Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElDanielChan
Morgan Le Fay
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 46L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
Hoboito07
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,576 Elo+
Party 3
Thanatos
Thanatos
IngJoe
Thanatos
Level 124
God Stats
54W - 37L
1,500 SR
Queue Stats
228W - 218L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
PAPA SL4YER
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,640 Elo+
Party 3
Team Averages
Level 129
1,500 SR
1,554 Elo+

VS

Team Averages
Level 135
1,531 SR
1,568 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Chasennii
Danzaburou
Level 142
God Stats
3W - 2L
1,730 SR
Queue Stats
153W - 148L
1,518 Elo+
Party 2
Loki
Loki
Dark880
Loki
Level 126
God Stats
35W - 25L
1,703 SR
Queue Stats
125W - 114L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
a ghetto squid
Gilgamesh
Level 126
God Stats
1W - 7L
1,320 SR
Queue Stats
150W - 140L
1,622 Elo+
Party 2
Geb
Geb
instalockbastet
Geb
Level 125
God Stats
6W - 5L
1,404 SR
Queue Stats
88W - 80L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 2 / 0
3,975
497
2,474
4,138
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ElDanielChan
Morgan Le Fay
9
1 / 2 / 0
4,773
597
1,923
4,980
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Hoboito07
Jing Wei
9
2 / 1 / 0
5,245
656
5,399
4,738
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
IngJoe
Thanatos
7
0 / 6 / 1
4,378
547
3,694
6,989
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
PAPA SL4YER
Cthulhu
7
0 / 0 / 2
4,675
584
2,303
5,350
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
4 / 1 / 2
6,359
795
6,893
5,220
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Chasennii
Danzaburou
9
1 / 0 / 0
5,729
716
3,260
5,404
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Dark880
Loki
11
2 / 0 / 2
6,050
756
1,338
4,098
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
a ghetto squid
Gilgamesh
11
4 / 0 / 0
6,385
798
4,538
6,770
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 1
4,671
584
1,336
5,531
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
11
11
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Olorun
 
Olorun
4
1
2
5
W
Danzaburou
Chasennii
Danzaburou
1
0
0
1
W
Loki
Dark880
Loki
2
0
2
3
L
Morgan Le Fay
ElDanielChan
Morgan Le Fay
1
2
0
0.5
L
Jing Wei
Hoboito07
Jing Wei
2
1
0
2
L
Thanatos
IngJoe
Thanatos
0
6
1
0.08
L
Cthulhu
PAPA SL4YER
Cthulhu
0
0
2
1
W
Gilgamesh
a ghetto squid
Gilgamesh
4
0
0
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
17,365
26,195
Taken
27,023
9,934
Mitigated
11,409
8,821
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,474
526
0
962
4,138
2,132
0
0
4,138
0
14,169
W
Olorun
 
Olorun
6,893
5,182
47
2,158
5,220
1,564
0
2,439
2,781
35,061
0
W
Danzaburou
Chasennii
Danzaburou
3,260
1,483
0
3,106
5,404
1,435
0
538
4,866
0
31,999
W
Loki
Dark880
Loki
1,338
50
0
3,182
4,098
1,100
0
260
3,838
0
32,871
L
Morgan Le Fay
ElDanielChan
Morgan Le Fay
1,923
231
0
838
4,980
1,664
0
3,277
1,703
26,363
0
L
Jing Wei
Hoboito07
Jing Wei
5,399
4,251
0
2,060
4,738
1,146
0
879
3,859
0
32,718
L
Thanatos
IngJoe
Thanatos
3,694
1,032
0
3,471
6,989
2,630
0
2,123
4,866
0
21,682
L
Cthulhu
PAPA SL4YER
Cthulhu
2,303
367
0
1,490
5,350
2,362
0
1,950
3,400
13,749
0
W
Gilgamesh
a ghetto squid
Gilgamesh
4,538
1,747
0
3,631
6,770
3,829
240
0
6,502
0
33,457
W
1,336
295
0
1,334
5,531
3,481
0
989
4,542
8,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
29,194
215
Minions Killed
327
0
Camps Cleared
0
802,969
Distance Traveled
859,421
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,975
497
29
4
0
127,087
2
W
Olorun
6,359
795
74
9
0
159,571
5
W
Danzaburou
5,729
716
83
10
0
154,666
2
W
Loki
6,050
756
81
10
0
204,399
1
L
Morgan Le Fay
4,773
597
47
6
0
161,647
1
L
Jing Wei
5,245
656
69
9
0
160,546
0
L
Thanatos
4,378
547
46
6
0
175,906
2
L
Cthulhu
4,675
584
24
3
0
177,783
2
W
Gilgamesh
6,385
798
77
10
0
170,367
3
W
Geb
4,671
584
12
2
0
170,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role