Player Matchup

Bastet
Bastet
STAKZ 0N DECK
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,405 Elo+
Party 2
Chaac
Chaac
Slm jesus
Chaac
Level 2
God Stats
46W - 22L
1,500 SR
Queue Stats
46W - 22L
1,500 Elo+
Solo
Neith
Neith
THEWATERB0Y H2O
Neith
Level 29
God Stats
5W - 6L
1,381 SR
Queue Stats
17W - 18L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Vote4MikeHawk
Danzaburou
Level 27
God Stats
12W - 10L
1,443 SR
Queue Stats
13W - 11L
1,388 Elo+
Party 2
Olorun
Olorun
bigbobaguy
Olorun
Level 11
God Stats
3W - 2L
1,312 SR
Queue Stats
30W - 48L
1,247 Elo+
Solo
Team Averages
Level 31
1,427 SR
1,389 Elo+

VS

Team Averages
Level 39
1,522 SR
1,476 Elo+
Skadi
Skadi
AlixLuxx
Skadi
Level 79
God Stats
0W - 5L
1,381 SR
Queue Stats
0W - 5L
1,312 Elo+
Party 1
Raijin
Raijin
HardSaturnn
Raijin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Saix05
Amaterasu
Level 61
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 8L
1,569 Elo+
Solo
Scylla
Scylla
thunderpunch79
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
yoshiistash
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,583
780
10,715
9,010
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Slm jesus
Chaac
17
11 / 0 / 6
10,112
919
15,015
12,338
11,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 13
8,597
782
7,661
5,900
2,147
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Vote4MikeHawk
Danzaburou
14
2 / 1 / 10
8,656
787
7,665
6,040
1,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
bigbobaguy
Olorun
17
5 / 3 / 9
9,219
838
8,772
9,570
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlixLuxx
Skadi
14
1 / 5 / 1
7,476
680
4,423
10,825
3,952
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
13
0 / 6 / 2
7,400
673
5,542
8,887
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Saix05
Amaterasu
15
5 / 6 / 1
8,725
793
9,918
16,018
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 2
7,564
688
5,100
10,784
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
yoshiistash
Cthulhu
14
1 / 4 / 1
7,742
704
3,922
10,204
9,642
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
26
Kills
7
7
Deaths
26
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlixLuxx
Skadi
1
5
1
0.3
L
Raijin
0
6
2
0.17
W
4
2
10
4.5
L
Amaterasu
Saix05
Amaterasu
5
6
1
0.92
W
Chaac
Slm jesus
Chaac
11
0
6
14
W
4
1
13
10.5
W
Danzaburou
Vote4MikeHawk
Danzaburou
2
1
10
7
W
Olorun
bigbobaguy
Olorun
5
3
9
3.17
L
0
5
2
0.2
L
Cthulhu
yoshiistash
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,828
Damage
28,905
42,858
Taken
56,718
21,606
Mitigated
32,637
14,612
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlixLuxx
Skadi
4,423
1,341
211
414
10,825
3,952
0
1,791
9,034
0
18,782
L
Raijin
5,542
544
7
1,157
8,887
3,086
146
1,393
7,494
18,151
0
W
10,715
2,960
388
1,869
9,010
2,557
859
3,707
5,091
0
25,290
L
Amaterasu
Saix05
Amaterasu
9,918
2,941
0
2,621
16,018
13,205
0
1,732
14,286
5,048
9,121
W
Chaac
Slm jesus
Chaac
15,015
1,936
326
6,173
12,338
11,117
663
4,622
7,395
0
38,841
W
7,661
3,888
230
1,078
5,900
2,147
859
1,858
3,844
0
16,348
W
Danzaburou
Vote4MikeHawk
Danzaburou
7,665
4,381
87
1,543
6,040
1,937
2,238
3,173
2,600
0
18,113
W
Olorun
bigbobaguy
Olorun
8,772
3,292
92
2,826
9,570
3,848
841
2,801
6,446
36,525
0
L
5,100
1,117
387
1,224
10,784
2,752
1,338
1,699
9,085
18,864
0
L
Cthulhu
yoshiistash
Cthulhu
3,922
153
550
971
10,204
9,642
310
2,157
8,047
14,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
38,907
172
Minions Killed
147
0
Camps Cleared
0
1,152,724
Distance Traveled
999,069
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,476
680
37
3
0
191,001
0
L
Raijin
7,400
673
30
3
0
185,188
2
W
Bastet
8,583
780
29
3
0
260,221
1
L
Amaterasu
8,725
793
13
1
0
221,752
2
W
Chaac
10,112
919
52
5
0
255,182
0
W
Neith
8,597
782
16
1
0
227,217
0
W
Danzaburou
8,656
787
22
2
0
213,339
0
W
Olorun
9,219
838
53
5
0
196,765
1
L
Scylla
7,564
688
37
3
0
195,938
2
L
Cthulhu
7,742
704
30
3
0
205,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role