Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BLZD William
Thoth
Level 139
God Stats
2W - 0L
1,340 SR
Queue Stats
82W - 77L
1,475 Elo+
Solo
Khepri
Khepri
CHEEEKS
Khepri
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 84L
1,634 Elo+
Solo
Guan Yu
Guan Yu
Jumax09
Guan Yu
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,671 Elo+
Solo
Apollo
Apollo
ZidKina
Apollo
Level 160
God Stats
4W - 6L
1,416 SR
Queue Stats
714W - 745L
1,574 Elo+
Solo
Team Averages
Level 148
1,451 SR
1,571 Elo+

VS

Team Averages
Level 123
1,588 SR
1,585 Elo+
Apollo
Apollo
BrutalAddict
Apollo
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
270W - 241L
1,520 Elo+
Party 1
Baba Yaga
Baba Yaga
MantisToboggân
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,697 Elo+
Solo
Tyr
Tyr
SwordBlast
Tyr
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 210L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
XviciouswhalerX
Kuzenbo
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
236W - 238L
1,591 Elo+
Solo
Horus
Horus
YourBabyMama
Horus
Level 109
God Stats
1W - 6L
1,725 SR
Queue Stats
328W - 282L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 1 / 18
10,149
846
11,986
8,972
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 18
10,186
849
20,422
8,465
4,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
CHEEEKS
Khepri
16
4 / 2 / 19
10,301
858
6,269
13,219
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Jumax09
Guan Yu
17
6 / 2 / 20
9,954
830
14,342
14,000
16,982
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
ZidKina
Apollo
15
5 / 1 / 14
9,392
783
13,067
8,118
5,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 3 / 0
7,355
613
5,516
8,312
2,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
MantisToboggân
Baba Yaga
17
3 / 4 / 4
9,000
750
16,672
11,647
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 5
7,716
643
6,172
19,137
13,667
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 3
9,148
762
7,466
20,995
30,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 7 / 2
7,682
640
6,951
15,803
12,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
27
Kills
7
7
Deaths
27
89
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
18
15
W
6
1
18
15
L
Apollo
1
3
0
0.33
W
Khepri
CHEEEKS
Khepri
4
2
19
6.75
W
Guan Yu
Jumax09
Guan Yu
6
2
20
8
L
Baba Yaga
MantisToboggân
Baba Yaga
3
4
4
1.25
L
0
7
5
0.36
L
2
6
3
0.58
L
1
7
2
0.29
W
Apollo
ZidKina
Apollo
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,086
Damage
42,777
52,774
Taken
75,894
48,926
Mitigated
62,040
24,531
Healing
22,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,986
640
2,499
2,569
8,972
5,719
1,363
4,732
4,240
38,647
0
W
20,422
811
0
0
8,465
4,187
1,860
6,069
2,396
33,751
0
L
Apollo
5,516
1,987
1,048
1,137
8,312
2,365
0
4,497
3,815
0
18,214
W
Khepri
CHEEEKS
Khepri
6,269
592
1,598
2,259
13,219
16,731
374
3,870
9,349
12,387
0
W
Guan Yu
Jumax09
Guan Yu
14,342
2,202
7,094
5,145
14,000
16,982
866
5,332
8,668
0
19,470
L
Baba Yaga
MantisToboggân
Baba Yaga
16,672
197
808
3,291
11,647
3,482
102
8,009
3,638
41,070
0
L
6,172
655
623
3,650
19,137
13,667
0
8,987
10,150
0
12,443
L
7,466
1,998
1,673
3,404
20,995
30,437
84
8,635
12,360
14,035
0
L
6,951
2,416
2,797
4,497
15,803
12,089
120
8,549
7,254
0
9,332
W
Apollo
ZidKina
Apollo
13,067
5,503
1,902
1,465
8,118
5,307
1,008
4,135
3,983
0
25,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
40,901
136
Minions Killed
101
0
Camps Cleared
0
1,168,256
Distance Traveled
1,015,771
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,149
846
66
6
0
220,086
0
W
Thoth
10,186
849
24
2
0
249,501
0
L
Apollo
7,355
613
25
2
0
199,489
0
W
Khepri
10,301
858
18
2
0
235,719
1
W
Guan Yu
9,954
830
8
1
0
251,529
0
L
Baba Yaga
9,000
750
45
4
0
202,660
1
L
Tyr
7,716
643
15
1
0
183,099
6
L
Kuzenbo
9,148
762
9
1
0
226,683
0
L
Horus
7,682
640
7
1
0
203,840
0
W
Apollo
9,392
783
20
2
0
211,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role