Player Matchup

Bakasura
Bakasura
BasketSoup
Bakasura
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 65L
1,506 Elo+
Party 1
Merlin
Merlin
OculusInfinium
Merlin
Level 71
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 66L
1,332 Elo+
Party 1
Zeus
Zeus
SuperChanceMorey
Zeus
Level 42
God Stats
13W - 10L
1,483 SR
Queue Stats
73W - 88L
1,436 Elo+
Party 1
Nemesis
Nemesis
TOLZed420
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo
Pele
Pele
YuLa xBoss
Pele
Level 25
God Stats
1W - 3L
1,446 SR
Queue Stats
8W - 12L
1,457 Elo+
Solo
Team Averages
Level 54
1,486 SR
1,392 Elo+

VS

Team Averages
Level 87
1,436 SR
1,395 Elo+
Ganesha
Ganesha
 
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Mystic Nazura
Nemesis
Level 129
God Stats
2W - 2L
1,143 SR
Queue Stats
35W - 47L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLast Fat Guy
Gilgamesh
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 102L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
Yalldogs
Heimdallr
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 46L
1,269 Elo+
Solo
Sol
Sol
chuckity
Sol
Level 39
God Stats
5W - 4L
1,536 SR
Queue Stats
29W - 34L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BasketSoup
Bakasura
15
5 / 7 / 5
8,974
748
6,390
15,136
6,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 4
9,215
768
7,730
7,174
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 4 / 7
8,765
730
10,414
6,655
2,225
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TOLZed420
Nemesis
13
0 / 7 / 4
7,544
629
3,751
12,008
5,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 4
8,626
719
3,020
9,427
2,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 17
9,647
804
2,539
8,806
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Nemesis
16
7 / 2 / 9
9,982
832
7,679
9,365
6,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
TheLast Fat Guy
Gilgamesh
17
8 / 5 / 14
10,514
876
13,922
16,899
18,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Yalldogs
Heimdallr
18
8 / 1 / 12
10,663
889
8,213
7,575
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
5 / 3 / 8
10,044
837
7,528
9,472
3,961
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
12
Kills
28
28
Deaths
13
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
17
4.25
L
Bakasura
BasketSoup
Bakasura
5
7
5
1.07
W
Nemesis
7
2
9
5.75
L
4
3
4
2
L
2
4
7
1.38
L
Nemesis
TOLZed420
Nemesis
0
7
4
0.29
W
Gilgamesh
TheLast Fat Guy
Gilgamesh
8
5
14
3
W
Heimdallr
Yalldogs
Heimdallr
8
1
12
14
L
1
7
4
0.43
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
39,881
50,400
Taken
52,117
19,226
Mitigated
39,580
6,721
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,539
200
147
1,921
8,806
8,151
487
2,341
5,866
17,699
0
L
Bakasura
BasketSoup
Bakasura
6,390
4,543
0
4,517
15,136
6,469
396
3,226
11,850
0
15,116
W
Nemesis
7,679
3,320
590
1,606
9,365
6,200
2,164
4,578
4,552
0
20,099
L
7,730
293
0
414
7,174
2,529
0
1,638
5,503
33,796
0
L
10,414
1,362
0
759
6,655
2,225
0
939
5,692
32,007
0
L
Nemesis
TOLZed420
Nemesis
3,751
1,730
0
470
12,008
5,157
144
1,400
10,572
0
11,357
W
Gilgamesh
TheLast Fat Guy
Gilgamesh
13,922
3,626
272
2,026
16,899
18,248
165
3,048
13,652
2,843
34,332
W
Heimdallr
Yalldogs
Heimdallr
8,213
1,906
0
1,010
7,575
3,020
4,818
4,758
2,817
0
36,054
L
3,020
1,080
0
561
9,427
2,846
1,853
3,345
6,050
0
19,082
W
7,528
1,217
0
3,140
9,472
3,961
2,648
3,419
5,923
40,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
50,850
191
Minions Killed
210
0
Camps Cleared
0
1,010,138
Distance Traveled
1,139,558
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,647
804
4
0
0
195,496
1
L
Bakasura
8,974
748
28
2
0
229,423
0
W
Nemesis
9,982
832
32
3
0
215,976
0
L
Merlin
9,215
768
57
5
0
184,951
0
L
Zeus
8,765
730
53
4
0
214,932
0
L
Nemesis
7,544
629
18
2
0
182,238
0
W
Gilgamesh
10,514
876
45
4
0
254,034
1
W
Heimdallr
10,663
889
66
6
0
242,340
2
L
Pele
8,626
719
35
3
0
198,594
1
W
Sol
10,044
837
63
5
0
231,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role