Player Matchup

Atlas
Atlas
AquaCola
Atlas
Level 16
God Stats
3W - 2L
1,629 SR
Queue Stats
44W - 34L
1,555 Elo+
Solo
Ra
Ra
CrazyKirby
Ra
Level 44
God Stats
11W - 2L
1,675 SR
Queue Stats
123W - 57L
1,793 Elo+
Party 2
Set
Set
PuckAlmighty
Set
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
27W - 31L
1,560 Elo+
Solo
Amaterasu
Amaterasu
hunterecky
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 70L
1,828 Elo+
Party 2
Cernunnos
Cernunnos
jacobyyyy
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 9L
1,908 Elo+
Party 2
Team Averages
Level 49
1,604 SR
1,729 Elo+

VS

Team Averages
Level 68
1,626 SR
1,617 Elo+
Amaterasu
Amaterasu
Chasm222
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 1
Ganesha
Ganesha
Mezrus
Ganesha
Level 39
God Stats
49W - 29L
1,583 SR
Queue Stats
213W - 177L
1,645 Elo+
Party 1
Anubis
Anubis
Villainesque
Anubis
Level 144
God Stats
15W - 9L
1,892 SR
Queue Stats
684W - 567L
1,715 Elo+
Party 1
Artemis
Artemis
iBEETLEGENDARY
Artemis
Level 47
God Stats
50W - 40L
1,653 SR
Queue Stats
58W - 51L
1,601 Elo+
Solo
Serqet
Serqet
jLuckyyy
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 385L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AquaCola
Atlas
17
2 / 2 / 12
10,288
735
9,466
21,023
22,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 0 / 7
10,724
766
5,211
4,125
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 4 / 5
9,161
654
6,887
9,449
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
hunterecky
Amaterasu
19
11 / 0 / 8
11,629
831
15,546
15,843
13,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
jacobyyyy
Cernunnos
18
5 / 2 / 12
10,855
775
19,360
11,792
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chasm222
Amaterasu
15
1 / 4 / 4
8,915
637
4,134
14,106
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Mezrus
Ganesha
15
0 / 5 / 5
9,049
646
7,405
20,089
16,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
5 / 4 / 2
9,645
689
16,598
12,630
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 1
9,611
687
8,986
8,222
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
jLuckyyy
Serqet
16
1 / 6 / 3
8,969
641
7,494
13,260
5,245
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
21
Kills
8
8
Deaths
21
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
AquaCola
Atlas
2
2
12
4
L
Amaterasu
Chasm222
Amaterasu
1
4
4
0.75
W
2
0
7
5.5
L
Ganesha
Mezrus
Ganesha
0
5
5
0.5
W
1
4
5
0.88
L
Anubis
5
4
2
1.5
W
Amaterasu
hunterecky
Amaterasu
11
0
8
15
L
1
2
1
0.75
L
Serqet
jLuckyyy
Serqet
1
6
3
0.42
W
Cernunnos
jacobyyyy
Cernunnos
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
44,617
62,232
Taken
68,307
46,030
Mitigated
40,756
19,987
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AquaCola
Atlas
9,466
3,827
957
1,942
21,023
22,119
705
7,148
13,249
23,906
0
L
Amaterasu
Chasm222
Amaterasu
4,134
802
1,192
1,178
14,106
9,159
0
3,299
10,708
0
9,491
W
5,211
776
3,810
1,355
4,125
1,269
564
914
2,944
51,891
0
L
Ganesha
Mezrus
Ganesha
7,405
366
2,174
3,306
20,089
16,687
0
4,863
15,092
23,428
0
W
6,887
2,998
151
1,158
9,449
6,145
944
4,314
5,135
0
13,950
L
Anubis
16,598
822
160
3,337
12,630
6,162
0
3,637
8,931
42,196
0
W
Amaterasu
hunterecky
Amaterasu
15,546
7,801
240
4,459
15,843
13,322
2,353
6,054
9,663
0
30,235
L
8,986
2,296
10
2,099
8,222
3,503
782
1,311
6,833
0
50,394
L
Serqet
jLuckyyy
Serqet
7,494
1,779
0
486
13,260
5,245
0
1,567
11,693
0
26,187
W
Cernunnos
jacobyyyy
Cernunnos
19,360
12,130
0
5,915
11,792
3,175
3,479
5,573
5,860
0
53,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,657
Gold Earned
46,189
244
Minions Killed
228
0
Camps Cleared
0
1,427,200
Distance Traveled
1,247,961
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,288
735
30
2
0
272,331
3
L
Amaterasu
8,915
637
25
2
0
247,432
0
W
Ra
10,724
766
90
6
0
278,833
2
L
Ganesha
9,049
646
4
0
0
243,296
3
W
Set
9,161
654
23
2
0
272,939
0
L
Anubis
9,645
689
73
5
0
251,054
5
W
Amaterasu
11,629
831
42
3
0
341,378
2
L
Artemis
9,611
687
82
6
0
227,192
2
L
Serqet
8,969
641
44
3
0
278,987
1
W
Cernunnos
10,855
775
59
4
0
261,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role