Player Matchup

Sobek
Sobek
Gold III
Machinehead21
Sobek
Gold III
Level 129
God Stats
22W - 15L
1,631 SR
Queue Stats
757W - 766L
1,387 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Mjonkey
Sun Wukong
Bronze III
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 24L
1,407 MMR
Party 1
Arachne
Arachne
Silver III
MysticFight02
Arachne
Silver III
Level 107
God Stats
2W - 1L
1,724 SR
Queue Stats
63W - 64L
1,454 MMR
Party 1
Kukulkan
Kukulkan
Gold III
purplediamond25
Kukulkan
Gold III
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 159L
1,421 MMR
Solo
Rama
Rama
Bronze III
tekdek34
Rama
Bronze III
Level 141
God Stats
1W - 0L
1,344 SR
Queue Stats
16W - 13L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,540 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,473 SR
1,433 MMR
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
AdamSenju
Yemoja
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,374 MMR
Solo
Charybdis
Charybdis
Gold IV
IWillAlwaysThrow
Charybdis
Gold IV
Level 155
God Stats
14W - 24L
1,366 SR
Queue Stats
269W - 278L
1,387 MMR
Solo
Ravana
Ravana
Silver II
Revital16
Ravana
Silver II
Level 160
God Stats
3W - 10L
1,500 SR
Queue Stats
210W - 221L
1,477 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
ShrekOnIce
Gilgamesh
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,251
550
5,384
10,553
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Mjonkey
Sun Wukong
14
5 / 2 / 6
9,069
605
11,326
15,664
10,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
15
6 / 2 / 8
9,064
604
6,221
10,282
4,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
16
6 / 0 / 2
9,339
623
11,465
7,021
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
4 / 0 / 3
9,833
656
7,301
7,355
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThothAgniCliodhnaErlang Shen

VS

Bans
GebOdinAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 4 / 2
8,206
547
8,238
9,149
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
AdamSenju
Yemoja
11
0 / 3 / 0
6,807
454
3,426
11,099
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
14
0 / 4 / 0
7,839
523
1,619
8,146
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Revital16
Ravana
12
1 / 7 / 3
7,568
505
4,632
10,743
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
ShrekOnIce
Gilgamesh
12
2 / 6 / 1
7,693
513
10,616
14,954
12,566
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
24
Kills
5
5
Deaths
24
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
2
0.75
L
Yemoja
AdamSenju
Yemoja
0
3
0
0
L
Charybdis
0
4
0
0
W
3
1
6
6
W
Sun Wukong
Mjonkey
Sun Wukong
5
2
6
4
W
Arachne
6
2
8
5
L
Ravana
Revital16
Ravana
1
7
3
0.36
L
Gilgamesh
ShrekOnIce
Gilgamesh
2
6
1
0.42
W
Kukulkan
6
0
2
7
W
Rama
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
28,531
50,875
Taken
54,091
30,851
Mitigated
31,710
20,178
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,238
1,163
0
1,860
9,149
2,959
0
4,107
5,042
50,778
0
L
Yemoja
AdamSenju
Yemoja
3,426
732
740
2,457
11,099
9,305
0
5,123
5,976
24,116
0
L
Charybdis
1,619
520
0
1,034
8,146
2,556
0
1,114
7,032
0
59,341
W
5,384
334
0
3,744
10,553
10,614
0
3,116
7,261
20,329
2,612
W
Sun Wukong
Mjonkey
Sun Wukong
11,326
2,581
0
8,586
15,664
10,697
0
1,601
13,794
0
52,617
W
Arachne
6,221
4,738
0
3,957
10,282
4,322
0
2,416
7,704
0
57,108
L
Ravana
Revital16
Ravana
4,632
1,377
0
1,471
10,743
4,324
0
4,433
6,310
0
47,735
L
Gilgamesh
ShrekOnIce
Gilgamesh
10,616
2,085
0
2,178
14,954
12,566
0
1,705
13,249
0
44,660
W
Kukulkan
11,465
1,412
0
916
7,021
2,858
0
1,659
5,200
74,415
0
W
Rama
7,301
5,289
0
2,975
7,355
2,360
456
2,212
4,910
0
83,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
38,113
546
Minions Killed
465
0
Camps Cleared
0
1,635,834
Distance Traveled
1,485,315
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,206
547
118
8
0
321,035
5
L
Yemoja
6,807
454
42
3
0
284,311
2
L
Charybdis
7,839
523
126
8
0
281,204
5
W
Sobek
8,251
550
21
1
0
343,247
6
W
Sun Wukong
9,069
605
106
7
0
328,849
6
W
Arachne
9,064
604
99
7
0
346,674
2
L
Ravana
7,568
505
95
6
0
319,439
2
L
Gilgamesh
7,693
513
84
6
0
279,326
5
W
Kukulkan
9,339
623
141
9
0
316,921
6
W
Rama
9,833
656
179
12
0
300,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role