Player Matchup

Pele
Pele
Gold III
FishTheBigg
Pele
Gold III
Level 154
God Stats
3W - 1L
1,920 SR
Queue Stats
76W - 45L
1,819 MMR
Party 2
Hou Yi
Hou Yi
Masters
Hinа
Hou Yi
Masters
Level 123
God Stats
6W - 3L
1,989 SR
Queue Stats
337W - 264L
2,379 MMR
Party 1
Ares
Ares
Gold IV
Jormunganker
Ares
Gold IV
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 15L
1,724 MMR
Party 2
Tiamat
Tiamat
Diamond I
Xw0rStRobl0x3rX
Tiamat
Diamond I
Level 89
God Stats
138W - 57L
1,891 SR
Queue Stats
1,075W - 819L
2,523 MMR
Party 1
Cthulhu
Cthulhu
Gold III
rak_khateer
Cthulhu
Gold III
Level 145
God Stats
23W - 28L
1,486 SR
Queue Stats
156W - 158L
1,676 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,757 SR
2,024 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,588 SR
2,032 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Elijаh
Thanatos
Masters
Level 160
God Stats
72W - 38L
1,743 SR
Queue Stats
234W - 177L
2,487 MMR
Solo
Loki
Loki
Platinum IV
Enemy--Spotted
Loki
Platinum IV
Level 151
God Stats
11W - 9L
1,734 SR
Queue Stats
339W - 351L
1,815 MMR
Solo
Apollo
Apollo
Gold III
X_TRIO_
Apollo
Gold III
Level 140
God Stats
7W - 9L
1,270 SR
Queue Stats
315W - 317L
1,606 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
Zeгef
Erlang Shen
Grandmaster
Level 144
God Stats
18W - 20L
1,693 SR
Queue Stats
292W - 298L
2,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,922
784
1,110
2,466
567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Hinа
Hou Yi
6
2 / 1 / 0
3,799
760
1,269
2,738
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
2 / 0 / 1
3,788
758
695
2,316
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 3
4,039
808
1,982
2,803
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
rak_khateer
Cthulhu
7
1 / 0 / 0
3,755
751
699
1,536
824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusBastetSolGeb

VS

Bans
AtlasCliodhnaMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
2 / 4 / 0
3,285
657
1,165
3,484
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Elijаh
Thanatos
2
0 / 1 / 0
2,535
507
341
682
190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
3,016
603
586
1,632
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
X_TRIO_
Apollo
1
0 / 1 / 0
2,576
515
0
636
84
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Zeгef
Erlang Shen
3
0 / 1 / 0
2,832
566
967
1,642
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
3
3
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
L
Thanatos
Elijаh
Thanatos
0
1
0
0
L
1
2
0
0.5
W
2
0
0
2
W
Hou Yi
Hinа
Hou Yi
2
1
0
2
W
2
0
1
2.5
L
Apollo
X_TRIO_
Apollo
0
1
0
0
W
2
2
3
1.75
L
Erlang Shen
Zeгef
Erlang Shen
0
1
0
0
W
Cthulhu
rak_khateer
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,755
Damage
3,059
11,859
Taken
8,076
4,566
Mitigated
1,849
4,260
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,165
340
0
625
3,484
840
0
2,158
1,124
7,492
0
L
Thanatos
Elijаh
Thanatos
341
141
0
248
682
190
0
52
624
0
2,036
L
586
201
0
213
1,632
215
0
65
1,567
0
4,273
W
1,110
366
0
322
2,466
567
0
254
2,212
0
16,641
W
Hou Yi
Hinа
Hou Yi
1,269
310
0
1,426
2,738
688
507
86
2,652
0
19,028
W
695
101
0
1,100
2,316
941
44
408
1,908
10,701
0
L
Apollo
X_TRIO_
Apollo
0
0
0
0
636
84
0
194
442
0
1,445
W
1,982
252
0
363
2,803
1,546
0
332
2,471
16,283
0
L
Erlang Shen
Zeгef
Erlang Shen
967
626
0
685
1,642
520
0
699
943
0
5,793
W
Cthulhu
rak_khateer
Cthulhu
699
219
0
1,049
1,536
824
0
85
1,451
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
14,244
166
Minions Killed
39
0
Camps Cleared
0
503,015
Distance Traveled
279,796
4
Wards Purchased
70
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,285
657
11
2
0
95,100
1
L
Thanatos
2,535
507
3
1
0
37,113
0
L
Loki
3,016
603
8
2
0
76,333
0
W
Pele
3,922
784
39
8
0
122,809
1
W
Hou Yi
3,799
760
44
9
0
94,732
1
W
Ares
3,788
758
19
4
0
102,241
0
L
Apollo
2,576
515
4
1
0
31,821
69
W
Tiamat
4,039
808
30
6
0
85,246
0
L
Erlang Shen
2,832
566
13
3
0
39,429
0
W
Cthulhu
3,755
751
34
7
0
97,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role