Player Matchup

Baron Samedi
Baron Samedi
Fatboi Finn
Baron Samedi
Level 48
God Stats
5W - 15L
1,289 SR
Queue Stats
70W - 103L
1,329 Elo+
Party 3
Ganesha
Ganesha
HOSTEL DEL GATO
Ganesha
Level 67
God Stats
51W - 26L
1,472 SR
Queue Stats
153W - 178L
1,368 Elo+
Party 2
Loki
Loki
KingFlunk
Loki
Level 38
God Stats
34W - 67L
1,096 SR
Queue Stats
209W - 338L
1,219 Elo+
Solo
Izanami
Izanami
SPGN Franklin
Izanami
Level 80
God Stats
8W - 8L
1,500 SR
Queue Stats
57W - 92L
1,329 Elo+
Party 3
Hades
Hades
juggal0maniac13
Hades
Level 47
God Stats
89W - 55L
1,571 SR
Queue Stats
148W - 188L
1,385 Elo+
Party 2
Team Averages
Level 56
1,386 SR
1,326 Elo+

VS

Team Averages
Level 43
1,289 SR
1,345 Elo+
Chang'e
Chang'e
Amiresit
Chang'e
Level 60
God Stats
3W - 5L
1,240 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 1
Hun Batz
Hun Batz
Highendlow
Hun Batz
Level 38
God Stats
3W - 8L
1,164 SR
Queue Stats
402W - 448L
1,285 Elo+
Solo
Cernunnos
Cernunnos
HowieVC
Cernunnos
Level 45
God Stats
35W - 34L
1,426 SR
Queue Stats
264W - 273L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Kue_So
Kukulkan
Level 28
God Stats
0W - 2L
1,169 SR
Queue Stats
7W - 16L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
outley12
Danzaburou
Level 43
God Stats
20W - 38L
1,446 SR
Queue Stats
42W - 64L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fatboi Finn
Baron Samedi
20
6 / 2 / 8
14,537
1,038
11,042
8,771
4,350
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 0 / 32
17,391
1,242
16,003
22,211
32,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
2 / 2 / 9
13,449
961
4,488
9,885
4,668
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
20
8 / 2 / 16
16,178
1,156
28,227
14,000
5,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
23 / 3 / 11
18,656
1,333
44,030
21,909
14,233
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amiresit
Chang'e
19
1 / 6 / 5
13,583
970
10,904
23,957
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Highendlow
Hun Batz
19
4 / 14 / 4
14,663
1,047
21,204
29,317
10,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
HowieVC
Cernunnos
19
4 / 5 / 4
15,141
1,082
16,468
20,606
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Kue_So
Kukulkan
19
0 / 9 / 3
12,798
914
8,172
16,125
4,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
outley12
Danzaburou
19
0 / 5 / 7
13,834
988
15,603
18,910
4,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
32
39
Kills
9
9
Deaths
39
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amiresit
Chang'e
1
6
5
0.58
W
Baron Samedi
Fatboi Finn
Baron Samedi
6
2
8
5
W
0
0
32
16
L
Hun Batz
Highendlow
Hun Batz
4
14
4
0.43
L
Cernunnos
HowieVC
Cernunnos
4
5
4
1.2
W
Loki
2
2
9
3.25
L
Kukulkan
Kue_So
Kukulkan
0
9
3
0.17
W
Izanami
8
2
16
8
W
23
3
11
9.5
L
Danzaburou
outley12
Danzaburou
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,790
Damage
72,351
76,776
Taken
108,915
61,468
Mitigated
33,043
16,880
Healing
17,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amiresit
Chang'e
10,904
144
5,587
6,242
23,957
6,657
0
14,838
9,119
33,725
0
W
Baron Samedi
Fatboi Finn
Baron Samedi
11,042
382
2,510
1,919
8,771
4,350
0
2,938
5,833
32,596
0
W
16,003
970
272
6,587
22,211
32,819
0
6,501
15,710
34,765
0
L
Hun Batz
Highendlow
Hun Batz
21,204
7,807
0
98
29,317
10,521
0
16,055
13,262
0
37,925
L
Cernunnos
HowieVC
Cernunnos
16,468
9,691
0
3,601
20,606
6,627
0
13,240
7,366
0
42,915
W
Loki
4,488
603
0
0
9,885
4,668
0
2,935
6,950
0
30,132
L
Kukulkan
Kue_So
Kukulkan
8,172
1,060
0
162
16,125
4,355
0
12,651
3,474
35,219
0
W
Izanami
28,227
23,332
0
2,582
14,000
5,398
0
2,132
11,868
0
55,344
W
44,030
1,944
594
2,416
21,909
14,233
0
4,570
17,339
69,293
0
L
Danzaburou
outley12
Danzaburou
15,603
4,089
0
1,808
18,910
4,883
0
14,291
4,619
0
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,211
Gold Earned
70,019
291
Minions Killed
276
11
Camps Cleared
8
1,256,524
Distance Traveled
1,184,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,583
970
63
5
0
263,403
0
W
Baron Samedi
14,537
1,038
72
5
2
223,166
0
W
Ganesha
17,391
1,242
1
0
0
288,272
0
L
Hun Batz
14,663
1,047
48
3
2
235,022
1
L
Cernunnos
15,141
1,082
43
3
5
236,618
0
W
Loki
13,449
961
63
5
1
248,089
0
L
Kukulkan
12,798
914
62
4
1
209,989
0
W
Izanami
16,178
1,156
76
5
6
236,014
0
W
Hades
18,656
1,333
79
6
2
260,983
0
L
Danzaburou
13,834
988
60
4
0
239,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role