Player Matchup

Osiris
Osiris
Be1randon
Osiris
Level 81
God Stats
4W - 4L
1,562 SR
Queue Stats
99W - 93L
1,124 Elo+
Party 4
Da Ji
Da Ji
RubyRVVBY
Da Ji
Level 66
God Stats
40W - 27L
1,442 SR
Queue Stats
251W - 235L
1,454 Elo+
Party 3
Geb
Geb
TriggeredDino
Geb
Level 82
God Stats
5W - 5L
1,776 SR
Queue Stats
123W - 116L
1,181 Elo+
Party 4
Freya
Freya
WeissRVVBY
Freya
Level 49
God Stats
15W - 11L
1,481 SR
Queue Stats
16W - 11L
1,388 Elo+
Party 3
Kukulkan
Kukulkan
acerock300
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,572 Elo+
Party 3
Team Averages
Level 59
1,552 SR
1,344 Elo+

VS

Team Averages
Level 67
1,558 SR
1,299 Elo+
Chang'e
Chang'e
Dartz7143
Chang'e
Level 17
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 21L
1,069 Elo+
Party 1
Sylvanus
Sylvanus
Dino-Dills
Sylvanus
Level 125
God Stats
4W - 4L
1,362 SR
Queue Stats
328W - 376L
1,465 Elo+
Party 2
Zeus
Zeus
SGB_Fury69
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,069 Elo+
Party 1
Thanatos
Thanatos
ZappyGiraffe58
Thanatos
Level 64
God Stats
16W - 6L
1,833 SR
Queue Stats
65W - 65L
1,403 Elo+
Solo
Xbalanque
Xbalanque
gatlincg
Xbalanque
Level 88
God Stats
12W - 16L
1,891 SR
Queue Stats
205W - 210L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Be1randon
Osiris
17
4 / 1 / 5
10,125
563
8,509
14,317
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
RubyRVVBY
Da Ji
15
14 / 4 / 3
10,338
574
18,543
13,367
4,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 12
9,477
527
7,898
12,225
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
15
6 / 3 / 7
9,443
525
10,031
13,318
4,054
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
acerock300
Kukulkan
14
0 / 5 / 1
8,889
494
2,555
8,379
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dartz7143
Chang'e
14
1 / 3 / 4
8,759
487
8,498
12,218
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Dino-Dills
Sylvanus
11
0 / 5 / 4
7,033
391
5,800
12,029
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 2
8,654
481
7,345
12,295
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
13
7 / 7 / 2
9,455
525
10,261
14,859
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
gatlincg
Xbalanque
14
4 / 7 / 1
8,780
488
9,490
12,577
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
14
14
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Be1randon
Osiris
4
1
5
6.5
L
Chang'e
Dartz7143
Chang'e
1
3
4
1
L
Sylvanus
Dino-Dills
Sylvanus
0
5
4
0.4
W
Da Ji
RubyRVVBY
Da Ji
14
4
3
3.88
L
2
5
2
0.6
W
3
1
12
9
W
Freya
6
3
7
3.17
L
Thanatos
7
7
2
1.14
W
Kukulkan
acerock300
Kukulkan
0
5
1
0.1
L
Xbalanque
gatlincg
Xbalanque
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
41,394
61,606
Taken
63,978
30,588
Mitigated
31,180
18,387
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Be1randon
Osiris
8,509
2,914
0
7,419
14,317
11,763
0
6,727
7,439
0
68,125
L
Chang'e
Dartz7143
Chang'e
8,498
1,073
532
5,453
12,218
6,943
414
2,758
9,438
47,642
0
L
Sylvanus
Dino-Dills
Sylvanus
5,800
1,701
1,133
2,783
12,029
9,269
214
4,885
7,144
19,192
4,712
W
Da Ji
RubyRVVBY
Da Ji
18,543
5,713
0
1,730
13,367
4,123
1,180
3,643
9,552
0
52,095
L
7,345
829
0
1,834
12,295
3,497
64
2,033
10,172
44,275
0
W
7,898
1,226
432
2,501
12,225
8,124
62
4,298
7,631
22,753
5,463
W
Freya
10,031
3,730
0
6,305
13,318
4,054
1,076
2,120
11,198
56,934
0
L
Thanatos
10,261
5,609
0
6,634
14,859
7,984
0
5,114
9,745
0
33,998
W
Kukulkan
acerock300
Kukulkan
2,555
149
0
0
8,379
2,524
1,383
3,650
4,579
49,975
0
L
Xbalanque
gatlincg
Xbalanque
9,490
2,673
0
2,471
12,577
3,487
528
4,485
8,092
0
50,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
42,681
424
Minions Killed
359
0
Camps Cleared
0
1,746,225
Distance Traveled
1,502,891
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,125
563
114
6
0
359,369
1
L
Chang'e
8,759
487
90
5
0
301,271
4
L
Sylvanus
7,033
391
36
2
0
248,692
5
W
Da Ji
10,338
574
70
4
0
374,868
3
L
Zeus
8,654
481
100
6
0
295,262
1
W
Geb
9,477
527
35
2
0
367,310
4
W
Freya
9,443
525
94
5
0
346,254
2
L
Thanatos
9,455
525
48
3
0
331,527
0
W
Kukulkan
8,889
494
111
6
0
298,424
2
L
Xbalanque
8,780
488
85
5
0
326,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role