Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlowyJoey
Bacchus
Level 118
God Stats
14W - 4L
1,671 SR
Queue Stats
117W - 107L
1,605 Elo+
Party 2
Jing Wei
Jing Wei
ILOVPUSY
Jing Wei
Level 108
God Stats
21W - 10L
1,655 SR
Queue Stats
122W - 104L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
akbar187
Morgan Le Fay
Level 49
God Stats
6W - 5L
1,763 SR
Queue Stats
21W - 24L
1,534 Elo+
Party 3
Hercules
Hercules
x CRASH TBC x
Hercules
Level 160
God Stats
17W - 15L
1,897 SR
Queue Stats
467W - 469L
1,541 Elo+
Party 3
Team Averages
Level 119
1,697 SR
1,562 Elo+

VS

Team Averages
Level 57
1,556 SR
1,624 Elo+
Yemoja
Yemoja
IhadtheMoney
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,493 Elo+
Party 1
Bakasura
Bakasura
SorryCanBeUsed
Bakasura
Level 28
God Stats
1W - 2L
1,779 SR
Queue Stats
440W - 345L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
Syrvy
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,535 Elo+
Party 1
Thor
Thor
True Pocket
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,831 Elo+
Solo
Chiron
Chiron
little-secret420
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 4
8,090
809
5,179
5,006
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BlowyJoey
Bacchus
13
2 / 1 / 10
7,725
773
4,516
7,140
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
ILOVPUSY
Jing Wei
14
6 / 0 / 5
8,111
811
10,763
6,617
2,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
akbar187
Morgan Le Fay
14
2 / 2 / 3
7,458
746
4,502
3,832
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
x CRASH TBC x
Hercules
14
5 / 0 / 8
8,282
828
11,029
8,776
8,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 0
6,508
651
1,819
6,639
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
14
2 / 3 / 1
7,478
748
7,276
10,879
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Syrvy
Ao Kuang
12
1 / 5 / 0
6,534
653
6,018
11,077
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 1 / 0
7,133
713
4,301
6,267
3,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 0
6,041
604
1,207
7,372
2,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
5
5
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
4
2.5
W
Bacchus
BlowyJoey
Bacchus
2
1
10
7
W
Jing Wei
ILOVPUSY
Jing Wei
6
0
5
8.5
L
Yemoja
0
2
0
0
L
Bakasura
2
3
1
0.83
L
Ao Kuang
Syrvy
Ao Kuang
1
5
0
0.2
L
2
1
0
2
W
Morgan Le Fay
akbar187
Morgan Le Fay
2
2
3
1.75
L
0
7
0
0
W
Hercules
x CRASH TBC x
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
20,621
31,371
Taken
42,234
22,635
Mitigated
20,611
10,278
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,179
348
241
469
5,006
1,842
681
1,265
3,160
35,305
0
W
Bacchus
BlowyJoey
Bacchus
4,516
735
0
1,408
7,140
8,082
63
2,341
4,431
10,706
0
W
Jing Wei
ILOVPUSY
Jing Wei
10,763
8,961
0
2,162
6,617
2,771
1,534
1,731
4,426
0
22,872
L
Yemoja
1,819
414
1,055
599
6,639
4,633
0
3,839
2,669
5,520
0
L
Bakasura
7,276
4,266
0
1,489
10,879
5,756
0
3,018
7,671
0
18,971
L
Ao Kuang
Syrvy
Ao Kuang
6,018
2,014
0
2,690
11,077
4,097
0
3,414
7,378
12,368
0
L
4,301
240
0
500
6,267
3,558
0
1,009
5,258
0
24,378
W
Morgan Le Fay
akbar187
Morgan Le Fay
4,502
584
0
477
3,832
1,691
400
319
3,513
20,699
0
L
1,207
1,133
0
154
7,372
2,567
0
3,998
3,278
0
3,136
W
Hercules
x CRASH TBC x
Hercules
11,029
3,131
150
5,371
8,776
8,249
25
2,181
6,290
3,748
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
33,694
191
Minions Killed
104
0
Camps Cleared
0
1,076,537
Distance Traveled
914,443
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,090
809
75
8
0
202,320
3
W
Bacchus
7,725
773
15
2
0
235,595
1
W
Jing Wei
8,111
811
30
3
0
228,869
1
L
Yemoja
6,508
651
7
1
0
174,490
1
L
Bakasura
7,478
748
49
5
0
225,382
1
L
Ao Kuang
6,534
653
13
1
0
198,796
2
L
Thor
7,133
713
32
3
0
191,829
4
W
Morgan Le Fay
7,458
746
44
4
0
193,465
0
L
Chiron
6,041
604
3
0
0
123,946
0
W
Hercules
8,282
828
27
3
0
216,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role