Player Matchup

Sol
Sol
Equin0xz
Sol
Level 84
God Stats
6W - 3L
1,197 SR
Queue Stats
90W - 72L
1,625 Elo+
Party 3
Zeus
Zeus
FalIen AngeI666
Zeus
Level 29
God Stats
69W - 53L
1,579 SR
Queue Stats
200W - 284L
1,443 Elo+
Party 2
Da Ji
Da Ji
Joshmaans
Da Ji
Level 146
God Stats
2W - 1L
1,768 SR
Queue Stats
92W - 71L
1,617 Elo+
Party 3
Khepri
Khepri
Kaabii13
Khepri
Level 118
God Stats
47W - 37L
1,556 SR
Queue Stats
212W - 291L
1,476 Elo+
Party 2
Odin
Odin
S01stice
Odin
Level 32
God Stats
32W - 26L
1,657 SR
Queue Stats
90W - 82L
1,581 Elo+
Party 3
Team Averages
Level 82
1,551 SR
1,548 Elo+

VS

Team Averages
Level 70
1,482 SR
1,535 Elo+
Danzaburou
Danzaburou
Arcticfox819
Danzaburou
Level 28
God Stats
21W - 20L
1,500 SR
Queue Stats
117W - 127L
1,536 Elo+
Solo
Hel
Hel
Maxx961812
Hel
Level 18
God Stats
10W - 10L
1,543 SR
Queue Stats
34W - 48L
1,548 Elo+
Party 1
Ares
Ares
NightWalker4602
Ares
Level 11
God Stats
0W - 2L
1,584 SR
Queue Stats
4W - 5L
1,530 Elo+
Party 1
Chaac
Chaac
OGG Big Chulo
Chaac
Level 143
God Stats
1W - 2L
1,279 SR
Queue Stats
50W - 65L
1,519 Elo+
Party 1
Vulcan
Vulcan
gre8ness
Vulcan
Level 148
God Stats
22W - 33L
1,505 SR
Queue Stats
22W - 33L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
12,271
944
21,371
16,131
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 3 / 8
10,823
833
15,286
8,970
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Joshmaans
Da Ji
19
18 / 3 / 14
12,531
964
23,710
12,440
6,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
Kaabii13
Khepri
18
3 / 0 / 18
11,440
880
3,732
15,263
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
18
6 / 1 / 14
11,023
848
9,928
12,380
12,757
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arcticfox819
Danzaburou
17
4 / 10 / 2
10,825
833
8,207
18,389
6,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 9 / 4
8,773
675
4,882
16,567
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 8 / 3
9,394
723
2,136
18,871
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 11 / 4
8,940
688
11,668
25,379
14,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
gre8ness
Vulcan
17
3 / 3 / 2
9,718
748
17,087
4,934
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
41
Kills
9
9
Deaths
41
73
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arcticfox819
Danzaburou
4
10
2
0.5
W
8
2
19
8.75
W
6
3
8
3.33
W
Da Ji
Joshmaans
Da Ji
18
3
14
8.33
W
Khepri
Kaabii13
Khepri
3
0
18
12
L
0
9
4
0.22
L
1
8
3
0.31
L
1
11
4
0.27
W
Odin
6
1
14
13
L
Vulcan
gre8ness
Vulcan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,027
Damage
43,980
65,184
Taken
84,140
50,188
Mitigated
47,507
16,005
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arcticfox819
Danzaburou
8,207
4,060
0
2,253
18,389
6,156
672
8,054
10,335
0
26,573
W
21,371
8,545
0
7,578
16,131
6,144
6,719
6,593
9,440
66,084
0
W
15,286
882
0
1,365
8,970
3,234
3,073
2,682
6,244
43,823
0
W
Da Ji
Joshmaans
Da Ji
23,710
7,028
0
372
12,440
6,382
334
4,176
8,244
0
36,693
W
Khepri
Kaabii13
Khepri
3,732
281
785
4,405
15,263
21,671
356
3,997
11,122
19,691
0
L
4,882
60
2,059
3,542
16,567
6,029
0
6,078
10,489
20,334
0
L
2,136
197
0
506
18,871
19,504
170
10,428
8,443
17,694
0
L
11,668
1,441
461
6,466
25,379
14,016
183
14,198
11,181
0
27,513
W
Odin
9,928
1,713
0
1,500
12,380
12,757
687
6,164
6,029
98
40,214
L
Vulcan
gre8ness
Vulcan
17,087
5,419
0
0
4,934
1,802
279
1,724
3,210
39,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,088
Gold Earned
47,650
271
Minions Killed
174
0
Camps Cleared
0
1,375,218
Distance Traveled
1,222,908
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,825
833
37
3
0
223,052
0
W
Sol
12,271
944
97
7
0
267,534
0
W
Zeus
10,823
833
69
5
0
234,604
2
W
Da Ji
12,531
964
24
2
0
310,005
0
W
Khepri
11,440
880
27
2
0
267,809
0
L
Hel
8,773
675
37
3
0
231,339
0
L
Ares
9,394
723
38
3
0
239,299
1
L
Chaac
8,940
688
18
1
0
232,625
0
W
Odin
11,023
848
54
4
0
295,266
1
L
Vulcan
9,718
748
44
3
0
296,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role