
0
W
Artemis
10,591
530
114
6
0
288,642
1
W
Kumbhakarna
10,331
517
31
2
0
338,889
4
L
Osiris
11,110
556
146
7
0
342,721
4
L
Zhong Kui
8,571
429
98
5
0
362,078
5
L
Anhur
10,021
501
116
6
0
315,800
1
W
Kali
12,903
645
105
5
0
453,681
2
W
Zeus
11,666
583
158
8
0
306,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role