Player Matchup

Cernunnos
Cernunnos
OpticAuthor7562
Cernunnos
Level 71
God Stats
0W - 2L
1,142 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 1
Anubis
Anubis
P4P4 BEAR
Anubis
Level 28
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 7L
1,521 Elo+
Party 1
Yemoja
Yemoja
Turkles63
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 1
Team Averages
Level 56
1,273 SR
1,480 Elo+

VS

Team Averages
Level 110
1,640 SR
1,568 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ghost3699
Artemis
Level 144
God Stats
2W - 0L
1,663 SR
Queue Stats
229W - 214L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
L1L JUICY132
Baron Samedi
Level 28
God Stats
57W - 19L
1,756 SR
Queue Stats
143W - 79L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OpticAuthor7562
Cernunnos
15
6 / 6 / 3
10,746
716
16,076
17,829
6,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
P4P4 BEAR
Anubis
14
2 / 7 / 6
9,473
632
7,803
12,097
4,813
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Turkles63
Yemoja
14
2 / 5 / 7
10,235
682
5,183
15,641
18,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 1 / 8
12,002
800
12,626
18,592
16,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ghost3699
Artemis
16
6 / 4 / 8
11,404
760
16,082
13,303
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
L1L JUICY132
Baron Samedi
16
5 / 5 / 9
11,344
756
12,623
12,399
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
18
18
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
1
8
11
W
Artemis
Ghost3699
Artemis
6
4
8
2.5
W
Baron Samedi
L1L JUICY132
Baron Samedi
5
5
9
1.9
L
Cernunnos
OpticAuthor7562
Cernunnos
6
6
3
1.25
L
Anubis
P4P4 BEAR
Anubis
2
7
6
0.71
L
Yemoja
Turkles63
Yemoja
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
41,331
45,567
Taken
44,294
28,970
Mitigated
25,048
6,074
Healing
16,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,626
2,978
329
8,163
18,592
16,357
653
3,420
14,802
5,298
29,939
W
Artemis
Ghost3699
Artemis
16,082
6,618
0
2,155
13,303
4,158
1,973
4,659
8,644
0
59,228
W
Baron Samedi
L1L JUICY132
Baron Samedi
12,623
218
1,992
3,952
12,399
4,533
192
5,526
6,873
38,377
0
L
Cernunnos
OpticAuthor7562
Cernunnos
16,076
6,159
0
1,839
17,829
6,143
0
2,843
14,730
0
47,691
L
Anubis
P4P4 BEAR
Anubis
7,803
601
283
1,195
12,097
4,813
0
3,595
8,205
30,944
0
L
Yemoja
Turkles63
Yemoja
5,183
1,192
1,531
1,226
15,641
18,014
0
6,650
8,540
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
34,750
131
Minions Killed
169
4
Camps Cleared
9
659,499
Distance Traveled
815,616
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,002
800
49
3
3
325,014
2
W
Artemis
11,404
760
70
5
5
233,782
1
W
Baron Samedi
11,344
756
50
3
1
256,820
2
L
Cernunnos
10,746
716
81
5
1
216,121
0
L
Anubis
9,473
632
41
3
2
202,530
1
L
Yemoja
10,235
682
9
1
1
240,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role