Player Matchup

Tiamat
Tiamat
ChykieY
Tiamat
Level 129
God Stats
2W - 6L
1,467 SR
Queue Stats
229W - 206L
1,570 Elo+
Party 1
Chronos
Chronos
Sparkyiee
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,591 Elo+
Party 2
Chaac
Chaac
UchihaDeadly
Chaac
Level 82
God Stats
1W - 5L
1,817 SR
Queue Stats
19W - 24L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
omegakill9
Ao Kuang
Level 89
God Stats
2W - 4L
1,439 SR
Queue Stats
154W - 148L
1,557 Elo+
Party 1
Achilles
Achilles
psok
Achilles
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,598 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,577 Elo+

VS

Team Averages
Level 133
1,528 SR
1,539 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Krvpted
Hou Yi
Level 126
God Stats
1W - 0L
1,466 SR
Queue Stats
179W - 168L
1,607 Elo+
Party 3
Sylvanus
Sylvanus
WuiceJrld
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 3
Sol
Sol
iAtoKs
Sol
Level 114
God Stats
7W - 3L
1,673 SR
Queue Stats
146W - 131L
1,606 Elo+
Party 3
Ne Zha
Ne Zha
itsHacks
Ne Zha
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
448W - 446L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChykieY
Tiamat
10
0 / 1 / 3
5,616
562
5,206
5,287
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Sparkyiee
Chronos
9
2 / 5 / 0
5,437
544
4,206
7,410
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,053
505
5,496
11,711
5,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
omegakill9
Ao Kuang
8
1 / 2 / 2
5,160
516
3,791
7,616
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
psok
Achilles
8
0 / 3 / 2
4,958
496
2,559
10,512
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 1 / 4
6,563
656
7,345
8,959
8,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Krvpted
Hou Yi
12
5 / 1 / 2
6,963
696
6,263
5,758
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
WuiceJrld
Sylvanus
10
2 / 1 / 5
5,783
578
5,417
5,781
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
iAtoKs
Sol
12
4 / 0 / 3
6,611
661
7,569
6,430
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
itsHacks
Ne Zha
11
3 / 0 / 2
6,517
652
5,406
7,144
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
3
Kills
15
15
Deaths
3
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
4
3
L
Tiamat
ChykieY
Tiamat
0
1
3
1.5
W
Hou Yi
Krvpted
Hou Yi
5
1
2
6
L
Chronos
Sparkyiee
Chronos
2
5
0
0.4
L
0
4
1
0.13
W
Sylvanus
WuiceJrld
Sylvanus
2
1
5
4.5
W
Sol
iAtoKs
Sol
4
0
3
5.5
W
Ne Zha
itsHacks
Ne Zha
3
0
2
4
L
Ao Kuang
omegakill9
Ao Kuang
1
2
2
1
L
Achilles
psok
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
32,000
42,536
Taken
34,072
17,922
Mitigated
16,908
13,568
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,345
1,256
245
2,980
8,959
8,139
0
1,394
7,565
7,564
25,990
L
Tiamat
ChykieY
Tiamat
5,206
693
0
1,978
5,287
2,530
0
2,276
3,011
34,310
0
W
Hou Yi
Krvpted
Hou Yi
6,263
3,294
0
2,256
5,758
1,781
1,713
2,756
3,002
0
44,022
L
Chronos
Sparkyiee
Chronos
4,206
1,298
0
1,160
7,410
1,663
0
1,111
6,299
26,758
3,952
L
5,496
1,820
0
5,768
11,711
5,646
0
3,214
8,497
0
21,446
W
Sylvanus
WuiceJrld
Sylvanus
5,417
1,477
546
1,965
5,781
2,682
93
2,791
2,990
20,773
6,478
W
Sol
iAtoKs
Sol
7,569
2,920
0
1,062
6,430
1,828
0
2,753
3,677
42,583
0
W
Ne Zha
itsHacks
Ne Zha
5,406
1,842
0
3,842
7,144
2,478
660
3,064
4,080
0
37,176
L
Ao Kuang
omegakill9
Ao Kuang
3,791
889
0
995
7,616
1,870
0
2,788
4,828
21,809
0
L
Achilles
psok
Achilles
2,559
323
569
3,098
10,512
6,213
0
4,670
5,842
0
10,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
32,437
236
Minions Killed
355
0
Camps Cleared
0
1,033,489
Distance Traveled
1,046,981
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,563
656
76
8
0
208,965
3
L
Tiamat
5,616
562
76
8
0
222,051
6
W
Hou Yi
6,963
696
84
8
0
187,072
2
L
Chronos
5,437
544
53
5
0
194,486
0
L
Chaac
5,053
505
41
4
0
180,060
2
W
Sylvanus
5,783
578
48
5
0
188,873
3
W
Sol
6,611
661
76
8
0
216,197
2
W
Ne Zha
6,517
652
71
7
0
245,874
6
L
Ao Kuang
5,160
516
48
5
0
214,902
1
L
Achilles
4,958
496
18
2
0
221,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role