Player Matchup

Cernunnos
Cernunnos
MasterBade
Cernunnos
Level 105
God Stats
2W - 4L
1,483 SR
Queue Stats
57W - 57L
1,387 Elo+
Party 1
Poseidon
Poseidon
Paladin rojo959
Poseidon
Level 103
God Stats
6W - 6L
1,723 SR
Queue Stats
888W - 1,196L
1,325 Elo+
Solo
Achilles
Achilles
TheMainDood
Achilles
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 44L
1,387 Elo+
Party 1
Team Averages
Level 79
1,569 SR
1,366 Elo+

VS

Team Averages
Level 90
1,230 SR
1,392 Elo+
Artio
Artio
Arkteia
Artio
Level 71
God Stats
8W - 18L
1,305 SR
Queue Stats
37W - 74L
1,268 Elo+
Party 2
Kukulkan
Kukulkan
SwiftPanda21
Kukulkan
Level 84
God Stats
20W - 22L
1,279 SR
Queue Stats
220W - 307L
1,391 Elo+
Party 2
Thanatos
Thanatos
zaeProGamer
Thanatos
Level 115
God Stats
8W - 25L
1,105 SR
Queue Stats
642W - 775L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MasterBade
Cernunnos
13
1 / 9 / 3
10,537
620
8,740
17,279
4,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
16
4 / 9 / 3
12,352
727
15,980
19,493
10,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
TheMainDood
Achilles
14
2 / 11 / 2
10,786
634
11,974
18,916
5,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arkteia
Artio
15
3 / 3 / 16
12,266
722
5,082
18,753
19,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
SwiftPanda21
Kukulkan
18
9 / 2 / 15
13,471
792
17,683
12,391
4,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zaeProGamer
Thanatos
18
17 / 3 / 10
14,493
853
24,866
22,541
10,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
29
29
Deaths
8
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artio
Arkteia
Artio
3
3
16
3.67
L
Cernunnos
MasterBade
Cernunnos
1
9
3
0.28
L
Poseidon
4
9
3
0.61
W
Kukulkan
SwiftPanda21
Kukulkan
9
2
15
8.25
L
Achilles
TheMainDood
Achilles
2
11
2
0.27
W
Thanatos
zaeProGamer
Thanatos
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
47,631
55,688
Taken
53,685
20,571
Mitigated
34,659
3,167
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arkteia
Artio
5,082
715
956
2,980
18,753
19,885
451
6,245
11,908
19,353
0
L
Cernunnos
MasterBade
Cernunnos
8,740
2,959
0
816
17,279
4,231
1,521
7,458
9,481
0
28,700
L
Poseidon
15,980
2,379
419
1,419
19,493
10,520
0
9,310
9,621
50,107
0
W
Kukulkan
SwiftPanda21
Kukulkan
17,683
2,713
769
3,800
12,391
4,503
1,271
4,036
8,012
57,039
0
L
Achilles
TheMainDood
Achilles
11,974
3,075
0
513
18,916
5,820
0
6,985
11,430
0
29,421
W
Thanatos
zaeProGamer
Thanatos
24,866
3,558
296
18,609
22,541
10,271
1,158
4,980
17,215
0
44,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
40,230
117
Minions Killed
142
4
Camps Cleared
6
691,248
Distance Traveled
928,131
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,266
722
23
1
1
315,390
2
L
Cernunnos
10,537
620
42
2
3
208,941
0
L
Poseidon
12,352
727
55
3
0
254,809
0
W
Kukulkan
13,471
792
78
5
1
295,827
2
L
Achilles
10,786
634
20
1
1
227,498
1
W
Thanatos
14,493
853
41
2
4
316,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role