Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Gold V
 
Geb
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
AbducTz
Erlang Shen
Gold V
Level 151
God Stats
13W - 11L
2,065 SR
Queue Stats
197W - 170L
1,580 MMR
Solo
Cliodhna
Cliodhna
Silver I
PurplePillager
Cliodhna
Silver I
Level 83
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 2L
1,618 MMR
Party 3
Medusa
Medusa
Gold V
Rawlout
Medusa
Gold V
Level 152
God Stats
1W - 1L
1,308 SR
Queue Stats
30W - 28L
1,572 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,617 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,595 SR
1,571 MMR
Ravana
Ravana
Gold V
B0LT16
Ravana
Gold V
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 218L
1,436 MMR
Party 2
Ares
Ares
Gold V
GhettoCrib
Ares
Gold V
Level 88
God Stats
11W - 10L
1,803 SR
Queue Stats
21W - 20L
1,730 MMR
Party 2
Janus
Janus
Gold III
Kraviitz
Janus
Gold III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 164L
1,557 MMR
Solo
Loki
Loki
Gold III
Panchovilla98
Loki
Gold III
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 191L
1,567 MMR
Party 1
Skadi
Skadi
Gold III
Yeezeus
Skadi
Gold III
Level 149
God Stats
149W - 143L
1,674 SR
Queue Stats
193W - 191L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 2
9,486
730
6,051
5,385
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
11
1 / 2 / 5
7,301
562
2,999
11,073
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
AbducTz
Erlang Shen
14
3 / 2 / 1
8,427
648
10,084
9,862
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
14
5 / 1 / 3
8,804
677
7,952
7,476
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Rawlout
Medusa
12
1 / 2 / 2
7,319
563
4,667
8,095
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SolPersephoneAtlas

VS

Bans
Morgan Le FayHeraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B0LT16
Ravana
11
1 / 4 / 3
6,609
508
2,734
8,756
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 3
6,137
472
2,992
9,064
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Kraviitz
Janus
12
1 / 2 / 2
6,964
536
5,534
6,087
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
6,494
500
2,683
9,926
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Yeezeus
Skadi
13
4 / 3 / 0
7,318
563
6,948
8,265
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
7
7
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
W
Geb
 
Geb
1
2
5
1.75
W
Erlang Shen
AbducTz
Erlang Shen
3
2
1
1.75
L
Ravana
B0LT16
Ravana
1
4
3
0.63
L
0
4
3
0.38
L
Janus
Kraviitz
Janus
1
2
2
1
L
1
3
0
0.33
W
Cliodhna
5
1
3
6.5
W
Medusa
Rawlout
Medusa
1
2
2
1
L
Skadi
Yeezeus
Skadi
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,753
Damage
20,891
41,891
Taken
42,098
24,278
Mitigated
14,470
17,843
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,051
293
626
2,201
5,385
2,124
812
1,417
3,968
73,052
0
W
Geb
 
Geb
2,999
518
243
2,548
11,073
8,840
116
2,922
8,151
12,563
4,551
W
Erlang Shen
AbducTz
Erlang Shen
10,084
5,745
0
4,279
9,862
8,219
0
1,683
8,179
0
51,615
L
Ravana
B0LT16
Ravana
2,734
1,011
0
836
8,756
2,468
0
1,773
6,863
0
30,290
L
2,992
173
0
938
9,064
5,489
0
3,544
5,479
15,940
0
L
Janus
Kraviitz
Janus
5,534
426
0
945
6,087
1,554
0
1,228
4,739
49,620
0
L
2,683
383
0
2,605
9,926
2,731
0
62
9,864
0
35,841
W
Cliodhna
7,952
842
0
4,692
7,476
2,783
0
614
6,862
0
63,605
W
Medusa
Rawlout
Medusa
4,667
2,150
0
3,254
8,095
2,312
1,118
1,890
6,205
0
51,099
L
Skadi
Yeezeus
Skadi
6,948
3,461
0
2,294
8,265
2,228
1,033
1,829
6,426
0
56,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
33,522
506
Minions Killed
363
0
Camps Cleared
0
1,431,128
Distance Traveled
1,410,396
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,486
730
160
12
0
313,463
4
W
Geb
7,301
562
23
2
0
265,625
7
W
Erlang Shen
8,427
648
105
8
0
251,822
2
L
Ravana
6,609
508
60
5
0
300,669
0
L
Ares
6,137
472
27
2
0
276,462
1
L
Janus
6,964
536
101
8
0
294,179
3
L
Loki
6,494
500
73
6
0
270,963
2
W
Cliodhna
8,804
677
119
9
0
329,984
2
W
Medusa
7,319
563
99
8
0
270,234
4
L
Skadi
7,318
563
102
8
0
268,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role