Player Matchup

Anhur
Anhur
Jonni Joestar
Anhur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,267 Elo+
Party 2
Atlas
Atlas
LichBarDoc
Atlas
Level 160
God Stats
1W - 3L
1,308 SR
Queue Stats
73W - 82L
1,467 Elo+
Party 2
Discordia
Discordia
MXWELL UwU
Discordia
Level 79
God Stats
4W - 0L
1,663 SR
Queue Stats
247W - 248L
1,577 Elo+
Solo
Horus
Horus
ThePeaceMaker316
Horus
Level 129
God Stats
5W - 1L
1,788 SR
Queue Stats
29W - 30L
1,437 Elo+
Solo
Awilix
Awilix
Zyenite
Awilix
Level 159
God Stats
3W - 4L
1,634 SR
Queue Stats
92W - 84L
1,287 Elo+
Party 2
Team Averages
Level 137
1,579 SR
1,407 Elo+

VS

Team Averages
Level 105
1,573 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
The1AnOnlyGuy
Neith
Level 92
God Stats
9W - 5L
1,268 SR
Queue Stats
149W - 151L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Xpgoodfella
Ne Zha
Level 108
God Stats
5W - 1L
1,882 SR
Queue Stats
108W - 115L
1,878 Elo+
Solo
Cthulhu
Cthulhu
holydevil321
Cthulhu
Level 110
God Stats
2W - 4L
1,762 SR
Queue Stats
277W - 289L
1,453 Elo+
Party 1
Cerberus
Cerberus
kylez413
Cerberus
Level 107
God Stats
7W - 15L
1,452 SR
Queue Stats
48W - 59L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
11,261
536
11,835
18,331
6,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
16
3 / 4 / 11
10,328
492
8,910
18,818
17,957
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
MXWELL UwU
Discordia
16
2 / 7 / 6
9,775
465
5,097
10,893
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 10
10,020
477
8,089
12,620
5,227
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Awilix
Zyenite
Awilix
20
17 / 5 / 9
13,494
643
20,860
15,505
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 6 / 5
11,628
554
11,991
13,602
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 10 / 3
8,632
411
7,171
12,128
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
15
1 / 10 / 4
9,525
454
7,082
19,736
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
holydevil321
Cthulhu
19
6 / 6 / 4
11,770
560
12,808
16,528
6,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
kylez413
Cerberus
14
2 / 4 / 2
8,872
422
6,180
14,219
10,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
36
Kills
20
20
Deaths
36
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
9
6
5
1.92
W
8
3
7
3.83
W
Atlas
3
4
11
2.13
W
Discordia
MXWELL UwU
Discordia
2
7
6
0.71
L
2
10
3
0.35
W
6
1
10
11
L
Ne Zha
1
10
4
0.3
W
Awilix
Zyenite
Awilix
17
5
9
4.3
L
Cthulhu
holydevil321
Cthulhu
6
6
4
1.33
L
Cerberus
kylez413
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,791
Damage
45,232
76,167
Taken
76,213
39,671
Mitigated
30,942
18,930
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,991
1,395
0
3,554
13,602
4,132
882
4,764
8,838
68,580
0
W
11,835
7,186
0
7,286
18,331
6,784
1,674
5,362
12,865
0
85,760
W
Atlas
8,910
2,526
0
2,262
18,818
17,957
579
6,623
12,099
50,026
0
W
Discordia
MXWELL UwU
Discordia
5,097
152
0
1,525
10,893
3,829
442
8,276
2,263
43,061
0
L
7,171
2,074
0
1,202
12,128
3,375
132
768
11,360
0
43,231
W
8,089
3,652
1,038
3,675
12,620
5,227
343
2,986
9,630
0
38,194
L
Ne Zha
7,082
1,151
0
6,105
19,736
6,393
58
1,397
18,339
0
66,588
W
Awilix
Zyenite
Awilix
20,860
9,190
0
3,144
15,505
5,874
1,328
6,007
9,285
0
80,274
L
Cthulhu
holydevil321
Cthulhu
12,808
769
309
4,063
16,528
6,540
0
6,495
10,033
69,126
0
L
Cerberus
kylez413
Cerberus
6,180
427
231
2,189
14,219
10,502
0
583
13,636
37,053
4,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,878
Gold Earned
50,427
432
Minions Killed
528
0
Camps Cleared
0
1,819,320
Distance Traveled
1,875,373
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,628
554
143
7
0
355,370
2
W
Anhur
11,261
536
117
6
0
346,541
7
W
Atlas
10,328
492
77
4
0
349,244
9
W
Discordia
9,775
465
66
3
0
338,194
0
L
Neith
8,632
411
76
4
0
345,226
4
W
Horus
10,020
477
53
3
0
340,324
6
L
Ne Zha
9,525
454
103
5
0
391,794
1
W
Awilix
13,494
643
119
6
0
445,017
0
L
Cthulhu
11,770
560
135
6
0
412,665
0
L
Cerberus
8,872
422
71
3
0
370,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role