Player Matchup

Odin
Odin
Gold V
CrazyDaave5
Odin
Gold V
Level 123
God Stats
6W - 2L
1,660 SR
Queue Stats
10W - 3L
1,675 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Donnchadd
Kumbhakarna
Gold V
Level 127
God Stats
3W - 1L
1,575 SR
Queue Stats
10W - 3L
1,675 MMR
Party 1
Thoth
Thoth
Gold V
xNinja Agony
Thoth
Gold V
Level 153
God Stats
9W - 2L
1,743 SR
Queue Stats
10W - 3L
1,685 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,659 SR
1,678 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,552 SR
1,163 MMR
Baron Samedi
Baron Samedi
Silver IV
TRC MainKiller
Baron Samedi
Silver IV
Level 156
God Stats
14W - 9L
1,682 SR
Queue Stats
152W - 180L
1,251 MMR
Party 2
Medusa
Medusa
Silver III
TRCdeathdealer
Medusa
Silver III
Level 159
God Stats
23W - 23L
1,519 SR
Queue Stats
77W - 88L
1,119 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze I
atukiti
Gilgamesh
Bronze I
Level 159
God Stats
10W - 18L
1,456 SR
Queue Stats
67W - 87L
1,118 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 18
13,196
776
11,086
12,843
17,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Donnchadd
Kumbhakarna
17
5 / 5 / 18
13,481
793
6,892
22,833
31,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
14 / 4 / 10
14,292
841
38,082
13,415
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MulanChaacAh Muzen CabZeusBastet

VS

Bans
NeithScyllaDanzaburouNu WaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TRC MainKiller
Baron Samedi
16
3 / 9 / 4
11,614
683
9,719
14,497
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 8 / 4
11,663
686
11,032
21,749
6,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
atukiti
Gilgamesh
15
3 / 8 / 4
10,912
642
10,771
28,221
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
25
Kills
9
9
Deaths
25
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
18
15
W
Kumbhakarna
Donnchadd
Kumbhakarna
5
5
18
2.8
L
Baron Samedi
TRC MainKiller
Baron Samedi
3
9
4
0.56
L
3
8
4
0.63
L
Gilgamesh
atukiti
Gilgamesh
3
8
4
0.63
W
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,060
Damage
31,522
49,091
Taken
64,467
53,925
Mitigated
28,123
9,604
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,086
992
403
1,711
12,843
17,134
258
3,565
8,920
0
42,371
W
Kumbhakarna
Donnchadd
Kumbhakarna
6,892
611
401
3,839
22,833
31,340
592
6,636
15,726
24,600
0
L
Baron Samedi
TRC MainKiller
Baron Samedi
9,719
1,028
1,912
1,344
14,497
2,443
0
11,933
2,564
38,999
0
L
11,032
3,290
0
18
21,749
6,697
0
16,085
5,664
0
35,289
L
Gilgamesh
atukiti
Gilgamesh
10,771
2,071
84
5,303
28,221
18,983
0
17,378
10,843
470
28,501
W
38,082
589
292
2,958
13,415
5,451
2,166
721
12,481
86,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
34,189
181
Minions Killed
147
8
Camps Cleared
7
1,002,148
Distance Traveled
771,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,196
776
44
3
3
360,993
0
W
Kumbhakarna
13,481
793
22
1
1
322,000
3
L
Baron Samedi
11,614
683
61
4
2
234,702
2
L
Medusa
11,663
686
50
3
2
273,611
3
L
Gilgamesh
10,912
642
36
2
3
263,578
2
W
Thoth
14,292
841
115
7
4
319,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role