Player Matchup

Agni
Agni
MoonWolf6210
Agni
Level 26
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 3L
1,135 Elo+
Solo
Awilix
Awilix
PlagueDoctor238
Awilix
Level 62
God Stats
2W - 1L
1,797 SR
Queue Stats
24W - 25L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Strangel3rew
Cthulhu
Level 68
God Stats
2W - 2L
1,841 SR
Queue Stats
25W - 23L
1,480 Elo+
Party 1
Neith
Neith
Zeak103
Neith
Level 11
God Stats
2W - 2L
1,451 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 1
Medusa
Medusa
danthecarman178
Medusa
Level 71
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 20L
1,387 Elo+
Solo
Team Averages
Level 48
1,556 SR
1,338 Elo+

VS

Team Averages
Level 101
1,336 SR
1,346 Elo+
Poseidon
Poseidon
Betiwis
Poseidon
Level 87
God Stats
16W - 34L
1,346 SR
Queue Stats
148W - 194L
1,310 Elo+
Party 2
Merlin
Merlin
MariPapuRex
Merlin
Level 108
God Stats
10W - 2L
1,494 SR
Queue Stats
132W - 170L
1,314 Elo+
Party 2
Neith
Neith
Mr_Diablin
Neith
Level 102
God Stats
11W - 9L
1,106 SR
Queue Stats
61W - 86L
1,322 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unmichi
Tsukuyomi
Level 95
God Stats
37W - 19L
1,572 SR
Queue Stats
97W - 85L
1,416 Elo+
Solo
Atlas
Atlas
Warrior11138
Atlas
Level 113
God Stats
1W - 3L
1,164 SR
Queue Stats
172W - 218L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,697
609
1,144
8,566
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,579
598
1,489
9,668
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Strangel3rew
Cthulhu
13
0 / 3 / 1
7,425
675
6,790
12,718
6,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Zeak103
Neith
12
0 / 2 / 0
6,774
616
3,093
8,202
2,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 0
7,670
697
7,508
8,914
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Betiwis
Poseidon
15
4 / 0 / 6
8,843
804
7,054
5,028
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
5 / 1 / 8
8,573
779
12,566
5,124
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
2 / 0 / 0
8,724
793
1,932
3,837
1,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Unmichi
Tsukuyomi
16
6 / 0 / 6
8,749
795
8,690
4,782
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 12
8,794
799
6,587
9,435
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
20
21
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Betiwis
Poseidon
4
0
6
7
W
Merlin
5
1
8
9
L
0
7
1
0.07
W
Neith
2
0
0
2
L
0
6
0
0
L
Cthulhu
Strangel3rew
Cthulhu
0
3
1
0.17
W
Tsukuyomi
Unmichi
Tsukuyomi
6
0
6
9
W
3
0
12
9
L
Neith
Zeak103
Neith
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,024
Damage
36,829
48,068
Taken
28,206
17,094
Mitigated
16,175
3,890
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Betiwis
Poseidon
7,054
245
0
1,588
5,028
1,889
344
1,740
3,288
31,698
0
W
Merlin
12,566
716
0
251
5,124
1,801
689
1,831
3,293
27,747
0
L
1,144
108
0
0
8,566
2,461
616
4,954
3,612
7,489
0
W
Neith
1,932
96
0
233
3,837
1,471
3,900
136
3,701
0
35,891
L
1,489
493
0
354
9,668
3,210
0
3,110
6,558
0
10,312
L
Cthulhu
Strangel3rew
Cthulhu
6,790
314
1,254
1,042
12,718
6,228
0
7,539
5,064
22,570
0
W
Tsukuyomi
Unmichi
Tsukuyomi
8,690
2,401
0
960
4,782
1,952
126
1,252
3,530
0
29,823
W
6,587
2,511
173
3,281
9,435
9,062
174
2,975
6,460
15,808
0
L
Neith
Zeak103
Neith
3,093
1,223
0
560
8,202
2,218
721
5,660
2,542
0
10,393
L
7,508
1,713
0
680
8,914
2,977
0
4,829
4,085
0
28,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,145
Gold Earned
43,683
141
Minions Killed
229
0
Camps Cleared
0
1,058,603
Distance Traveled
1,137,784
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,843
804
62
6
0
211,789
4
W
Merlin
8,573
779
38
3
0
213,405
0
L
Agni
6,697
609
15
1
0
204,436
0
W
Neith
8,724
793
75
7
0
202,251
1
L
Awilix
6,579
598
15
1
0
223,338
1
L
Cthulhu
7,425
675
34
3
0
222,567
5
W
Tsukuyomi
8,749
795
31
3
0
284,689
4
W
Atlas
8,794
799
23
2
0
225,650
0
L
Neith
6,774
616
21
2
0
198,978
0
L
Medusa
7,670
697
56
5
0
209,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role