Player Matchup

Sol
Sol
Blu-Zilla
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 33L
1,392 Elo+
Solo
Agni
Agni
Elmarinoloko445
Agni
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 166L
1,158 Elo+
Solo
Serqet
Serqet
PryorumAX
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,423 Elo+
Solo
Geb
Geb
R0K00000
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 135L
1,397 Elo+
Solo
Raijin
Raijin
XxEpIcRcKiDxX
Raijin
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 86L
1,440 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,362 Elo+

VS

Team Averages
Level 102
1,628 SR
1,500 Elo+
Athena
Athena
CurranToBeastyy
Athena
Level 76
God Stats
1W - 2L
1,715 SR
Queue Stats
380W - 393L
1,446 Elo+
Solo
Anhur
Anhur
GermX97
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,421 Elo+
Solo
Atlas
Atlas
Merlinswond
Atlas
Level 122
God Stats
9W - 18L
1,715 SR
Queue Stats
1,133W - 1,408L
1,409 Elo+
Solo
Sol
Sol
ROCKDREEZ
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,700 Elo+
Solo
Sun Wukong
Sun Wukong
Williamssurdo
Sun Wukong
Level 160
God Stats
6W - 8L
1,712 SR
Queue Stats
345W - 327L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 14
12,017
707
12,853
11,315
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 15
11,082
652
11,059
11,800
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
PryorumAX
Serqet
19
7 / 3 / 15
12,191
717
11,706
14,493
6,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 1 / 17
12,705
747
8,258
16,051
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 2 / 12
13,936
820
17,222
12,777
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,266
604
8,305
20,231
25,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
GermX97
Anhur
1
0 / 0 / 0
4,120
242
0
0
0
16
0 / 11 / 6
9,805
577
9,720
21,203
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 8 / 7
11,166
657
13,490
15,145
5,619
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Williamssurdo
Sun Wukong
19
4 / 6 / 2
11,288
664
13,369
16,815
13,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
31
Kills
9
12
Deaths
31
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
1
6
5
0.58
W
2
4
15
2.38
L
Anhur
GermX97
Anhur
0
0
0
0
L
0
11
6
0.27
W
Serqet
PryorumAX
Serqet
7
3
15
4.83
W
5
1
17
13.5
L
4
8
7
0.94
L
Sun Wukong
Williamssurdo
Sun Wukong
4
6
2
0.83
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,098
Damage
44,884
66,436
Taken
73,394
40,406
Mitigated
61,466
36,068
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,853
4,117
2,775
5,766
11,315
4,688
1,182
6,841
4,443
34,127
0
L
8,305
2,175
926
2,515
20,231
25,012
0
11,919
7,545
18,524
0
W
11,059
832
2,813
3,951
11,800
4,405
946
5,038
6,509
23,488
0
L
Anhur
GermX97
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
9,720
2,425
1,685
2,408
21,203
17,587
0
14,566
6,273
25,314
0
W
Serqet
PryorumAX
Serqet
11,706
3,370
2,280
3,566
14,493
6,515
1,565
6,955
7,305
0
18,683
W
8,258
1,515
2,734
5,320
16,051
18,458
731
6,975
8,786
16,714
0
L
13,490
1,425
887
2,732
15,145
5,619
0
10,812
3,632
28,885
0
L
Sun Wukong
Williamssurdo
Sun Wukong
13,369
2,757
920
3,369
16,815
13,248
46
10,797
4,655
0
33,256
W
17,222
2,860
2,369
4,494
12,777
6,340
1,537
5,706
6,899
46,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,931
Gold Earned
46,645
171
Minions Killed
104
0
Camps Cleared
0
1,638,822
Distance Traveled
1,018,359
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,017
707
46
3
0
348,027
1
L
Athena
10,266
604
21
1
0
303,868
1
W
Agni
11,082
652
28
2
0
314,215
0
L
Anhur
4,120
242
0
0
0
0
0
L
Atlas
9,805
577
20
1
0
228,268
5
W
Serqet
12,191
717
17
1
0
351,612
0
W
Geb
12,705
747
11
1
0
371,176
1
L
Sol
11,166
657
21
1
0
215,684
1
L
Sun Wukong
11,288
664
42
2
0
270,539
0
W
Raijin
13,936
820
69
4
0
253,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role