Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Deadfish69420
Sun Wukong
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 157L
1,261 Elo+
Party 1
Arachne
Arachne
Familyman1980
Arachne
Level 29
God Stats
17W - 16L
1,355 SR
Queue Stats
54W - 58L
1,273 Elo+
Party 1
Scylla
Scylla
GeminiCoven
Scylla
Level 123
God Stats
1W - 2L
1,813 SR
Queue Stats
29W - 28L
1,451 Elo+
Solo
Anubis
Anubis
Goliathblaze377
Anubis
Level 23
God Stats
5W - 2L
1,770 SR
Queue Stats
52W - 72L
1,285 Elo+
Party 1
Team Averages
Level 73
1,588 SR
1,354 Elo+

VS

Team Averages
Level 84
1,535 SR
1,390 Elo+
Amaterasu
Amaterasu
A-P-O-S-T-L-E-8
Amaterasu
Level 125
God Stats
22W - 31L
1,675 SR
Queue Stats
511W - 566L
1,408 Elo+
Solo
Discordia
Discordia
BabyPlouxto
Discordia
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
196W - 241L
1,313 Elo+
Party 2
Da Ji
Da Ji
Ewhvre
Da Ji
Level 105
God Stats
8W - 3L
1,500 SR
Queue Stats
223W - 248L
1,358 Elo+
Party 2
Neith
Neith
Lomiful
Neith
Level 87
God Stats
17W - 13L
1,500 SR
Queue Stats
252W - 327L
1,369 Elo+
Party 2
Ymir
Ymir
binx1e
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 3
6,131
472
5,773
6,996
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Deadfish69420
Sun Wukong
9
0 / 4 / 3
5,945
457
4,679
12,356
6,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
12
4 / 5 / 3
7,825
602
3,043
9,395
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
2 / 8 / 2
6,604
508
3,532
7,826
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 7 / 1
5,704
439
2,482
7,842
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A-P-O-S-T-L-E-8
Amaterasu
11
0 / 2 / 2
7,210
555
2,349
9,976
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Discordia
BabyPlouxto
Discordia
15
11 / 2 / 4
9,344
719
10,711
5,717
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ewhvre
Da Ji
14
5 / 1 / 5
8,506
654
5,731
5,947
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Lomiful
Neith
13
9 / 2 / 4
8,432
649
10,483
7,641
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
binx1e
Ymir
12
1 / 3 / 10
7,354
566
3,335
9,874
6,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
26
26
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Amaterasu
A-P-O-S-T-L-E-8
Amaterasu
0
2
2
0.5
W
Discordia
BabyPlouxto
Discordia
11
2
4
6.5
L
Sun Wukong
Deadfish69420
Sun Wukong
0
4
3
0.38
W
Da Ji
Ewhvre
Da Ji
5
1
5
7.5
L
Arachne
4
5
3
1.1
L
Scylla
2
8
2
0.38
L
2
7
1
0.36
W
Neith
Lomiful
Neith
9
2
4
5.5
W
Ymir
binx1e
Ymir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
32,609
44,415
Taken
39,155
16,328
Mitigated
17,280
9,895
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,773
1,816
0
2,624
6,996
2,688
66
1,040
5,956
23,619
0
W
Amaterasu
A-P-O-S-T-L-E-8
Amaterasu
2,349
1,989
0
5,006
9,976
4,005
566
4,082
5,476
0
32,044
W
Discordia
BabyPlouxto
Discordia
10,711
1,189
0
500
5,717
1,990
784
2,403
3,079
62,452
0
L
Sun Wukong
Deadfish69420
Sun Wukong
4,679
1,036
1,286
2,737
12,356
6,959
0
2,827
9,529
0
19,159
W
Da Ji
Ewhvre
Da Ji
5,731
996
0
2,887
5,947
2,140
1,639
973
4,599
0
44,762
L
Arachne
3,043
1,958
0
2,187
9,395
2,825
0
2,841
6,554
0
34,154
L
Scylla
3,532
216
0
641
7,826
1,827
0
3,890
3,936
20,712
0
L
2,482
114
0
420
7,842
2,029
0
3,448
4,394
15,990
0
W
Neith
Lomiful
Neith
10,483
3,435
87
3,339
7,641
2,839
275
1,970
5,311
0
41,571
W
Ymir
binx1e
Ymir
3,335
819
163
2,360
9,874
6,306
593
1,019
8,683
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
40,846
210
Minions Killed
409
0
Camps Cleared
0
1,239,403
Distance Traveled
1,256,649
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,131
472
49
4
0
225,623
3
W
Amaterasu
7,210
555
72
6
0
229,649
3
W
Discordia
9,344
719
111
9
0
253,293
0
L
Sun Wukong
5,945
457
22
2
0
250,263
0
W
Da Ji
8,506
654
100
8
0
303,473
0
L
Arachne
7,825
602
66
5
0
314,301
0
L
Scylla
6,604
508
31
2
0
233,231
2
L
Anubis
5,704
439
42
3
0
215,985
0
W
Neith
8,432
649
63
5
0
234,130
0
W
Ymir
7,354
566
63
5
0
236,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role