Player Matchup

King Arthur
King Arthur
DrGravityPope
King Arthur
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 3
Merlin
Merlin
Existias
Merlin
Level 17
God Stats
3W - 0L
1,727 SR
Queue Stats
33W - 14L
1,729 Elo+
Party 3
Xing Tian
Xing Tian
H0b0_Ma5tr
Xing Tian
Level 115
God Stats
5W - 1L
1,900 SR
Queue Stats
39W - 37L
1,612 Elo+
Party 3
Cliodhna
Cliodhna
bostel2003
Cliodhna
Level 69
God Stats
13W - 9L
1,683 SR
Queue Stats
39W - 36L
1,680 Elo+
Party 3
Cernunnos
Cernunnos
tobi9_9_9
Cernunnos
Level 144
God Stats
4W - 2L
1,942 SR
Queue Stats
71W - 70L
1,656 Elo+
Party 3
Team Averages
Level 74
1,709 SR
1,592 Elo+

VS

Team Averages
Level 89
1,455 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
Flawedman
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
OGgrandmaster
Chaac
Level 105
God Stats
23W - 25L
1,563 SR
Queue Stats
328W - 304L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Satan666420
Cthulhu
Level 139
God Stats
2W - 1L
1,285 SR
Queue Stats
7W - 9L
1,730 Elo+
Party 2
Eset
Eset
YankWankerman
Eset
Level 118
God Stats
9W - 11L
1,405 SR
Queue Stats
78W - 65L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
babyj2013
Tsukuyomi
Level 47
God Stats
15W - 13L
1,524 SR
Queue Stats
39W - 34L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrGravityPope
King Arthur
18
4 / 7 / 10
13,154
692
8,793
19,670
18,668
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Existias
Merlin
20
7 / 6 / 9
15,198
800
29,237
15,511
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
H0b0_Ma5tr
Xing Tian
20
3 / 5 / 13
14,737
776
9,075
19,839
27,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
bostel2003
Cliodhna
20
7 / 6 / 9
14,428
759
14,512
15,964
6,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
tobi9_9_9
Cernunnos
20
6 / 2 / 11
15,667
825
18,433
18,678
8,494
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flawedman
Morgan Le Fay
16
1 / 6 / 6
11,148
587
4,385
7,029
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 13
14,362
756
18,560
28,605
33,542
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Satan666420
Cthulhu
18
5 / 3 / 11
12,490
657
11,584
21,899
22,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 6 / 11
14,244
750
18,457
14,182
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
babyj2013
Tsukuyomi
20
6 / 7 / 10
14,665
772
25,743
26,809
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
77
27
Kills
26
26
Deaths
27
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DrGravityPope
King Arthur
4
7
10
1.29
W
Merlin
Existias
Merlin
7
6
9
1.92
L
Morgan Le Fay
Flawedman
Morgan Le Fay
1
6
6
0.67
W
Xing Tian
H0b0_Ma5tr
Xing Tian
3
5
13
1.9
L
7
5
13
2.7
L
Cthulhu
Satan666420
Cthulhu
5
3
11
3.5
L
7
6
11
2.08
L
Tsukuyomi
babyj2013
Tsukuyomi
6
7
10
1.57
W
Cliodhna
bostel2003
Cliodhna
7
6
9
1.92
W
Cernunnos
tobi9_9_9
Cernunnos
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,050
Damage
78,729
89,662
Taken
98,524
66,788
Mitigated
75,335
15,452
Healing
23,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DrGravityPope
King Arthur
8,793
1,057
0
2,185
19,670
18,668
701
7,831
11,433
0
19,582
W
Merlin
Existias
Merlin
29,237
1,770
0
2,466
15,511
5,852
2,405
6,297
8,703
76,062
0
L
Morgan Le Fay
Flawedman
Morgan Le Fay
4,385
409
0
451
7,029
2,191
0
1,282
5,673
11,248
0
W
Xing Tian
H0b0_Ma5tr
Xing Tian
9,075
689
0
1,541
19,839
27,295
497
7,856
11,059
20,624
0
L
18,560
1,987
404
7,206
28,605
33,542
634
8,689
19,200
567
60,279
L
Cthulhu
Satan666420
Cthulhu
11,584
581
660
5,963
21,899
22,832
149
7,870
13,652
25,649
0
L
18,457
486
1,256
1,329
14,182
4,897
589
6,082
7,834
48,587
0
L
Tsukuyomi
babyj2013
Tsukuyomi
25,743
5,652
0
5,954
26,809
11,873
850
12,695
13,599
0
76,753
W
Cliodhna
bostel2003
Cliodhna
14,512
670
0
1,431
15,964
6,479
0
5,845
9,765
0
34,408
W
Cernunnos
tobi9_9_9
Cernunnos
18,433
10,066
0
7,829
18,678
8,494
2,729
5,942
12,360
0
89,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,184
Gold Earned
66,909
294
Minions Killed
301
0
Camps Cleared
0
1,907,166
Distance Traveled
1,616,114
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,154
692
22
1
0
347,952
0
W
Merlin
15,198
800
108
6
0
371,105
1
L
Morgan Le Fay
11,148
587
12
1
0
155,065
2
W
Xing Tian
14,737
776
15
1
0
403,013
2
L
Chaac
14,362
756
79
4
0
388,030
0
L
Cthulhu
12,490
657
38
2
0
274,898
2
L
Eset
14,244
750
72
4
0
395,913
0
L
Tsukuyomi
14,665
772
100
5
0
402,208
1
W
Cliodhna
14,428
759
32
2
0
396,415
3
W
Cernunnos
15,667
825
117
6
0
388,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role