Player Matchup

Osiris
Osiris
VPressBobinski
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 1
Tiamat
Tiamat
cyberchase621
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,582 Elo+
Party 1
Freya
Freya
naynaykillua1
Freya
Level 5
God Stats
5W - 7L
1,373 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,426 Elo+

VS

Team Averages
Level 75
1,518 SR
1,400 Elo+
Arachne
Arachne
GlobalMagma
Arachne
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 105L
1,343 Elo+
Party 2
Osiris
Osiris
Rossi343
Osiris
Level 11
God Stats
5W - 5L
1,573 SR
Queue Stats
40W - 62L
1,356 Elo+
Party 2
Thoth
Thoth
WingmanGhost
Thoth
Level 149
God Stats
2W - 0L
1,480 SR
Queue Stats
50W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,999
700
4,464
8,839
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 8 / 3
6,661
666
2,487
8,017
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
7,145
715
2,785
7,301
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GlobalMagma
Arachne
12
7 / 3 / 9
8,451
845
5,245
7,404
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Rossi343
Osiris
11
0 / 2 / 10
7,223
722
2,751
6,476
6,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 1 / 6
9,296
930
11,341
5,360
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
GlobalMagma
Arachne
7
3
9
3.83
W
Osiris
Rossi343
Osiris
0
2
10
2.5
L
2
6
2
0.5
W
11
1
6
14
L
1
8
3
0.31
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,736
Damage
19,337
24,157
Taken
19,240
10,006
Mitigated
11,171
2,233
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GlobalMagma
Arachne
5,245
3,422
309
2,266
7,404
2,971
933
2,953
4,451
0
12,984
W
Osiris
Rossi343
Osiris
2,751
920
0
226
6,476
6,223
123
1,693
4,783
0
12,004
L
4,464
1,772
0
467
8,839
5,898
0
4,169
4,670
0
20,768
W
11,341
174
0
1,398
5,360
1,977
616
1,208
4,152
44,305
0
L
2,487
423
0
350
8,017
2,464
0
5,255
2,762
8,531
0
L
2,785
1,291
0
1,416
7,301
1,644
0
2,327
4,974
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,805
Gold Earned
24,970
59
Minions Killed
111
3
Camps Cleared
6
461,313
Distance Traveled
556,733
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,451
845
24
2
4
185,750
1
W
Osiris
7,223
722
17
2
1
184,386
3
L
Osiris
6,999
700
27
3
1
160,182
1
W
Thoth
9,296
930
70
7
1
186,597
1
L
Tiamat
6,661
666
14
1
1
159,837
0
L
Freya
7,145
715
18
2
1
141,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role