Player Matchup

Ganesha
Ganesha
CoastalOrange
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,479 Elo+
Party 2
Tiamat
Tiamat
RaZR CodeRed
Tiamat
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 116L
1,479 Elo+
Party 2
Hachiman
Hachiman
ascallywag
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,471 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,477 Elo+

VS

Team Averages
Level 80
1,604 SR
1,552 Elo+
Ra
Ra
MomoPole
Ra
Level 75
God Stats
1W - 0L
1,697 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Neith
Neith
PrincesPeach315
Neith
Level 148
God Stats
9W - 13L
1,615 SR
Queue Stats
94W - 97L
1,656 Elo+
Solo
Terra
Terra
PyroPole
Terra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 4 / 1
10,260
513
6,071
23,523
17,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
17
1 / 3 / 0
11,344
567
22,934
14,406
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ascallywag
Hachiman
15
0 / 4 / 1
10,588
529
13,072
15,923
5,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
12,533
627
11,789
17,760
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 0 / 4
13,875
694
22,438
19,528
9,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
PyroPole
Terra
17
2 / 0 / 9
12,401
620
9,647
23,622
22,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
4
1
0.13
W
2
1
8
6
W
7
0
4
9
W
Terra
PyroPole
Terra
2
0
9
6.5
L
Tiamat
1
3
0
0.33
L
Hachiman
ascallywag
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,077
Damage
43,874
53,852
Taken
60,910
30,131
Mitigated
40,788
10,989
Healing
38,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,071
806
330
1,587
23,523
17,188
0
8,528
14,995
21,367
0
W
11,789
1,387
7,390
8,543
17,760
9,359
493
10,076
7,684
51,134
0
W
22,438
10,516
0
6,913
19,528
9,077
2,250
9,154
10,374
0
94,393
W
Terra
PyroPole
Terra
9,647
872
6,119
9,565
23,622
22,352
242
10,449
13,173
28,688
0
L
Tiamat
22,934
915
51
3,788
14,406
7,157
0
6,637
7,769
74,499
0
L
Hachiman
ascallywag
Hachiman
13,072
6,317
0
5,233
15,923
5,786
0
7,147
8,776
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
38,809
191
Minions Killed
246
5
Camps Cleared
12
970,266
Distance Traveled
1,182,099
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,260
513
2
0
0
301,088
2
W
Ra
12,533
627
73
4
2
362,170
6
W
Neith
13,875
694
141
7
7
376,351
3
W
Terra
12,401
620
32
2
3
443,578
6
L
Tiamat
11,344
567
107
5
4
358,126
4
L
Hachiman
10,588
529
82
4
1
311,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role