Player Matchup

Chiron
Chiron
Asfer_G
Chiron
Level 43
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 27L
1,314 Elo+
Solo
Ganesha
Ganesha
HopesNDreams261
Ganesha
Level 100
God Stats
6W - 7L
1,510 SR
Queue Stats
29W - 53L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
SvG_EMFG
Cu Chulainn
Level 16
God Stats
15W - 30L
1,401 SR
Queue Stats
79W - 137L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SvG_KingCanix
Tsukuyomi
Level 13
God Stats
18W - 35L
1,473 SR
Queue Stats
20W - 52L
1,377 Elo+
Party 2
Neith
Neith
Wogan-_-
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 35
1,518 SR
1,380 Elo+

VS

Team Averages
Level 50
1,655 SR
1,506 Elo+
Artemis
Artemis
Droosphthethirdd
Artemis
Level 24
God Stats
9W - 4L
1,704 SR
Queue Stats
20W - 18L
1,570 Elo+
Party 1
Vamana
Vamana
MikaruToyotaSush
Vamana
Level 47
God Stats
3W - 0L
1,826 SR
Queue Stats
46W - 32L
1,555 Elo+
Party 1
Geb
Geb
PancakeDust1
Geb
Level 70
God Stats
12W - 7L
1,752 SR
Queue Stats
33W - 26L
1,591 Elo+
Party 1
Thanatos
Thanatos
The_TeflonDon95
Thanatos
Level 66
God Stats
2W - 1L
1,486 SR
Queue Stats
14W - 18L
1,389 Elo+
Party 1
Freya
Freya
skeetchskurch
Freya
Level 44
God Stats
46W - 62L
1,507 SR
Queue Stats
54W - 74L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Asfer_G
Chiron
15
2 / 3 / 2
8,914
686
11,139
13,850
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 7 / 4
8,668
667
8,958
17,305
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
SvG_EMFG
Cu Chulainn
16
1 / 2 / 2
9,562
736
3,833
12,569
8,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SvG_KingCanix
Tsukuyomi
14
1 / 6 / 3
8,440
649
8,714
12,505
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Wogan-_-
Neith
16
2 / 5 / 3
9,395
723
11,404
13,432
5,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
10,452
804
17,325
10,846
3,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 10
10,971
844
12,585
19,140
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 18
9,977
767
9,386
18,040
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
15
4 / 2 / 6
9,080
698
4,497
7,300
3,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 0 / 7
9,965
767
13,344
12,813
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
23
23
Deaths
7
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
Asfer_G
Chiron
2
3
2
1
W
9
2
8
6.5
L
0
7
4
0.29
W
6
1
10
11
W
1
2
18
5
L
Cu Chulainn
SvG_EMFG
Cu Chulainn
1
2
2
1
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
1
6
3
0.42
W
Thanatos
4
2
6
3.5
L
Neith
Wogan-_-
Neith
2
5
3
0.7
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,048
Damage
57,137
69,661
Taken
68,139
37,480
Mitigated
40,667
9,175
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Asfer_G
Chiron
11,139
2,764
696
2,123
13,850
5,582
0
5,495
8,355
0
36,153
W
17,325
11,211
681
3,190
10,846
3,798
2,715
1,713
9,133
0
34,037
L
8,958
656
547
2,218
17,305
13,599
0
5,916
11,389
17,268
0
W
12,585
4,930
2,392
7,300
19,140
12,033
763
2,719
16,421
0
30,621
W
9,386
633
519
3,816
18,040
16,731
267
3,030
15,010
21,140
0
L
Cu Chulainn
SvG_EMFG
Cu Chulainn
3,833
775
273
462
12,569
8,418
883
1,995
10,574
1,394
29,662
L
Tsukuyomi
SvG_KingCanix
Tsukuyomi
8,714
2,290
0
595
12,505
4,564
59
4,798
7,707
0
23,967
W
Thanatos
4,497
364
498
2,978
7,300
3,017
1,445
1,145
6,155
0
9,876
L
Neith
Wogan-_-
Neith
11,404
3,269
97
2,164
13,432
5,317
288
4,526
8,906
0
30,248
W
13,344
4,687
0
7,660
12,813
5,088
1,268
511
12,302
46,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,979
Gold Earned
50,445
210
Minions Killed
174
0
Camps Cleared
0
1,121,757
Distance Traveled
1,408,829
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,914
686
45
3
0
222,903
0
W
Artemis
10,452
804
34
3
0
235,482
1
L
Ganesha
8,668
667
0
0
0
205,482
1
W
Vamana
10,971
844
41
3
0
306,729
0
W
Geb
9,977
767
15
1
0
317,365
0
L
Cu Chulainn
9,562
736
74
6
0
250,860
0
L
Tsukuyomi
8,440
649
41
3
0
234,337
0
W
Thanatos
9,080
698
12
1
0
312,592
0
L
Neith
9,395
723
50
4
0
208,175
1
W
Freya
9,965
767
72
6
0
236,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role