Player Matchup

Atlas
Atlas
LucentOwl
Atlas
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,357 Elo+
Party 3
Bellona
Bellona
RainbowzIRL
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Hachiman
Hachiman
SirRamington
Hachiman
Level 108
God Stats
1W - 1L
1,708 SR
Queue Stats
53W - 62L
1,362 Elo+
Party 3
Poseidon
Poseidon
SoullessSausage
Poseidon
Level 107
God Stats
6W - 3L
1,601 SR
Queue Stats
79W - 89L
1,462 Elo+
Party 3
Arachne
Arachne
illgankright
Arachne
Level 33
God Stats
14W - 16L
1,558 SR
Queue Stats
301W - 334L
1,549 Elo+
Party 2
Team Averages
Level 75
1,573 SR
1,446 Elo+

VS

Team Averages
Level 75
1,685 SR
1,461 Elo+
Neith
Neith
BIGC000NMAN
Neith
Level 8
God Stats
2W - 0L
1,762 SR
Queue Stats
59W - 63L
1,459 Elo+
Party 1
Atlas
Atlas
DrDeath6
Atlas
Level 67
God Stats
8W - 5L
1,768 SR
Queue Stats
242W - 278L
1,374 Elo+
Party 1
Janus
Janus
Ltyler
Janus
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,542 Elo+
Party 1
Poseidon
Poseidon
SPAЯK
Poseidon
Level 126
God Stats
20W - 12L
1,633 SR
Queue Stats
176W - 180L
1,485 Elo+
Party 4
Gilgamesh
Gilgamesh
princessgoop
Gilgamesh
Level 41
God Stats
8W - 4L
1,760 SR
Queue Stats
184W - 201L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LucentOwl
Atlas
11
0 / 7 / 7
7,513
470
8,484
19,966
16,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
RainbowzIRL
Bellona
13
2 / 3 / 0
8,120
508
5,127
8,850
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
SirRamington
Hachiman
14
4 / 3 / 4
8,729
546
9,417
11,777
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
3 / 6 / 0
8,988
562
7,542
9,921
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
illgankright
Arachne
12
1 / 7 / 1
7,156
447
3,421
14,027
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
7,394
462
9,571
8,802
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DrDeath6
Atlas
12
2 / 1 / 11
7,877
492
4,882
10,152
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Ltyler
Janus
15
7 / 1 / 6
9,348
584
10,176
8,932
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
SPAЯK
Poseidon
16
13 / 2 / 7
10,114
632
16,607
11,195
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
princessgoop
Gilgamesh
14
1 / 2 / 5
8,446
528
2,710
10,107
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
25
26
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
Atlas
DrDeath6
Atlas
2
1
11
7.5
W
Janus
Ltyler
Janus
7
1
6
10
L
Atlas
LucentOwl
Atlas
0
7
7
0.5
L
Bellona
RainbowzIRL
Bellona
2
3
0
0.67
W
Poseidon
SPAЯK
Poseidon
13
2
7
8.25
L
Hachiman
SirRamington
Hachiman
4
3
4
2
L
Poseidon
3
6
0
0.5
L
Arachne
illgankright
Arachne
1
7
1
0.21
W
Gilgamesh
princessgoop
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,991
Damage
43,946
64,541
Taken
49,188
33,983
Mitigated
22,404
13,334
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,571
3,356
181
3,203
8,802
2,203
626
2,174
6,628
0
44,149
W
Atlas
DrDeath6
Atlas
4,882
1,690
231
1,774
10,152
8,172
221
3,641
6,511
22,803
0
W
Janus
Ltyler
Janus
10,176
499
0
1,465
8,932
3,050
360
4,878
4,054
54,490
0
L
Atlas
LucentOwl
Atlas
8,484
1,827
2,237
2,806
19,966
16,032
0
10,986
8,717
23,231
2,363
L
Bellona
RainbowzIRL
Bellona
5,127
682
0
1,478
8,850
6,069
0
3,163
5,350
9,066
33,442
W
Poseidon
SPAЯK
Poseidon
16,607
3,525
0
2,655
11,195
3,388
564
4,406
6,789
66,755
0
L
Hachiman
SirRamington
Hachiman
9,417
5,656
0
4,606
11,777
3,908
895
2,653
9,124
0
57,902
L
Poseidon
7,542
1,236
0
1,251
9,921
3,309
0
5,783
3,924
60,818
0
L
Arachne
illgankright
Arachne
3,421
2,872
0
956
14,027
4,665
63
8,506
5,317
0
38,239
W
Gilgamesh
princessgoop
Gilgamesh
2,710
626
0
2,758
10,107
5,591
38
547
9,560
0
41,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
43,179
376
Minions Killed
400
0
Camps Cleared
0
1,490,262
Distance Traveled
1,611,032
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,394
462
81
5
0
320,307
1
W
Atlas
7,877
492
13
1
0
354,383
1
W
Janus
9,348
584
115
7
0
324,578
3
L
Atlas
7,513
470
15
1
0
293,322
1
L
Bellona
8,120
508
84
5
0
307,339
1
W
Poseidon
10,114
632
101
6
0
327,735
2
L
Hachiman
8,729
546
99
6
0
269,074
4
L
Poseidon
8,988
562
112
7
0
296,725
1
L
Arachne
7,156
447
66
4
0
323,802
1
W
Gilgamesh
8,446
528
90
6
0
284,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role