Player Matchup

Ne Zha
Ne Zha
Beaney4085
Ne Zha
Level 141
God Stats
2W - 1L
1,277 SR
Queue Stats
595W - 489L
1,632 Elo+
Party 1
Sol
Sol
D2K Feared
Sol
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 201L
1,733 Elo+
Party 1
Atlas
Atlas
NAN_KILLED
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,671 Elo+
Party 1
Team Averages
Level 94
1,426 SR
1,679 Elo+

VS

Team Averages
Level 65
1,487 SR
1,728 Elo+
Amaterasu
Amaterasu
FearfulFajita
Amaterasu
Level 86
God Stats
5W - 5L
1,666 SR
Queue Stats
36W - 38L
1,633 Elo+
Party 2
Zeus
Zeus
KidKsino
Zeus
Level 80
God Stats
0W - 3L
1,295 SR
Queue Stats
55W - 45L
1,702 Elo+
Party 2
Cernunnos
Cernunnos
nicecaiber321
Cernunnos
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 46L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beaney4085
Ne Zha
15
5 / 7 / 9
11,858
698
10,680
16,921
8,123
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 1 / 11
14,036
826
22,415
14,035
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
19
7 / 3 / 15
13,262
780
12,722
17,676
26,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FearfulFajita
Amaterasu
15
3 / 7 / 6
11,371
669
13,945
21,598
20,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
17
7 / 9 / 4
12,804
753
13,946
14,788
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
nicecaiber321
Cernunnos
16
1 / 6 / 7
10,891
641
6,981
16,337
6,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
11
11
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Beaney4085
Ne Zha
5
7
9
1.36
W
10
1
11
15.5
L
Amaterasu
FearfulFajita
Amaterasu
3
7
6
0.86
L
Zeus
7
9
4
1
W
Atlas
7
3
15
4.83
L
Cernunnos
nicecaiber321
Cernunnos
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,817
Damage
34,872
48,632
Taken
52,723
41,654
Mitigated
32,311
11,877
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Beaney4085
Ne Zha
10,680
836
0
2,504
16,921
8,123
642
7,579
8,964
0
35,269
W
22,415
7,516
0
8,255
14,035
6,804
1,809
2,895
10,958
70,135
5,254
L
Amaterasu
FearfulFajita
Amaterasu
13,945
5,251
692
3,767
21,598
20,340
0
14,461
7,137
0
32,754
L
Zeus
13,946
2,000
0
1,257
14,788
5,131
60
6,776
8,012
43,457
0
W
Atlas
12,722
2,855
0
1,118
17,676
26,727
276
3,729
13,677
37,631
0
L
Cernunnos
nicecaiber321
Cernunnos
6,981
4,345
0
3,527
16,337
6,840
0
12,574
3,763
0
23,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
35,066
191
Minions Killed
158
9
Camps Cleared
6
939,652
Distance Traveled
828,114
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,858
698
34
2
5
291,559
3
W
Sol
14,036
826
107
6
4
336,365
2
L
Amaterasu
11,371
669
36
2
3
307,702
3
L
Zeus
12,804
753
80
5
3
236,630
7
W
Atlas
13,262
780
50
3
0
311,728
1
L
Cernunnos
10,891
641
42
2
0
283,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role