Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FoxXE003
Sun Wukong
Level 64
God Stats
6W - 6L
1,442 SR
Queue Stats
165W - 174L
1,470 Elo+
Party 1
Medusa
Medusa
H1bachi
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,557 Elo+
Party 1
Raijin
Raijin
InsectMercury79
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 184L
1,317 Elo+
Solo
Cerberus
Cerberus
NosyBoyYT
Cerberus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 176L
1,570 Elo+
Party 1
Team Averages
Level 102
1,488 SR
1,483 Elo+

VS

Team Averages
Level 127
1,561 SR
1,800 Elo+
Arachne
Arachne
CeeJCH
Arachne
Level 159
God Stats
2W - 1L
1,416 SR
Queue Stats
94W - 85L
1,871 Elo+
Party 2
Baba Yaga
Baba Yaga
Juss2Nyce
Baba Yaga
Level 160
God Stats
1W - 2L
1,440 SR
Queue Stats
151W - 134L
1,808 Elo+
Party 2
Gilgamesh
Gilgamesh
KJAY NYC
Gilgamesh
Level 127
God Stats
3W - 2L
1,846 SR
Queue Stats
4W - 3L
1,829 Elo+
Party 2
Athena
Athena
UNOTMYDADDYOK
Athena
Level 146
God Stats
5W - 5L
1,552 SR
Queue Stats
166W - 176L
1,663 Elo+
Party 2
Rama
Rama
v_SageRampage_v
Rama
Level 44
God Stats
5W - 3L
1,551 SR
Queue Stats
16W - 18L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 0
6,625
510
4,226
7,556
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
FoxXE003
Sun Wukong
10
0 / 2 / 0
6,155
473
3,546
7,966
6,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
H1bachi
Medusa
13
3 / 2 / 2
7,885
607
5,785
7,267
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,152
473
4,728
7,790
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NosyBoyYT
Cerberus
9
1 / 5 / 2
6,048
465
3,260
15,437
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CeeJCH
Arachne
13
7 / 1 / 6
8,216
632
10,888
12,451
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Juss2Nyce
Baba Yaga
12
3 / 1 / 2
7,281
560
5,737
4,661
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KJAY NYC
Gilgamesh
11
2 / 0 / 1
7,040
542
4,281
7,727
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 8
7,245
557
5,229
9,635
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 0
7,122
548
4,451
8,122
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
0
0.67
W
Arachne
CeeJCH
Arachne
7
1
6
10
L
Sun Wukong
FoxXE003
Sun Wukong
0
2
0
0
L
Medusa
H1bachi
Medusa
3
2
2
2
L
0
5
1
0.1
W
Baba Yaga
Juss2Nyce
Baba Yaga
3
1
2
4
W
Gilgamesh
KJAY NYC
Gilgamesh
2
0
1
2.5
L
Cerberus
NosyBoyYT
Cerberus
1
5
2
0.4
W
3
2
8
3.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
30,586
46,016
Taken
42,596
21,757
Mitigated
17,169
11,408
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,226
1,227
0
450
7,556
3,023
0
1,026
6,482
0
44,401
W
Arachne
CeeJCH
Arachne
10,888
7,760
0
6,968
12,451
4,367
0
1,204
11,205
0
48,971
L
Sun Wukong
FoxXE003
Sun Wukong
3,546
679
0
1,826
7,966
6,725
0
1,080
6,856
0
31,948
L
Medusa
H1bachi
Medusa
5,785
2,339
0
3,096
7,267
2,295
322
1,118
6,149
0
50,464
L
4,728
340
0
1,356
7,790
2,623
148
3,642
3,856
33,335
0
W
Baba Yaga
Juss2Nyce
Baba Yaga
5,737
45
0
1,475
4,661
1,633
419
2,118
2,313
39,798
0
W
Gilgamesh
KJAY NYC
Gilgamesh
4,281
1,269
0
1,406
7,727
4,323
407
921
6,786
0
32,692
L
Cerberus
NosyBoyYT
Cerberus
3,260
379
197
4,483
15,437
7,091
188
3,604
11,401
20,129
1,955
W
5,229
1,863
0
3,099
9,635
5,714
12
2,783
6,748
12,957
0
W
4,451
3,580
0
2,201
8,122
1,132
980
377
7,745
0
43,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
36,904
387
Minions Killed
310
0
Camps Cleared
0
1,254,089
Distance Traveled
1,278,898
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,625
510
80
6
0
297,793
4
W
Arachne
8,216
632
69
5
0
284,744
2
L
Sun Wukong
6,155
473
71
5
0
264,659
0
L
Medusa
7,885
607
110
8
0
243,896
2
L
Raijin
6,152
473
75
6
0
205,026
2
W
Baba Yaga
7,281
560
79
6
0
271,575
1
W
Gilgamesh
7,040
542
61
5
0
222,667
1
L
Cerberus
6,048
465
51
4
0
242,715
0
W
Athena
7,245
557
13
1
0
266,772
4
W
Rama
7,122
548
88
7
0
233,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role