Player Matchup

Athena
Athena
BritneyPoochie
Athena
Level 14
God Stats
7W - 7L
1,476 SR
Queue Stats
13W - 14L
1,429 Elo+
Party 4
Vulcan
Vulcan
ITrashHadesMainI
Vulcan
Level 39
God Stats
22W - 16L
1,678 SR
Queue Stats
50W - 51L
1,589 Elo+
Party 3
Guan Yu
Guan Yu
RadioTalks
Guan Yu
Level 63
God Stats
8W - 8L
1,500 SR
Queue Stats
64W - 68L
1,464 Elo+
Party 3
Ullr
Ullr
Sikezz
Ullr
Level 65
God Stats
36W - 32L
1,534 SR
Queue Stats
183W - 172L
1,553 Elo+
Party 3
Chiron
Chiron
killerdude254
Chiron
Level 139
God Stats
75W - 42L
1,590 SR
Queue Stats
327W - 302L
1,459 Elo+
Party 4
Team Averages
Level 64
1,555 SR
1,499 Elo+

VS

Team Averages
Level 73
1,436 SR
1,535 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lunar_Orca
Bacchus
Level 45
God Stats
4W - 5L
1,510 SR
Queue Stats
85W - 104L
1,469 Elo+
Party 1
Kali
Kali
Mighty_Ricky
Kali
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 149L
1,526 Elo+
Party 2
Janus
Janus
Rozugorudo
Janus
Level 58
God Stats
5W - 9L
1,277 SR
Queue Stats
154W - 125L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Syx_Mystyreious
Gilgamesh
Level 49
God Stats
3W - 11L
1,390 SR
Queue Stats
170W - 147L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
7,172
598
2,405
7,622
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 3
6,747
562
3,861
5,822
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
RadioTalks
Guan Yu
13
6 / 0 / 1
7,884
657
5,407
9,305
6,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Sikezz
Ullr
12
4 / 1 / 6
7,327
611
3,882
5,983
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 1 / 3
8,318
693
10,229
8,578
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 0
6,566
547
5,963
8,133
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Lunar_Orca
Bacchus
9
1 / 1 / 1
5,494
458
1,693
5,824
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 0
5,877
490
2,659
8,858
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
1 / 4 / 2
6,284
524
3,271
5,682
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Syx_Mystyreious
Gilgamesh
11
1 / 5 / 1
6,478
540
5,007
9,126
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
1
0
10
6
W
1
3
3
0.83
L
Bacchus
Lunar_Orca
Bacchus
1
1
1
1.5
L
1
4
0
0.25
W
Guan Yu
RadioTalks
Guan Yu
6
0
1
6.5
L
Janus
1
4
2
0.5
W
Ullr
Sikezz
Ullr
4
1
6
7
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
1
5
1
0.3
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
18,593
37,310
Taken
37,623
18,791
Mitigated
13,696
13,177
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,963
3,116
0
978
8,133
1,499
0
498
7,635
0
37,489
W
2,405
150
180
1,931
7,622
6,021
132
1,614
6,008
8,555
0
W
3,861
320
0
1,341
5,822
2,022
333
1,797
4,025
34,303
0
L
Bacchus
Lunar_Orca
Bacchus
1,693
115
332
692
5,824
3,717
167
1,577
4,170
5,176
0
L
2,659
986
0
1,596
8,858
2,659
0
970
7,798
0
27,346
W
Guan Yu
RadioTalks
Guan Yu
5,407
868
166
2,292
9,305
6,646
624
393
8,912
0
44,415
L
Janus
3,271
170
0
500
5,682
1,337
0
1,167
4,433
45,147
0
W
Ullr
Sikezz
Ullr
3,882
1,487
0
1,464
5,983
1,853
755
967
5,016
0
32,136
L
Gilgamesh
Syx_Mystyreious
Gilgamesh
5,007
1,210
0
1,747
9,126
4,484
0
1,759
7,321
0
36,936
W
10,229
3,809
430
5,373
8,578
2,249
53
193
8,384
0
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
30,699
368
Minions Killed
290
0
Camps Cleared
0
1,230,724
Distance Traveled
1,113,089
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,566
547
63
5
0
225,850
0
W
Athena
7,172
598
23
2
0
279,548
0
W
Vulcan
6,747
562
73
6
0
240,171
6
L
Bacchus
5,494
458
10
1
0
194,237
0
L
Kali
5,877
490
51
4
0
261,583
0
W
Guan Yu
7,884
657
87
7
0
249,717
6
L
Janus
6,284
524
82
7
0
224,060
4
W
Ullr
7,327
611
64
5
0
236,663
2
L
Gilgamesh
6,478
540
84
7
0
207,359
3
W
Chiron
8,318
693
121
10
0
224,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role