Player Matchup

Tyr
Tyr
MrAngryTater
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,549 Elo+
Solo
Ah Puch
Ah Puch
OcceanWaterr
Ah Puch
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 50L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
PuriifiedWater
Sun Wukong
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,533 Elo+
Party 1
Bellona
Bellona
SwagMaster48
Bellona
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
388W - 401L
1,482 Elo+
Solo
Susano
Susano
X-Rhisiart-X
Susano
Level 157
God Stats
6W - 8L
1,513 SR
Queue Stats
493W - 500L
1,470 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,518 Elo+

VS

Team Averages
Level 90
1,551 SR
1,417 Elo+
Merlin
Merlin
Az_Madnesss
Merlin
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 109L
1,407 Elo+
Solo
King Arthur
King Arthur
Gers820
King Arthur
Level 56
God Stats
2W - 9L
1,807 SR
Queue Stats
424W - 450L
1,545 Elo+
Solo
Rama
Rama
Ill0us10n
Rama
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 37L
1,464 Elo+
Solo
Janus
Janus
SQ1 SPAZZ
Janus
Level 144
God Stats
0W - 2L
1,311 SR
Queue Stats
26W - 29L
1,203 Elo+
Solo
Ares
Ares
Trex_jr123
Ares
Level 122
God Stats
3W - 8L
1,420 SR
Queue Stats
430W - 435L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
10,269
734
8,473
23,476
21,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
OcceanWaterr
Ah Puch
17
4 / 4 / 11
10,879
777
20,349
10,839
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PuriifiedWater
Sun Wukong
18
6 / 2 / 9
10,693
764
11,480
14,021
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SwagMaster48
Bellona
16
2 / 3 / 16
11,004
786
9,138
17,891
20,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
19
9 / 3 / 9
12,278
877
15,195
8,485
3,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
0 / 0 / 1
6,709
479
0
0
0
King Arthur
Gers820
King Arthur
17
1 / 5 / 7
8,789
628
5,653
26,087
20,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
17
4 / 7 / 4
9,641
689
12,348
14,585
6,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SQ1 SPAZZ
Janus
19
3 / 5 / 8
10,006
715
8,467
12,773
5,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 6
10,575
755
12,137
17,052
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
22
Kills
15
17
Deaths
22
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
1
0.5
L
King Arthur
Gers820
King Arthur
1
5
7
0.9
L
Rama
4
7
4
0.86
W
1
5
13
1.5
W
Ah Puch
OcceanWaterr
Ah Puch
4
4
11
2.38
W
Sun Wukong
PuriifiedWater
Sun Wukong
6
2
9
5.25
L
Janus
SQ1 SPAZZ
Janus
3
5
8
1.4
W
Bellona
SwagMaster48
Bellona
2
3
16
3.33
L
7
5
6
2
W
Susano
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,635
Damage
38,605
74,712
Taken
70,497
64,866
Mitigated
53,310
31,627
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Gers820
King Arthur
5,653
674
525
7,520
26,087
20,244
40
6,057
19,596
0
16,112
L
Rama
12,348
8,061
2,571
3,313
14,585
6,235
0
4,229
10,046
0
23,520
W
8,473
1,568
1,635
8,194
23,476
21,525
531
5,289
18,187
0
20,313
W
Ah Puch
OcceanWaterr
Ah Puch
20,349
895
1,039
2,851
10,839
5,339
2,021
4,069
6,770
45,165
0
W
Sun Wukong
PuriifiedWater
Sun Wukong
11,480
1,395
902
5,202
14,021
14,102
390
5,047
8,974
0
17,920
L
Janus
SQ1 SPAZZ
Janus
8,467
374
2,127
2,475
12,773
5,103
0
4,807
7,773
28,632
0
W
Bellona
SwagMaster48
Bellona
9,138
1,478
4,770
5,313
17,891
20,083
1,877
4,970
12,921
0
16,304
L
12,137
124
508
1,174
17,052
21,728
0
5,256
11,450
24,833
0
W
Susano
15,195
2,878
613
1,108
8,485
3,817
1,087
1,229
6,395
0
30,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,123
Gold Earned
45,720
130
Minions Killed
117
0
Camps Cleared
0
1,441,582
Distance Traveled
928,112
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,709
479
0
0
0
0
0
L
King Arthur
8,789
628
23
2
0
255,504
0
L
Rama
9,641
689
29
2
0
198,444
1
W
Tyr
10,269
734
23
2
0
286,677
1
W
Ah Puch
10,879
777
49
4
0
247,013
3
W
Sun Wukong
10,693
764
7
1
0
304,358
3
L
Janus
10,006
715
40
3
0
236,301
2
W
Bellona
11,004
786
14
1
0
297,667
1
L
Ares
10,575
755
25
2
0
237,863
1
W
Susano
12,278
877
37
3
0
305,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role