Player Matchup

Kukulkan
Kukulkan
Galexyy55
Kukulkan
Level 108
God Stats
8W - 11L
1,358 SR
Queue Stats
226W - 212L
1,491 Elo+
Party 1
Nike
Nike
MaxMarks
Nike
Level 77
God Stats
0W - 3L
1,717 SR
Queue Stats
1W - 10L
1,285 Elo+
Solo
Medusa
Medusa
SOSA1945
Medusa
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
150W - 121L
1,550 Elo+
Solo
Hercules
Hercules
YoooBrian
Hercules
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
154W - 144L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
boze44
Sun Wukong
Level 81
God Stats
1W - 2L
1,337 SR
Queue Stats
192W - 179L
1,567 Elo+
Solo
Team Averages
Level 99
1,525 SR
1,476 Elo+

VS

Team Averages
Level 108
1,529 SR
1,530 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Kuxro
Chaac
Level 120
God Stats
9W - 4L
1,644 SR
Queue Stats
16W - 10L
1,552 Elo+
Party 2
Fafnir
Fafnir
Roxylalonde116
Fafnir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,527 Elo+
Party 3
Artemis
Artemis
ledellia
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Galexyy55
Kukulkan
7
0 / 0 / 0
3,669
734
171
1,746
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
1
0 / 0 / 0
2,421
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
SOSA1945
Medusa
5
0 / 1 / 0
3,205
641
1,563
2,681
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YoooBrian
Hercules
4
0 / 1 / 0
2,968
594
373
2,596
721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
boze44
Sun Wukong
5
0 / 2 / 0
3,307
661
1,782
4,115
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,604
721
303
2,227
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
 
Ra
6
0 / 0 / 0
3,570
714
859
1,229
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kuxro
Chaac
7
2 / 0 / 0
4,090
818
2,887
3,390
1,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 0 / 0
3,737
747
1,264
2,063
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
ledellia
Artemis
5
0 / 0 / 2
3,176
635
2,077
1,149
176
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Ra
 
Ra
0
0
0
0
L
Kukulkan
Galexyy55
Kukulkan
0
0
0
0
W
Chaac
Kuxro
Chaac
2
0
0
2
L
Nike
0
0
0
0
W
2
0
0
2
L
Medusa
SOSA1945
Medusa
0
1
0
0
L
Hercules
YoooBrian
Hercules
0
1
0
0
L
Sun Wukong
boze44
Sun Wukong
0
2
0
0
W
Artemis
ledellia
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,889
Damage
7,390
11,138
Taken
10,058
3,606
Mitigated
3,583
3,567
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
303
109
0
1,717
2,227
481
0
0
2,201
14,001
0
W
Ra
 
Ra
859
87
0
538
1,229
311
0
171
1,058
16,775
0
L
Kukulkan
Galexyy55
Kukulkan
171
56
0
365
1,746
460
0
749
887
19,534
0
W
Chaac
Kuxro
Chaac
2,887
793
0
2,500
3,390
1,515
0
0
3,240
0
15,633
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
1,264
306
0
1,214
2,063
1,100
0
0
2,063
3,775
0
L
Medusa
SOSA1945
Medusa
1,563
506
0
794
2,681
765
0
669
2,012
0
15,438
L
Hercules
YoooBrian
Hercules
373
184
63
581
2,596
721
0
595
2,001
0
3,584
L
Sun Wukong
boze44
Sun Wukong
1,782
486
0
1,764
4,115
1,660
0
303
3,566
0
12,783
W
Artemis
ledellia
Artemis
2,077
1,036
0
294
1,149
176
230
0
1,149
0
13,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,570
Gold Earned
18,177
116
Minions Killed
150
0
Camps Cleared
0
394,581
Distance Traveled
506,994
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,604
721
48
10
0
90,887
0
W
Ra
3,570
714
36
7
0
114,700
1
L
Kukulkan
3,669
734
45
9
0
93,511
2
W
Chaac
4,090
818
35
7
0
97,657
0
L
Nike
2,421
484
0
0
0
3,505
0
W
Fafnir
3,737
747
5
1
0
112,190
0
L
Medusa
3,205
641
31
6
0
111,095
2
L
Hercules
2,968
594
7
1
0
82,962
0
L
Sun Wukong
3,307
661
33
7
0
103,508
1
W
Artemis
3,176
635
26
5
0
91,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role