Player Matchup

Thanatos
Thanatos
Church Tex Kill
Thanatos
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 77L
1,183 Elo+
Party 1
Achilles
Achilles
Silver_Virland
Achilles
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
84W - 98L
1,183 Elo+
Party 1
Hel
Hel
noodleknocku2
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,183 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,183 Elo+

VS

Team Averages
Level 137
1,426 SR
1,367 Elo+
Hades
Hades
Blenzey
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,388 Elo+
Solo
Skadi
Skadi
ISLANDKIDOCONUTY
Skadi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 145L
1,362 Elo+
Party 2
Poseidon
Poseidon
QueenChaos112
Poseidon
Level 152
God Stats
3W - 3L
1,279 SR
Queue Stats
93W - 126L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 1 / 0
9,608
601
5,673
10,208
3,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
13
0 / 7 / 2
8,521
533
7,089
16,622
12,552
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 2
8,914
557
4,448
10,544
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blenzey
Hades
16
4 / 0 / 8
11,016
689
9,219
11,421
5,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 1 / 6
11,532
721
10,864
8,018
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
QueenChaos112
Poseidon
16
3 / 2 / 7
11,020
689
10,094
9,272
3,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
Blenzey
Hades
4
0
8
8
L
Thanatos
3
1
0
3
W
5
1
6
8
W
Poseidon
QueenChaos112
Poseidon
3
2
7
3.25
L
Achilles
0
7
2
0.14
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
30,177
37,374
Taken
28,711
18,292
Mitigated
11,908
14,465
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Blenzey
Hades
9,219
662
265
4,586
11,421
5,238
826
2,805
8,362
34,706
0
L
Thanatos
5,673
1,107
0
5,575
10,208
3,198
0
6,515
3,693
81
27,821
W
10,864
3,959
0
1,668
8,018
3,653
880
2,176
5,785
0
69,289
W
Poseidon
QueenChaos112
Poseidon
10,094
1,324
341
4,050
9,272
3,017
828
2,166
7,047
35,716
0
L
Achilles
7,089
575
0
1,655
16,622
12,552
0
5,983
10,639
2,412
19,549
L
4,448
473
3,896
3,339
10,544
2,542
0
7,302
3,242
29,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
33,568
146
Minions Killed
206
5
Camps Cleared
10
812,727
Distance Traveled
808,545
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,016
689
61
4
3
267,614
2
L
Thanatos
9,608
601
64
4
3
303,634
1
W
Skadi
11,532
721
92
6
5
293,469
5
W
Poseidon
11,020
689
53
3
2
247,462
4
L
Achilles
8,521
533
27
2
0
252,969
5
L
Hel
8,914
557
55
3
2
256,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role