Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FatLabido
Hercules
Level 46
God Stats
1W - 2L
1,548 SR
Queue Stats
262W - 268L
1,412 Elo+
Party 1
Awilix
Awilix
Habybi
Awilix
Level 42
God Stats
6W - 6L
1,611 SR
Queue Stats
62W - 73L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Katokix
Kukulkan
Level 4
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 15L
1,426 Elo+
Party 2
Sol
Sol
OtterSpace18
Sol
Level 122
God Stats
9W - 7L
1,506 SR
Queue Stats
224W - 273L
1,425 Elo+
Party 1
Team Averages
Level 64
1,488 SR
1,448 Elo+

VS

Team Averages
Level 102
1,531 SR
1,572 Elo+
Terra
Terra
BouncingDuke52
Terra
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 131L
1,454 Elo+
Solo
Hel
Hel
HealMain
Hel
Level 64
God Stats
17W - 15L
1,624 SR
Queue Stats
239W - 218L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
Nood1eBoi1
Cthulhu
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 9L
1,874 Elo+
Party 3
Anhur
Anhur
SirRoachalot
Anhur
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,582 Elo+
Solo
Da Ji
Da Ji
Sumner12
Da Ji
Level 143
God Stats
10W - 10L
1,534 SR
Queue Stats
273W - 241L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 6 / 2
9,933
552
10,607
12,664
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
FatLabido
Hercules
11
0 / 3 / 4
7,178
399
5,699
17,482
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Habybi
Awilix
15
4 / 4 / 2
8,951
497
6,150
15,955
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Katokix
Kukulkan
11
0 / 9 / 2
7,204
400
2,769
10,072
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 7 / 4
8,372
465
12,454
15,685
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
8,197
455
8,924
16,792
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 3 / 8
10,668
593
16,748
10,472
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nood1eBoi1
Cthulhu
12
0 / 4 / 3
7,668
426
4,319
8,845
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 4
8,631
480
6,162
10,440
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Sumner12
Da Ji
17
16 / 2 / 6
11,182
621
18,265
15,858
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
29
29
Deaths
15
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
6
2
1.5
W
3
3
7
2.17
L
Hercules
FatLabido
Hercules
0
3
4
0.67
L
Awilix
Habybi
Awilix
4
4
2
1.25
W
10
3
8
4.67
L
Kukulkan
Katokix
Kukulkan
0
9
2
0.11
W
Cthulhu
Nood1eBoi1
Cthulhu
0
4
3
0.38
L
3
7
4
0.71
W
0
3
4
0.67
W
Da Ji
Sumner12
Da Ji
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,679
Damage
54,418
71,858
Taken
62,407
28,650
Mitigated
34,223
24,375
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,607
2,907
0
7,515
12,664
5,449
266
8,451
3,900
0
38,315
W
8,924
611
1,660
5,611
16,792
12,477
82
6,365
10,386
24,517
6,613
L
Hercules
FatLabido
Hercules
5,699
2,201
215
6,319
17,482
13,218
0
4,589
12,276
0
18,045
L
Awilix
Habybi
Awilix
6,150
1,620
0
5,132
15,955
4,496
0
4,403
11,379
0
50,442
W
16,748
875
3,699
4,029
10,472
3,881
254
2,514
7,817
63,203
0
L
Kukulkan
Katokix
Kukulkan
2,769
603
0
93
10,072
2,703
0
3,187
6,813
28,989
0
W
Cthulhu
Nood1eBoi1
Cthulhu
4,319
909
576
1,683
8,845
8,104
947
435
8,235
29,488
0
L
12,454
4,241
0
5,101
15,685
2,784
0
6,102
9,424
56,393
0
W
6,162
2,432
0
4,691
10,440
3,106
1,934
4,421
6,019
0
60,253
W
Da Ji
Sumner12
Da Ji
18,265
4,491
0
4,474
15,858
6,655
808
1,488
14,170
0
63,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
46,346
331
Minions Killed
392
0
Camps Cleared
0
1,650,074
Distance Traveled
1,637,598
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,933
552
67
4
0
318,089
2
W
Terra
8,197
455
39
2
0
344,673
1
L
Hercules
7,178
399
17
1
0
341,060
0
L
Awilix
8,951
497
89
5
0
372,401
3
W
Hel
10,668
593
103
6
0
330,711
4
L
Kukulkan
7,204
400
61
3
0
302,285
0
W
Cthulhu
7,668
426
61
3
0
319,235
0
L
Sol
8,372
465
97
5
0
316,239
2
W
Anhur
8,631
480
106
6
0
295,863
3
W
Da Ji
11,182
621
83
5
0
347,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role