Player Matchup

Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jaemo432
Morgan Le Fay
Level 108
God Stats
3W - 2L
1,441 SR
Queue Stats
55W - 36L
1,913 Elo+
Party 1
Thor
Thor
Varom32
Thor
Level 49
God Stats
5W - 2L
1,936 SR
Queue Stats
166W - 127L
1,739 Elo+
Party 1
Charybdis
Charybdis
Yikesclub
Charybdis
Level 148
God Stats
27W - 12L
1,858 SR
Queue Stats
165W - 108L
1,862 Elo+
Party 1
Fenrir
Fenrir
cognate
Fenrir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 101L
1,812 Elo+
Party 1
Team Averages
Level 115
1,647 SR
1,765 Elo+

VS

Team Averages
Level 58
1,513 SR
1,536 Elo+
Fenrir
Fenrir
Bussy2k
Fenrir
Level 17
God Stats
9W - 8L
1,735 SR
Queue Stats
18W - 24L
1,560 Elo+
Party 2
Anubis
Anubis
GangerLouis
Anubis
Level 93
God Stats
35W - 29L
1,650 SR
Queue Stats
71W - 69L
1,572 Elo+
Party 2
Chaac
Chaac
GangerZach
Chaac
Level 42
God Stats
18W - 15L
1,382 SR
Queue Stats
39W - 48L
1,513 Elo+
Party 2
Chronos
Chronos
Kungfoo_Samurai
Chronos
Level 109
God Stats
19W - 8L
1,481 SR
Queue Stats
597W - 790L
1,509 Elo+
Solo
Izanami
Izanami
bigssexxy420
Izanami
Level 31
God Stats
3W - 8L
1,319 SR
Queue Stats
54W - 60L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
14 / 1 / 14
13,343
635
21,176
21,462
28,555
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Jaemo432
Morgan Le Fay
18
10 / 3 / 21
12,186
580
18,498
13,693
6,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Varom32
Thor
18
14 / 4 / 14
12,382
590
14,415
20,020
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Yikesclub
Charybdis
20
7 / 1 / 4
13,818
658
11,381
13,686
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
cognate
Fenrir
17
8 / 1 / 16
12,025
573
8,096
17,909
20,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bussy2k
Fenrir
11
0 / 16 / 3
7,538
359
3,905
19,538
5,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
3 / 8 / 5
10,198
486
9,407
15,118
8,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
15
1 / 11 / 2
9,154
436
9,167
21,485
7,419
14
3 / 14 / 1
9,821
468
6,952
20,709
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
bigssexxy420
Izanami
16
2 / 4 / 3
9,766
465
6,172
11,000
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
53
Kills
9
10
Deaths
53
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
14
1
14
21
L
Fenrir
Bussy2k
Fenrir
0
16
3
0.09
L
Anubis
3
8
5
0.69
L
Chaac
1
11
2
0.18
W
Morgan Le Fay
Jaemo432
Morgan Le Fay
10
3
21
6.83
L
3
14
1
0.25
W
Thor
Varom32
Thor
14
4
14
5.25
W
Charybdis
Yikesclub
Charybdis
7
1
4
9
L
Izanami
bigssexxy420
Izanami
2
4
3
0.88
W
Fenrir
cognate
Fenrir
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,566
Damage
35,603
86,770
Taken
87,850
69,157
Mitigated
29,082
32,480
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,176
3,860
0
11,029
21,462
28,555
1,022
5,543
15,763
0
84,847
L
Fenrir
Bussy2k
Fenrir
3,905
702
0
2,674
19,538
5,142
0
4,582
14,956
0
29,585
L
Anubis
9,407
147
0
2,635
15,118
8,856
225
4,042
11,076
54,021
0
L
Chaac
9,167
2,227
0
2,509
21,485
7,419
0
3,414
18,071
0
44,863
W
Morgan Le Fay
Jaemo432
Morgan Le Fay
18,498
1,275
0
2,807
13,693
6,367
2,442
3,458
10,235
90,321
0
L
6,952
1,096
0
2,395
20,709
5,380
0
5,567
15,142
32,754
0
W
Thor
Varom32
Thor
14,415
5,911
0
4,011
20,020
7,891
0
3,689
16,331
0
73,711
W
Charybdis
Yikesclub
Charybdis
11,381
6,168
0
8,789
13,686
5,731
6,697
2,637
11,049
0
150,881
L
Izanami
bigssexxy420
Izanami
6,172
4,219
0
2,205
11,000
2,285
356
893
10,107
0
58,459
W
Fenrir
cognate
Fenrir
8,096
1,729
754
5,090
17,909
20,613
517
5,626
12,283
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
46,477
641
Minions Killed
410
0
Camps Cleared
0
2,200,371
Distance Traveled
1,765,663
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,343
635
155
7
0
475,009
7
L
Fenrir
7,538
359
48
2
0
363,328
0
L
Anubis
10,198
486
96
5
0
358,230
1
L
Chaac
9,154
436
99
5
0
365,503
1
W
Morgan Le Fay
12,186
580
112
5
0
431,345
4
L
Chronos
9,821
468
59
3
0
291,703
3
W
Thor
12,382
590
101
5
0
437,529
2
W
Charybdis
13,818
658
230
11
0
405,368
3
L
Izanami
9,766
465
108
5
0
386,899
3
W
Fenrir
12,025
573
43
2
0
451,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role