Player Matchup

Hachiman
Hachiman
BigDoinks679
Hachiman
Level 7
God Stats
0W - 3L
1,264 SR
Queue Stats
3W - 12L
1,409 Elo+
Party 1
Fenrir
Fenrir
Huskerow
Fenrir
Level 69
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 11L
1,356 Elo+
Party 1
Geb
Geb
SYN BeastDefyer
Geb
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
54W - 101L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TTVB2Gamer
Ah Muzen Cab
Level 72
God Stats
11W - 12L
1,569 SR
Queue Stats
154W - 192L
1,482 Elo+
Party 1
Osiris
Osiris
hufismissing
Osiris
Level 124
God Stats
1W - 4L
1,326 SR
Queue Stats
34W - 46L
1,489 Elo+
Party 1
Team Averages
Level 68
1,390 SR
1,435 Elo+

VS

Team Averages
Level 63
1,632 SR
1,638 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DemonOnTheRoof
Ganesha
Level 31
God Stats
7W - 2L
1,877 SR
Queue Stats
15W - 14L
1,657 Elo+
Party 2
Skadi
Skadi
OrangeGello20
Skadi
Level 80
God Stats
20W - 23L
1,500 SR
Queue Stats
118W - 125L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
flyingpiggy211
Gilgamesh
Level 52
God Stats
15W - 8L
1,598 SR
Queue Stats
20W - 21L
1,946 Elo+
Party 2
Janus
Janus
vikingkingDylan
Janus
Level 66
God Stats
16W - 12L
1,684 SR
Queue Stats
32W - 30L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigDoinks679
Hachiman
12
0 / 7 / 0
7,276
364
7,927
10,604
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Huskerow
Fenrir
14
2 / 6 / 2
8,758
438
5,751
17,632
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
8,427
421
3,484
10,524
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TTVB2Gamer
Ah Muzen Cab
18
2 / 2 / 1
10,897
545
8,311
10,967
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
16
8 / 5 / 0
10,399
520
15,934
19,075
15,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
8 / 1 / 6
10,593
530
14,375
9,802
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 13
9,485
474
6,780
14,428
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 1 / 5
10,106
505
12,110
10,569
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
flyingpiggy211
Gilgamesh
14
5 / 7 / 5
9,705
485
7,410
17,669
9,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 4
10,723
536
9,336
10,398
3,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
13
Kills
22
22
Deaths
13
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
1
6
11
L
Hachiman
BigDoinks679
Hachiman
0
7
0
0
W
0
1
13
6.5
L
Fenrir
Huskerow
Fenrir
2
6
2
0.5
W
5
1
5
7.5
L
1
2
0
0.5
L
Ah Muzen Cab
TTVB2Gamer
Ah Muzen Cab
2
2
1
1.25
W
Gilgamesh
flyingpiggy211
Gilgamesh
5
7
5
1.07
L
Osiris
8
5
0
1.6
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,407
Damage
50,011
68,802
Taken
62,866
35,394
Mitigated
38,595
12,480
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
14,375
2,790
0
3,520
9,802
3,722
499
0
9,802
66,279
1,996
L
Hachiman
BigDoinks679
Hachiman
7,927
2,843
173
1,778
10,604
2,586
0
4,823
5,781
0
40,040
W
6,780
685
264
2,050
14,428
18,015
701
1,640
12,788
31,424
0
L
Fenrir
Huskerow
Fenrir
5,751
2,903
0
1,314
17,632
6,212
0
4,576
13,056
0
54,612
W
12,110
6,376
0
3,464
10,569
3,760
420
1,449
9,120
0
68,205
L
3,484
242
0
2,099
10,524
8,344
0
3,644
6,880
29,404
0
L
Ah Muzen Cab
TTVB2Gamer
Ah Muzen Cab
8,311
1,953
0
3,695
10,967
3,047
657
7,123
3,844
0
88,518
W
Gilgamesh
flyingpiggy211
Gilgamesh
7,410
2,658
826
2,549
17,669
9,873
458
191
17,478
0
35,726
L
Osiris
15,934
6,899
0
3,421
19,075
15,205
0
8,567
10,508
0
61,867
W
9,336
870
35
344
10,398
3,225
288
204
10,194
64,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,757
Gold Earned
50,612
499
Minions Killed
468
0
Camps Cleared
0
1,800,478
Distance Traveled
1,890,477
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,593
530
109
5
0
381,348
2
L
Hachiman
7,276
364
75
4
0
359,002
4
W
Ganesha
9,485
474
24
1
0
397,268
0
L
Fenrir
8,758
438
82
4
0
348,372
3
W
Skadi
10,106
505
136
7
0
349,149
3
L
Geb
8,427
421
50
3
0
359,568
0
L
Ah Muzen Cab
10,897
545
173
9
0
378,401
3
W
Gilgamesh
9,705
485
53
3
0
356,397
0
L
Osiris
10,399
520
119
6
0
355,135
0
W
Janus
10,723
536
146
7
0
406,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role