Player Matchup

Artemis
Artemis
Dice428
Artemis
Level 35
God Stats
2W - 0L
1,887 SR
Queue Stats
66W - 30L
1,658 Elo+
Party 2
Ratatoskr
Ratatoskr
Fantastic Genji
Ratatoskr
Level 128
God Stats
4W - 4L
1,738 SR
Queue Stats
139W - 100L
1,706 Elo+
Party 2
King Arthur
King Arthur
JerryOnPC
King Arthur
Level 140
God Stats
5W - 1L
1,930 SR
Queue Stats
119W - 84L
1,707 Elo+
Party 2
Atlas
Atlas
bootyeater666
Atlas
Level 149
God Stats
104W - 81L
1,414 SR
Queue Stats
567W - 627L
1,433 Elo+
Solo
Chang'e
Chang'e
smallnoises
Chang'e
Level 70
God Stats
10W - 5L
1,466 SR
Queue Stats
231W - 239L
1,492 Elo+
Solo
Team Averages
Level 104
1,687 SR
1,599 Elo+

VS

Team Averages
Level 95
1,583 SR
1,561 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DN Shiesty
Bellona
Level 42
God Stats
5W - 5L
1,599 SR
Queue Stats
23W - 21L
1,587 Elo+
Party 3
Nox
Nox
Eban
Nox
Level 154
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 243L
1,546 Elo+
Party 1
Janus
Janus
aNTOJE
Janus
Level 48
God Stats
9W - 4L
1,816 SR
Queue Stats
18W - 11L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dice428
Artemis
15
3 / 1 / 6
7,778
778
8,464
5,568
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Fantastic Genji
Ratatoskr
14
4 / 5 / 6
7,765
777
7,285
10,519
6,667
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
JerryOnPC
King Arthur
14
4 / 4 / 8
7,744
774
10,705
10,538
10,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 9
7,746
775
5,555
8,095
8,948
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
smallnoises
Chang'e
14
1 / 0 / 9
7,523
752
5,235
4,801
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 5 / 3
7,270
727
5,155
10,180
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
 
Atlas
11
0 / 4 / 5
6,760
676
3,439
10,376
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
DN Shiesty
Bellona
11
0 / 2 / 3
6,702
670
3,010
9,985
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
Eban
Nox
15
5 / 1 / 3
8,056
806
9,815
5,199
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
aNTOJE
Janus
15
2 / 3 / 4
8,146
815
8,448
6,885
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
15
Kills
10
10
Deaths
15
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
3
0.9
L
Atlas
 
Atlas
0
4
5
0.63
L
Bellona
DN Shiesty
Bellona
0
2
3
0.75
W
Artemis
Dice428
Artemis
3
1
6
6
L
Nox
Eban
Nox
5
1
3
6.5
W
Ratatoskr
Fantastic Genji
Ratatoskr
4
5
6
1.4
W
King Arthur
JerryOnPC
King Arthur
4
4
8
2
L
Janus
aNTOJE
Janus
2
3
4
1.33
W
3
0
9
7.5
W
Chang'e
smallnoises
Chang'e
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,244
Damage
29,867
39,521
Taken
42,625
29,806
Mitigated
22,728
11,173
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,155
3,726
0
2,261
10,180
3,807
0
2,729
7,178
0
20,688
L
Atlas
 
Atlas
3,439
1,065
401
971
10,376
6,958
0
3,022
6,988
10,933
0
L
Bellona
DN Shiesty
Bellona
3,010
1,056
825
1,031
9,985
7,849
0
2,772
6,830
0
7,506
W
Artemis
Dice428
Artemis
8,464
3,330
0
974
5,568
2,240
2,156
3,356
2,172
0
26,872
L
Nox
Eban
Nox
9,815
924
0
472
5,199
2,051
0
869
4,151
25,855
0
W
Ratatoskr
Fantastic Genji
Ratatoskr
7,285
1,706
0
2,007
10,519
6,667
0
6,689
3,746
0
23,981
W
King Arthur
JerryOnPC
King Arthur
10,705
738
0
250
10,538
10,160
25
5,579
4,808
0
20,752
L
Janus
aNTOJE
Janus
8,448
902
0
952
6,885
2,063
0
834
5,868
34,943
0
W
5,555
1,450
0
2,545
8,095
8,948
538
3,457
4,526
18,656
0
W
Chang'e
smallnoises
Chang'e
5,235
484
2,479
2,918
4,801
1,791
132
2,192
2,567
18,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,556
Gold Earned
36,934
187
Minions Killed
168
0
Camps Cleared
0
1,058,520
Distance Traveled
982,372
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,270
727
40
4
0
166,395
2
L
Atlas
6,760
676
7
1
0
179,061
0
L
Bellona
6,702
670
7
1
0
201,066
0
W
Artemis
7,778
778
50
5
0
214,439
0
L
Nox
8,056
806
46
5
0
198,468
1
W
Ratatoskr
7,765
777
30
3
0
211,867
0
W
King Arthur
7,744
774
34
3
0
224,425
3
L
Janus
8,146
815
68
7
0
237,382
2
W
Atlas
7,746
775
31
3
0
192,889
3
W
Chang'e
7,523
752
42
4
0
214,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role